commit | 116d72b3aaf84cd9b6b97db57c05956638bd074a | [log] [tgz] |
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author | Benjamin Beichler <Benjamin.Beichler@uni-rostock.de> | Wed May 12 16:39:48 2021 +0200 |
committer | Benjamin Beichler <Benjamin.Beichler@uni-rostock.de> | Thu May 20 13:11:49 2021 +0200 |
tree | 89ebfba9233a9f0f66060934efb029dc0a21f415 | |
parent | b2f4b73d13999705c3cb559cadf465eac1344464 [diff] |
[SystemCSim] added property to set UnityBatchSize via heuristic of app4mc.sim especially on servers with much ressources and a one shout build, the unity batch size can reduce compilation time, but also increases used memory. Therefore, a local developer machine with many design/transfmoation/simulation cycles may disable or choose a high value. Signed-off-by: Benjamin Beichler <Benjamin.Beichler@uni-rostock.de> Change-Id: I3e30246164bbe79cc44c39712e7e9e757b4336ad