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| Element Name: what_is_scrum.xmi<br/><br/> |
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| <!-- START:presentationName,_3WivIBTQEduFIr9xNbwGyQ CRC: 63609431 -->What's Scrum<!-- END:presentationName,_3WivIBTQEduFIr9xNbwGyQ --> |
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| <!-- START:briefDescription,_3WivIBTQEduFIr9xNbwGyQ CRC: 296343939 -->Scrum is a project management technique leading to the release of a product with the highest possible business value in the smallest amount of time.<!-- END:briefDescription,_3WivIBTQEduFIr9xNbwGyQ --> |
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| <!-- START:mainDescription,-MSO8KF-0IlKZJGnSwwTNZA CRC: 2335804464 --><p> |
| Scrum is a thin and iterative project management process, which belongs to the <a title="Agile method" href="http://en.wikipedia.org/wiki/Agile_software_development">Agile methods</a> family, sharing the values defined in |
| the Agile manifesto and applying its fundamental principles. |
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| <h5> |
| Summary |
| </h5> |
| <p> |
| Here's a summary of Scrum: |
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| <p class="quote"> |
| Scrum leads to oftenly and regulary showing (every 2 or 4 weeks, depending on <a class="elementLink" href="./../../../Scrum/guidances/termdefinitions/sprint_494C0C24.html" guid="_kftWoIHqEduFs9jH8xc4xw">Sprint</a> |
| length) a working (partial) product. Business analysis identifies requirements and defines their priorities. Team gets |
| organized in order to determine the best way to implement most prioritized requirements. At the end of each Sprint, |
| everybody can see the actual product working and contribute to make a decision on what's next: either release it as is, |
| or continue to improve it through an additional sprint before reconsidering again. |
| </p> |
| <h5> |
| Origin |
| </h5> |
| <p> |
| Scrum is a term from rugby. The process revolves around a strong team looking forward to reaching a goal, as it is the |
| case with rugby when a pack deploys its collective strength to move forward witht the ball during a scrum. |
| </p> |
| <p> |
| Scrum particulary focuses on the social and collective aspect of development. Scrum Goal is to improve quality and |
| productivity, with an empirical approach, relying on autonomous teaming. |
| </p> |
| <h5> |
| Empirism |
| </h5> |
| <p> |
| An empirical process, thus experience-based, requires a good visibility, frequent inspections and adaptation to |
| planning changes. This is applied in Scrum through the 2 regulation cycles: |
| </p> |
| <ul> |
| <li> |
| During Daily Scrums, passed day experience is taken into account to adapt the planning for remaining days in the |
| sprint. |
| </li> |
| <li> |
| During sprint reviews, passed sprint experience is taken into account to adapt the release planning regarding next |
| sprints. |
| </li> |
| </ul> |
| <p> |
| Sprint tasks are not defined very precisely: no start date, no end date, no dependency. Scrum considers that it's not |
| predictable. Scrum empirism continuously relies on current project state analysis for process control and risk |
| reduction. |
| </p> |
| <h5> |
| Scope |
| </h5> |
| <p> |
| Scrum does not describe all the software development activities (analysis, design, coding, testing) and must be |
| considered, rather than a full process, more as a process pattern to use for project and requirement management. |
| <br0/> Scrum does not provide help to achieve development technical activities. It is Team's job to define by |
| itself what's the work to do. |
| </p> |
| <h5> |
| Diffusion |
| </h5> |
| <p> |
| Scrum exists since the 90s and its popularity has been growing for a few years and it has been used by hundreds of |
| projects around the world. For 3 years now, a certification process has been set up. In November 2006, more than 7000 |
| people had obtained ScrumMaster certification. |
| </p> |
| <p> |
| <img height="56" alt="ScrumMaster" src="./resources/csm.jpg" width="179" /> |
| </p> |
| <p> |
| For more informations on Scrum, go to<a href="http://en.wikipedia.org/wiki/Scrum_(management)" target="_blank">http://en.wikipedia.org/wiki/Scrum_%28management%29</a> |
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