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/*******************************************************************************
* Copyright (c) 2005, 2006 IBM Corporation and others.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* IBM Corporation - initial API and implementation
*******************************************************************************/
package org.eclipse.gymnast.examples.game.ui;
import java.io.BufferedReader;
import java.io.InputStreamReader;
import org.eclipse.core.resources.IFile;
import org.eclipse.gymnast.examples.game.lang.gen.ast.CommandList;
import org.eclipse.gymnast.examples.game.lang.gen.ast.GameASTNodeVisitor;
import org.eclipse.gymnast.examples.game.lang.gen.ast.Move;
import org.eclipse.gymnast.examples.game.lang.gen.ast.OptReps;
import org.eclipse.gymnast.examples.game.lang.gen.ast.Shoot;
import org.eclipse.gymnast.examples.game.lang.gen.parser.GameParserDriver;
import org.eclipse.gymnast.runtime.core.ast.ASTNode;
import org.eclipse.gymnast.runtime.core.parser.ParseContext;
import org.eclipse.jface.action.IAction;
import org.eclipse.jface.viewers.ISelection;
import org.eclipse.jface.viewers.IStructuredSelection;
import org.eclipse.ui.IObjectActionDelegate;
import org.eclipse.ui.IWorkbenchPart;
public class GamePlayAction implements IObjectActionDelegate {
private IFile _file;
public void setActivePart(IAction action, IWorkbenchPart targetPart) {
}
public void selectionChanged(IAction action, ISelection selection) {
_file = null;
if (selection instanceof IStructuredSelection) {
IStructuredSelection sel = (IStructuredSelection)selection;
Object selElem = sel.getFirstElement();
if (selElem instanceof IFile) {
_file = (IFile)selElem;
}
}
}
public void run(IAction action) {
if (_file != null) {
try {
BufferedReader reader = new BufferedReader(new InputStreamReader(_file.getContents()));
GameParserDriver parser = new GameParserDriver();
ParseContext parseContext = parser.parse(reader);
if (parseContext.hasErrors()) {
System.out.println("Error in parse!");
}
else {
ASTNode root = parseContext.getParseRoot();
if (root instanceof CommandList) {
play((CommandList)root);
}
}
}
catch (Exception ex) {
ex.printStackTrace();
}
}
}
private void play(CommandList commandList) {
new GameASTNodeVisitor() {
public boolean beginVisit(Move move) {
String text = move.getDirection().getText().toUpperCase();
int reps = getReps(move.getOptReps());
println(text, reps);
return false;
}
public boolean beginVisit(Shoot shoot) {
String text = shoot.getFire_KW().getText().toUpperCase();
int reps = getReps(shoot.getOptReps());
println(text, reps);
return false;
}
}.visit(commandList);
}
private int getReps(OptReps optReps) {
if (optReps.getReps() == null) return 1;
String reps = optReps.getReps().getText();
return Integer.parseInt(reps);
}
private void println(String text, int times) {
for (int i = 0; i < times; i++) {
System.out.print(text + " ");
}
System.out.println();
}
}