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| <mainDescription><h3>
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| What is a Phase?
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| </h3>
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| <p>
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| While the entire purpose of a project is to produce a product, the specific goals of the team will vary substantially
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| throughout the project. In the beginning, there usually is considerable latitude in the requirements for the product.
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| It may not be clear whether the project is feasible or even if it is likely to be profitable. At that time, it is
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| critical to bring an answer to these questions, and of little to no value to start developing the product in
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| earnest.&nbsp;Towards the end of the project, the product itself is usually complete, and issues of quality, delivery,
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| and completeness then take center stage. At different points in time, tasks are undertaken in new ways and work
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| products will have new content.
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| </p>
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| <p>
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| To coordinate the team’s efforts in a manner that takes these fundamental observations into account, the project
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| lifecycle should be divided into a sequence of phases. Each phase has a defined set of goals, its own iteration style
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| and customized <a class="elementLink" href="./../../../base_concepts/guidances/termdefinitions/task.html"
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| guid="_x459ktnmEdmO6L4XMImrsA">task</a>s and <a class="elementLink"
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| href="./../../../base_concepts/guidances/termdefinitions/work_product.html" guid="_H4JXwB_SEdq6CKKKq4D7YA">work
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| product</a>s to address the unique needs of the project at that point in time.
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| </p>
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| <h3>
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| Iteration and Phases
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| </h3>
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| <p>
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| Each phase is divided into iterations. An iteration is a complete development loop resulting in a build (internal or
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| external) of an executable system, usually a subset of the final product under development, which grows incrementally
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| from iteration to iteration to become the final product.<br />
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| </p></mainDescription> |
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