blob: f733122bf4f02ca93f2fded77222c890c2eb1855 [file] [log] [blame]
package org.eclipse.swt.graphics;
/*
* (c) Copyright IBM Corp. 2000, 2001.
* All Rights Reserved
*/
import org.eclipse.swt.internal.gtk.*;
import org.eclipse.swt.widgets.*;
import org.eclipse.swt.*;
import java.io.*;
/**
* Instances of this class are graphics which have been prepared
* for display on a specific device. That is, they are ready
* to paint using methods such as <code>GC.drawImage()</code>
* and display on widgets with, for example, <code>Button.setImage()</code>.
* <p>
* If loaded from a file format that supports it, an
* <code>Image</code> may have transparency, meaning that certain
* pixels are specified as being transparent when drawn. Examples
* of file formats that support transparency are GIF and PNG.
* </p><p>
* There are two primary ways to use <code>Images</code>.
* The first is to load a graphic file from disk and create an
* <code>Image</code> from it. This is done using an <code>Image</code>
* constructor, for example:
* <pre>
* Image i = new Image(device, "C:\\graphic.bmp");
* </pre>
* A graphic file may contain a color table specifying which
* colors the image was intended to possess. In the above example,
* these colors will be mapped to the closest available color in
* SWT. It is possible to get more control over the mapping of
* colors as the image is being created, using code of the form:
* <pre>
* ImageData data = new ImageData("C:\\graphic.bmp");
* RGB[] rgbs = data.getRGBs();
* // At this point, rgbs contains specifications of all
* // the colors contained within this image. You may
* // allocate as many of these colors as you wish by
* // using the Color constructor Color(RGB), then
* // create the image:
* Image i = new Image(device, data);
* </pre>
* <p>
* Applications which require even greater control over the image
* loading process should use the support provided in class
* <code>ImageLoader</code>.
* </p><p>
* Application code must explicitely invoke the <code>Image.dispose()</code>
* method to release the operating system resources managed by each instance
* when those instances are no longer required.
* </p>
*
* @see Color
* @see ImageData
* @see ImageLoader
*/
public final class Image implements Drawable{
/**
* specifies whether the receiver is a bitmap or an icon
* (one of <code>SWT.BITMAP</code>, <code>SWT.ICON</code>)
*/
public int type;
/**
* The handle to the OS pixmap resource.
* Warning: This field is platform dependent.
*/
public int pixmap;
/**
* The handle to the OS mask resource.
* Warning: This field is platform dependent.
*/
public int mask;
/**
* The device where this image was created.
*/
Device device;
/**
* specifies the transparent pixel
* (Warning: This field is platform dependent)
*/
int transparentPixel = -1;
/**
* The GC the image is currently selected in.
* Warning: This field is platform dependent.
*/
GC memGC;
/**
* The alpha data of the image.
* Warning: This field is platform dependent.
*/
byte[] alphaData;
/**
* The global alpha value to be used for every pixel.
* Warning: This field is platform dependent.
*/
int alpha = -1;
/**
* Specifies the default scanline padding.
* Warning: This field is platform dependent.
*/
static final int DEFAULT_SCANLINE_PAD = 4;
/*
* CONSTRUCTORS
*/
Image() {
}
/**
* Constructs an empty instance of this class with the
* specified width and height. The result may be drawn upon
* by creating a GC and using any of its drawing operations,
* as shown in the following example:
* <pre>
* Image i = new Image(device, width, height);
* GC gc = new GC(i);
* gc.drawRectangle(0, 0, 50, 50);
* gc.dispose();
* </pre>
*
* @param device the device on which to create the image
* @param width the width of the new image
* @param height the height of the new image
*
* @exception IllegalArgumentException <ul>
* <li>ERROR_INVALID_ARGUMENT - if either the width or height is negative</li>
* </ul>
*/
public Image(Device display, int width, int height) {
init(display, width, height);
}
/**
* Constructs a new instance of this class based on the
* provided image, with an appearance that varies depending
* on the value of the flag. The possible flag values are:
* <dl>
* <dt><b>IMAGE_COPY</b></dt>
* <dd>the result is an identical copy of srcImage</dd>
* <dt><b>IMAGE_DISABLE</b></dt>
* <dd>the result is a copy of srcImage which has a <em>disabled</em> look</dd>
* <dt><b>IMAGE_GRAY</b></dt>
* <dd>the result is a copy of srcImage which has a <em>gray scale</em> look</dd>
* </dl>
*
* @param device the device on which to create the image
* @param srcImage the image to use as the source
* @param flag the style, either <code>IMAGE_COPY</code>, <code>IMAGE_DISABLE</code> or <code>IMAGE_GRAY</code>
*
* @exception IllegalArgumentException <ul>
* <li>ERROR_NULL_ARGUMENT - if srcImage is null</li>
* <li>ERROR_INVALID_ARGUMENT - if the flag is not one of <code>IMAGE_COPY</code>, <code>IMAGE_DISABLE</code> or <code>IMAGE_GRAY</code></li>
* <li>ERROR_INVALID_ARGUMENT - if the image has been disposed</li>
* </ul>
* @exception SWTException <ul>
* <li>ERROR_INVALID_IMAGE - if the image is not a bitmap or an icon, or
* is otherwise in an invalid state</li>
* </ul>
* @exception SWTError <ul>
* <li>ERROR_NO_HANDLES if a handle could not be obtained for image creation</li>
* </ul>
*/
public Image(Device device, Image srcImage, int flag) {
/* basic sanity */
if (device == null) device = Device.getDevice();
if (device == null) SWT.error(SWT.ERROR_NULL_ARGUMENT);
this.device = device;
if (srcImage == null) SWT.error(SWT.ERROR_NULL_ARGUMENT);
if (srcImage.isDisposed()) SWT.error(SWT.ERROR_INVALID_ARGUMENT);
this.type = srcImage.type;
this.mask = 0;
/* this is somewhat ugly, because this dilutes the encapsulation
* of knowledge about what the cloning operations do (e.g., the
* following lines assume graying and disabling don't change alpha)
*/
this.alphaData = srcImage.alphaData;
this.alpha = srcImage.alpha;
this.transparentPixel = srcImage.transparentPixel;
// bogus - are we sure about memGC?
/* Special case:
* If all we want is just a clone of the existing pixmap, it can
* be done entirely in the X server, without copying across the net.
*/
if (flag == SWT.IMAGE_COPY) {
int[] unused = new int[1];
int[] width = new int[1]; int[] height = new int[1];
int[] depth = new int[1];
OS.gdk_window_get_geometry(pixmap, unused, unused, width, height, depth);
pixmap = OS.gdk_pixmap_new (0, width[0], height[0], depth[0]);
int gc = OS.gdk_gc_new (pixmap);
OS.gdk_draw_pixmap(pixmap, gc, srcImage.pixmap,
0,0,0,0, width[0], height[0]);
OS.gdk_gc_destroy(gc);
transparentPixel = srcImage.transparentPixel;
alpha = srcImage.alpha;
if (srcImage.alphaData != null) {
alphaData = new byte[srcImage.alphaData.length];
System.arraycopy(srcImage.alphaData, 0, alphaData, 0, alphaData.length);
}
/* we are not quite done yet. Need to copy the maskData */
if (srcImage.mask != 0) {
/* Generate the mask if necessary. */
// if (srcImage.transparentPixel != -1) srcImage.createMask();
mask = OS.gdk_pixmap_new(0, width[0], height[0], 1);
gc = OS.gdk_gc_new(mask);
OS.gdk_draw_pixmap(mask, gc, srcImage.mask,
0,0,0,0, width[0], height[0]);
OS.gdk_gc_destroy(gc);
/* Destroy the image mask if the there is a GC created on the image */
if (srcImage.transparentPixel != -1 && srcImage.memGC != null) srcImage.destroyMask();
}
return;
}
Pixbuffer pb = new Pixbuffer(srcImage);
Pixbuffer pb2 = new Pixbuffer(pb, flag);
pb2.toImage(this);
}
/**
* Constructs an empty instance of this class with the
* width and height of the specified rectangle. The result
* may be drawn upon by creating a GC and using any of its
* drawing operations, as shown in the following example:
* <pre>
* Image i = new Image(device, boundsRectangle);
* GC gc = new GC(i);
* gc.drawRectangle(0, 0, 50, 50);
* gc.dispose();
* </pre>
*
* @param device the device on which to create the image
* @param bounds a rectangle specifying the image's width and height (must not be null)
*
* @exception IllegalArgumentException <ul>
* <li>ERROR_NULL_ARGUMENT - if the bounds rectangle is null</li>
* <li>ERROR_INVALID_ARGUMENT - if either the rectangle's width or height is negative</li>
* </ul>
*/
public Image(Device display, Rectangle bounds) {
if (bounds == null) SWT.error(SWT.ERROR_NULL_ARGUMENT);
init(display, bounds.width, bounds.height);
}
/**
* Constructs an instance of this class from the given
* <code>ImageData</code>.
*
* @param device the device on which to create the image
* @param data the image data to create the image from (must not be null)
*
* @exception IllegalArgumentException <ul>
* <li>ERROR_NULL_ARGUMENT - if the image data is null</li>
* </ul>
*/
public Image(Device display, ImageData image) {
if (image == null) SWT.error(SWT.ERROR_NULL_ARGUMENT);
if (display == null) display = Display.getDefault();
init(display, image);
}
/**
* Constructs an instance of this class, whose type is
* <code>SWT.ICON</code>, from the two given <code>ImageData</code>
* objects. The two images must be the same size, and the mask image
* must have a color depth of 1. Pixel transparency in either image
* will be ignored. If either image is an icon to begin with, an
* exception is thrown.
* <p>
* The mask image should contain white wherever the icon is to be visible,
* and black wherever the icon is to be transparent. In addition,
* the source image should contain black wherever the icon is to be
* transparent.
* </p>
*
* @param device the device on which to create the icon
* @param source the color data for the icon
* @param mask the mask data for the icon
*
* @exception IllegalArgumentException <ul>
* <li>ERROR_NULL_ARGUMENT - if either the source or mask is null </li>
* <li>ERROR_INVALID_ARGUMENT - if source and mask are different sizes or
* if the mask is not monochrome, or if either the source or mask
* is already an icon</li>
* </ul>
*/
public Image(Device display, ImageData source, ImageData mask) {
if (source == null) SWT.error(SWT.ERROR_NULL_ARGUMENT);
if (mask == null) SWT.error(SWT.ERROR_NULL_ARGUMENT);
if (display == null) display = Display.getDefault();
if (source.width != mask.width || source.height != mask.height) SWT.error(SWT.ERROR_INVALID_ARGUMENT);
if (mask.depth != 1) SWT.error(SWT.ERROR_INVALID_ARGUMENT);
ImageData image;
if (source.depth != 1)
image = new ImageData(source.width, source.height, source.depth, source.palette, source.scanlinePad, source.data);
else {
image = source.getTransparencyMask(); //create an imagedata with scanlinepad == 1 and invalid data
int[] row = new int[source.width];
for (int y = 0; y < source.height; y++) {
source.getPixels(0, y, source.width, row, 0);
image.setPixels(0, y, source.width, row, 0);
}//change source data format from scanlinePad == 4 to scanlinePad == 1;
}
image.type = SWT.ICON;
image.maskPad = mask.scanlinePad;
image.maskData = mask.data;
init(display, image);
}
/**
* Constructs an instance of this class by loading its representation
* from the specified input stream. Throws an error if an error
* occurs while loading the image, or if the result is an image
* of an unsupported type.
* <p>
* This constructor is provided for convenience when loading a single
* image only. If the stream contains multiple images, only the first
* one will be loaded. To load multiple images, use
* <code>ImageLoader.load()</code>.
* </p><p>
* This constructor may be used to load a resource as follows:
* </p>
* <pre>
* new Image(device, clazz.getResourceAsStream("file.gif"));
* </pre>
*
* @param device the device on which to create the image
* @param stream the input stream to load the image from
*
* @exception SWTException <ul>
* <li>ERROR_INVALID_IMAGE - if the image file contains invalid data </li>
* <li>ERROR_IO - if an IO error occurs while reading data</li>
* </ul>
*/
public Image(Device display, InputStream stream) {
if (stream == null) SWT.error(SWT.ERROR_NULL_ARGUMENT);
if (display == null) display = Display.getDefault();
init(display, new ImageData(stream));
}
/**
* Constructs an instance of this class by loading its representation
* from the file with the specified name. Throws an error if an error
* occurs while loading the image, or if the result is an image
* of an unsupported type.
* <p>
* This constructor is provided for convenience when loading
* a single image only. If the specified file contains
* multiple images, only the first one will be used.
*
* @param device the device on which to create the image
* @param filename the name of the file to load the image from
*
* @exception SWTException <ul>
* <li>ERROR_INVALID_IMAGE - if the image file contains invalid data </li>
* <li>ERROR_IO - if an IO error occurs while reading data</li>
* </ul>
*/
public Image(Device display, String filename) {
if (filename == null) SWT.error(SWT.ERROR_NULL_ARGUMENT);
if (display == null) display = Display.getDefault();
init(display, new ImageData(filename));
}
/**
* Destroy the receiver's mask if it exists.
*/
void destroyMask() {
if (mask == 0) return;
OS.gdk_bitmap_unref(mask);
mask = 0;
}
/**
* Disposes of the operating system resources associated with
* the image. Applications must dispose of all images which
* they allocate.
*/
public void dispose () {
if (pixmap != 0) OS.gdk_pixmap_unref(pixmap);
if (mask != 0) OS.gdk_pixmap_unref(mask);
pixmap = mask = 0;
memGC = null;
}
/**
* Compares the argument to the receiver, and returns true
* if they represent the <em>same</em> object using a class
* specific comparison.
*
* @param object the object to compare with this object
* @return <code>true</code> if the object is the same as this object and <code>false</code> otherwise
*
* @see #hashCode
*/
public boolean equals (Object object) {
return (object == this) || ((object instanceof Image) &&
(pixmap == ((Image)object).pixmap) &&
(mask == ((Image)object).mask));
}
/**
* Returns the color to which to map the transparent pixel, or null if
* the receiver has no transparent pixel.
* <p>
* There are certain uses of Images that do not support transparency
* (for example, setting an image into a button or label). In these cases,
* it may be desired to simulate transparency by using the background
* color of the widget to paint the transparent pixels of the image.
* Use this method to check which color will be used in these cases
* in place of transparency. This value may be set with setBackground().
* <p>
*
* @return the background color of the image, or null if there is no transparency in the image
*
* @exception SWTException <ul>
* <li>ERROR_GRAPHIC_DISPOSED - if the receiver has been disposed</li>
* </ul>
*/
public Color getBackground() {
return null;
}
/**
* Sets the color to which to map the transparent pixel.
* <p>
* There are certain uses of <code>Images</code> that do not support
* transparency (for example, setting an image into a button or label).
* In these cases, it may be desired to simulate transparency by using
* the background color of the widget to paint the transparent pixels
* of the image. This method specifies the color that will be used in
* these cases. For example:
* <pre>
* Button b = new Button();
* image.setBackground(b.getBackground());>
* b.setImage(image);
* </pre>
* </p><p>
* The image may be modified by this operation (in effect, the
* transparent regions may be filled with the supplied color). Hence
* this operation is not reversible and it is not legal to call
* this function twice or with a null argument.
* </p><p>
* This method has no effect if the receiver does not have a transparent
* pixel value.
* </p>
*
* @param color the color to use when a transparent pixel is specified
*
* @exception IllegalArgumentException <ul>
* <li>ERROR_NULL_ARGUMENT - if the color is null</li>
* <li>ERROR_INVALID_ARGUMENT - if the color has been disposed</li>
* </ul>
* @exception SWTException <ul>
* <li>ERROR_GRAPHIC_DISPOSED - if the receiver has been disposed</li>
* </ul>
*/
public void setBackground(Color color) {
if (color == null) SWT.error(SWT.ERROR_NULL_ARGUMENT);
if (color.isDisposed()) SWT.error(SWT.ERROR_INVALID_ARGUMENT);
}
/**
* Returns the bounds of the receiver. The rectangle will always
* have x and y values of 0, and the width and height of the
* image.
*
* @return a rectangle specifying the image's bounds
*
* @exception SWTException <ul>
* <li>ERROR_GRAPHIC_DISPOSED - if the receiver has been disposed</li>
* <li>ERROR_INVALID_IMAGE - if the image is not a bitmap or an icon</li>
* </ul>
*/
public Rectangle getBounds() {
int[] unused = new int[1]; int[] width = new int[1]; int[] height = new int[1];
OS.gdk_window_get_geometry(pixmap, unused, unused, width, height, unused);
return new Rectangle(0, 0, width[0], height[0]);
}
/**
* Returns an <code>ImageData</code> based on the receiver
* Modifications made to this <code>ImageData</code> will not
* affect the Image.
*
* @return an <code>ImageData</code> containing the image's data and attributes
*
* @exception SWTException <ul>
* <li>ERROR_GRAPHIC_DISPOSED - if the receiver has been disposed</li>
* <li>ERROR_INVALID_IMAGE - if the image is not a bitmap or an icon</li>
* </ul>
*
* @see ImageData
*/
public ImageData getImageData() {
return new Pixbuffer(this).getImageData();
}
public static Image gtk_new(int type, int pixmap, int mask) {
Image image = new Image();
image.type = type;
image.pixmap = pixmap;
image.mask = mask;
return image;
}
/**
* Returns an integer hash code for the receiver. Any two
* objects which return <code>true</code> when passed to
* <code>equals</code> must return the same value for this
* method.
*
* @return the receiver's hash
*
* @see #equals
*/
public int hashCode () {
return pixmap;
}
/**
* Invokes platform specific functionality to allocate a new GC handle.
* <p>
* <b>IMPORTANT:</b> This method is <em>not</em> part of the public
* API for <code>Image</code>. It is marked public only so that it
* can be shared within the packages provided by SWT. It is not
* available on all platforms, and should never be called from
* application code.
* </p>
*
* @param data the platform specific GC data
* @return the platform specific GC handle
*
* @private
*/
public int internal_new_GC (GCData data) {
if (pixmap == 0) SWT.error(SWT.ERROR_GRAPHIC_DISPOSED);
if (data == null) SWT.error (SWT.ERROR_NULL_ARGUMENT);
if (type != SWT.BITMAP || memGC != null) {
SWT.error(SWT.ERROR_INVALID_ARGUMENT);
}
data.image = this;
int gc = OS.gdk_gc_new(pixmap);
data.drawable = pixmap;
return gc;
}
/**
* Invokes platform specific functionality to dispose a GC handle.
* <p>
* <b>IMPORTANT:</b> This method is <em>not</em> part of the public
* API for <code>Image</code>. It is marked public only so that it
* can be shared within the packages provided by SWT. It is not
* available on all platforms, and should never be called from
* application code.
* </p>
*
* @param handle the platform specific GC handle
* @param data the platform specific GC data
*
* @private
*/
public void internal_dispose_GC (int gc, GCData data) {
OS.gdk_gc_unref(gc);
}
void init(Device display, int width, int height) {
device = display;
GdkVisual visual = new GdkVisual ();
OS.memmove(visual, OS.gdk_visual_get_system(), GdkVisual.sizeof);
this.pixmap = OS.gdk_pixmap_new(0, width, height, visual.depth);
if (pixmap == 0) SWT.error(SWT.ERROR_NO_HANDLES);
/* Fill the bitmap with white */
GdkColor white = new GdkColor();
int colormap = OS.gdk_colormap_get_system();
OS.gdk_color_white(colormap, white);
int gc = OS.gdk_gc_new(pixmap);
OS.gdk_gc_set_foreground(gc, white);
OS.gdk_draw_rectangle(pixmap, gc, 1, 0, 0, width, height);
OS.gdk_gc_destroy(gc);
OS.gdk_colors_free(colormap, new int[] { white.pixel }, 1, 0);
this.type = SWT.BITMAP;
}
void init(Device display, ImageData image) {
if (image == null) SWT.error(SWT.ERROR_NULL_ARGUMENT);
if (display == null) display = Display.getCurrent();
device = display;
/*
* We don't really care about the real depth of the ImageData we are
* given. We stretch everything to 24bpp which is the native GdkPixbuffer
* depth. HOWEVER, there is one situation where this is not acceptable,
* namely bitmaps (1bpp), because they may be used in contexts that are
* sensitive to pixmap depth.
*/
Pixbuffer buff = new Pixbuffer(image);
buff.toImage(this);
return;
}
/**
* Returns <code>true</code> if the image has been disposed,
* and <code>false</code> otherwise.
* <p>
* This method gets the dispose state for the image.
* When an image has been disposed, it is an error to
* invoke any other method using the image.
*
* @return <code>true</code> when the image is disposed and <code>false</code> otherwise
*/
public boolean isDisposed() {
return pixmap == 0;
}
/**
* Returns a string containing a concise, human-readable
* description of the receiver.
*
* @return a string representation of the receiver
*/
public String toString () {
if (isDisposed()) return "Image {*DISPOSED*}";
return "Image {" + pixmap + "}";
}
}