blob: 6576a97884dba612f78145c0e7ef5aae04ee5f34 [file] [log] [blame]
###############################################################################
# Copyright (c) 2000, 2007 IBM Corporation and others.
#
# This program and the accompanying materials
# are made available under the terms of the Eclipse Public License 2.0
# which accompanies this distribution, and is available at
# https://www.eclipse.org/legal/epl-2.0/
#
# SPDX-License-Identifier: EPL-2.0
#
# Contributors:
# IBM Corporation - initial API and implementation
###############################################################################
Image_analyzer = Image Analyzer
None = None
White = White
Black = Black
Red = Red
Green = Green
Blue = Blue
X_scale = X Scale
Y_scale = Y Scale
Alpha_K = Alpha-K
Display = Display
Incremental = Incremental
Transparent = Transparent
Transparent_lc = transparent
Mask = Mask
Background = Background
Save_group = Save
Animation = Animation
Previous = < &Previous
Next = &Next >
Animate = &Animate
Type_initial = Type:
Type_string = Type: {0}
Type_index = Type: {0} [{1,number,integer} of {2,number,integer}]
Size_initial = Size:
Size_value = Size: {0,number,integer} x {1,number,integer}
Depth_initial = Depth:
Depth_value = Depth: {0} (Display: {1})
Transparent_pixel_initial = Transparent pixel:
Transparent_pixel_value = Transparent pixel: {0}
Time_to_load_initial = Time to load:
Time_to_load_value = Time to load: {0} ms
Animation_size_initial = Animation size:
Animation_size_value = Animation size: {0,number,integer} x {1,number,integer}
Background_pixel_initial = Background pixel:
Background_pixel_value = Background pixel: {0}
Image_location_initial = Image location:
Image_location_value = Image location: ({0,number,integer}, {1,number,integer})
Disposal_initial = Disposal:
Disposal_value = Disposal: {0,number,integer} ({1})
Delay_initial = Delay:
Delay_value = Delay: {0,number,integer} ms (using {1,number,integer} ms)
Delay_used = Delay: {0,number,integer} ms
Repeats_initial = Repeats:
Repeats_value = Repeats: {0,number,integer}
Repeats_forever = Repeats: {0,number,integer} (forever)
Compression = Compression:
Palette_initial = Palette:
Palette_direct = Palette: Direct
Palette_value = Palette size: {0,number,integer}
Max_length_string = Transparent pixel: -1 (none)
Pixel_data_initial = Pixel data:
Pixel_data_value = Pixel data: Bytes per line: {0,number,integer} \
Scanline pad: {1,number,integer} {2} {3}
Depth_info = Depth: {0,number,integer} -- {1}
One_byte = 1 byte per pixel
Multi_bytes = {0,number,integer} bytes per pixel
Multi_pixels = {0,number,integer} pixels per byte {1}
Scroll_for_alpha = (Scroll down to see alpha data)
File = &File
OpenFile = &Open File...\tCtrl+O
OpenURL = Open &URL...\tCtrl+U
Reopen = &Reopen
LoadFile = &Load File...\tCtrl+L
Save = &Save\tCtrl+S
Save_as = Save &As...
Save_mask_as = Save &Mask As...
Print = &Print\tCtrl+P
Exit = E&xit
Alpha = Alpha
OpenURLDialog = Open URL
EnterURL = Enter the URL for an image (bmp, gif, ico, jfif, jpeg, jpg, png, tif, tiff):
All_images = All Image Files
Loading_lc = loading
Saving_lc = saving
Unknown_extension = Unknown file extension: {0}\nPlease use bmp, gif, ico, jfif, jpeg, jpg, png, tif, or tiff.
Overwrite = Overwrite {0}?
Save_all = Save all {0} images into a multi-image file?
Analyzer_on = Image Analyzer on: {0}
Reloading_lc = reloading
Color_at = Image color at ({0,number,integer}, {1,number,integer}) \
- pixel {2,number,integer} [0x{3}] - is {4} [0x{5}] {6}
RGB = RGB '{'{0}, {1}, {2}'}'
RGBA = RGBA '{'{0}, {1}, {2}, {3}'}'
Color_at_transparent = (transparent)
Creating_image = Creating image # {0,number,integer} from
OK = OK
Cancel = Cancel
Stop = &Stop
Creating_from = Creating image read from
Bytes_per_line = Bytes per line:
Scanline_pad = Scanline pad:
Printing_error = Printing error:
Error = Error {0} file\n{1}\n\n
Unsupported_lc = unsupported
None_lc = none
Background_lc = background
Previous_lc = previous
Unspecified_lc = unspecified
Unknown_ac = UNKNOWN
Forever_lc = forever
Save_as_type = Save As BMP Type...
Save_as_type_label = Select the type of BMP to save as:
Save_as_type_no_compress = No Compression
Save_as_type_rle_compress = RLE Compression
Save_as_type_os2 = OS/2 BMP