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/*
* Copyright (c) 2011, 2012, 2015 Eike Stepper (Berlin, Germany) and others.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* Martin Fluegge - initial API and implementation
*/
package org.eclipse.emf.cdo.dawn.spi;
import org.eclipse.emf.cdo.view.CDOView;
import java.util.List;
import java.util.Map;
/**
* The IDawnEditingSupport is the direct connection the the Dawn Runtime. Service Providers must implement this
* interface to react on repository changes or local data manipulation. For implementation example @see
* org.eclipse.emf.cdo.dawn.gmf.editors.impl.DawnGMFEditorSupport.
*
* @author Martin Fluegge
* @since 2.0
*/
public interface IDawnEditingSupport
{
/**
* Sets the element dirty. Implementations must ensure that all necessary operations a made to represent a dirty
* state. E.g. display the state in the user interface.
*/
public void setDirty(boolean dirty);
/**
* Returns the dirty state of the UI element.
*
* @return true if the specific parts of the model that should be reflected as dirty to the UI are dirty, else
* otherwise.
*/
public boolean isDirty();
/**
* Returns the CDO view that is responsible for the data represented be the IDawnEditingSupport.
*/
public CDOView getView();
/**
* Sets the CDO view that is responsible for the data represented be the IDawnEditingSupport.
*/
public void setView(CDOView view);
/**
* Handles all actions that must be executed when the UI element ist closed. E.g. close the related view.
*/
public void close();
/**
* Registers the default listeners which are used to interact with the repository and the user interface.
*/
public void registerListeners();
/**
* Implementations must process all operations that are need to provide a clean rollback. This includes the rollback
* on the repository site and the refreshing of the user interface.
*
* @since 1.0
*/
public void rollback();
/**
* Refreshes the internal components of the IDawnEditor
*
* @since 2.0
*/
public void refresh();
/**
* Locks the objects
*
* @since 2.0
*/
public void lockObjects(List<Object> objectsToBeLocked);
/**
* @since 2.0
*/
public void lockObject(Object objectToBeLocked);
/**
* Unlocks the objects
*
* @since 2.0
*/
public void unlockObjects(List<Object> objectsToBeLocked);
/**
* @since 2.0
*/
public void unlockObject(Object objectToBeUnlocked);
/**
* Implementations must handle all operations which are necessary on remotely locked objects, like disabling them,
* providing specific markers, like colors or icons, and so on.
*
* @since 2.0
*/
public void handleRemoteLockChanges(Map<Object, DawnState> changedObjects);
}