1. e4b7b17 refactoring axis api: origin pixel location & pixel size of segment position by Edwin Park · 12 years ago
  2. d0aaef6 moved big stuff to separate package namespace by Edwin Park · 12 years ago
  3. 2cb3ec7 renamed -> LayerPainterFactory by Edwin Park · 12 years ago
  4. ccc2e49 switching core back to int positions; added adapters for big layers/axes by Edwin Park · 12 years ago
  5. 4d786c8 fixing ScrollBarHandler for big data; use BigDecimal constants by Edwin Park · 12 years ago
  6. 4b38172 -> BigDecimal pixels by Edwin Park · 12 years ago
  7. 75678fc use long segement ids by Edwin Park · 12 years ago
  8. ce56ac4 -> long segment positions by Edwin Park · 12 years ago
  9. 8d975a1 use double for pixel coordinates by Edwin Park · 12 years ago
  10. 7c88486 def first by Edwin Park · 12 years ago
  11. 2fa89ea CompositeLayerPainterTest by Edwin Park · 12 years ago
  12. 83a1f24 -> paintArea by Edwin Park · 12 years ago
  13. 2e9ff5b efficient viewport by Edwin Park · 12 years ago
  14. 932c820 more efficient layer painting by Edwin Park · 12 years ago
  15. 8f79464 better comments by Edwin Park · 12 years ago
  16. 40e0d81 allow for null ViewportAxisListener by Edwin Park · 12 years ago
  17. 2881cc0 adding xtend-gen to src in build.properties by Edwin Park · 12 years ago
  18. 35e2257 bndtools -> pde by Edwin Park · 12 years ago