# Microsoft Developer Studio Generated NMAKE File, Based on starter.dsp | |
!IF "$(CFG)" == "" | |
CFG=starter - Win32 Release | |
!MESSAGE No configuration specified. Defaulting to starter - Win32 Release | |
!ENDIF | |
!IF "$(CFG)" != "starter - Win32 Release" && "$(CFG)" != "starter - Win32 Debug" | |
!MESSAGE Invalid configuration "$(CFG)" specified. | |
!MESSAGE You can specify a configuration when running NMAKE | |
!MESSAGE by defining the macro CFG on the command line. For example: | |
!MESSAGE | |
!MESSAGE NMAKE /f "starter.mak" CFG="starter - Win32 Debug" | |
!MESSAGE | |
!MESSAGE Possible choices for configuration are: | |
!MESSAGE | |
!MESSAGE "starter - Win32 Release" (based on "Win32 (x86) Console Application") | |
!MESSAGE "starter - Win32 Debug" (based on "Win32 (x86) Console Application") | |
!MESSAGE | |
!ERROR An invalid configuration is specified. | |
!ENDIF | |
!IF "$(OS)" == "Windows_NT" | |
NULL= | |
!ELSE | |
NULL=nul | |
!ENDIF | |
CPP=cl.exe | |
RSC=rc.exe | |
!IF "$(CFG)" == "starter - Win32 Release" | |
OUTDIR=..\..\os\win32\x86 | |
INTDIR=.\ | |
# Begin Custom Macros | |
OutDir=..\..\os\win32\x86 | |
# End Custom Macros | |
ALL : "$(OUTDIR)\starter.exe" | |
CLEAN : | |
-@erase "$(INTDIR)\starter.obj" | |
-@erase "$(INTDIR)\starter.sbr" | |
-@erase "$(INTDIR)\vc60.idb" | |
-@erase "$(OUTDIR)\starter.exe" | |
"$(OUTDIR)" : | |
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" | |
CPP_PROJ=/nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\starter.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c | |
LINK32=link.exe | |
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:no /pdb:"$(OUTDIR)\starter.pdb" /machine:I386 /out:"$(OUTDIR)\starter.exe" | |
LINK32_OBJS= \ | |
"$(INTDIR)\starter.obj" | |
"$(OUTDIR)\starter.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) | |
$(LINK32) @<< | |
$(LINK32_FLAGS) $(LINK32_OBJS) | |
<< | |
!ELSEIF "$(CFG)" == "starter - Win32 Debug" | |
OUTDIR=..\..\os\win32\x86 | |
INTDIR=.\ | |
# Begin Custom Macros | |
OutDir=..\..\os\win32\x86 | |
# End Custom Macros | |
ALL : "$(OUTDIR)\starter.exe" | |
CLEAN : | |
-@erase "$(INTDIR)\starter.obj" | |
-@erase "$(INTDIR)\vc60.idb" | |
-@erase "$(INTDIR)\vc60.pdb" | |
-@erase "$(OUTDIR)\starter.exe" | |
-@erase "$(OUTDIR)\starter.ilk" | |
-@erase "$(OUTDIR)\starter.pdb" | |
"$(OUTDIR)" : | |
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" | |
CPP_PROJ=/nologo /MD /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Fp"$(INTDIR)\starter.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c | |
LINK32=link.exe | |
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:yes /pdb:"$(OUTDIR)\starter.pdb" /debug /machine:I386 /out:"$(OUTDIR)\starter.exe" /pdbtype:sept | |
LINK32_OBJS= \ | |
"$(INTDIR)\starter.obj" | |
"$(OUTDIR)\starter.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) | |
$(LINK32) @<< | |
$(LINK32_FLAGS) $(LINK32_OBJS) | |
<< | |
!ENDIF | |
.c{$(INTDIR)}.obj:: | |
$(CPP) @<< | |
$(CPP_PROJ) $< | |
<< | |
.cpp{$(INTDIR)}.obj:: | |
$(CPP) @<< | |
$(CPP_PROJ) $< | |
<< | |
.cxx{$(INTDIR)}.obj:: | |
$(CPP) @<< | |
$(CPP_PROJ) $< | |
<< | |
.c{$(INTDIR)}.sbr:: | |
$(CPP) @<< | |
$(CPP_PROJ) $< | |
<< | |
.cpp{$(INTDIR)}.sbr:: | |
$(CPP) @<< | |
$(CPP_PROJ) $< | |
<< | |
.cxx{$(INTDIR)}.sbr:: | |
$(CPP) @<< | |
$(CPP_PROJ) $< | |
<< | |
!IF "$(CFG)" == "starter - Win32 Release" || "$(CFG)" == "starter - Win32 Debug" | |
SOURCE=.\starter.cpp | |
!IF "$(CFG)" == "starter - Win32 Release" | |
"$(INTDIR)\starter.obj" "$(INTDIR)\starter.sbr" : $(SOURCE) "$(INTDIR)" | |
!ELSEIF "$(CFG)" == "starter - Win32 Debug" | |
"$(INTDIR)\starter.obj" : $(SOURCE) "$(INTDIR)" | |
!ENDIF | |
!ENDIF | |