| /******************************************************************************* |
| * Copyright (c) 2015, 2017 Willink Transformations and others. |
| * All rights reserved. This program and the accompanying materials |
| * are made available under the terms of the Eclipse Public License v1.0 |
| * which accompanies this distribution, and is available at |
| * http://www.eclipse.org/legal/epl-v10.html |
| * |
| * Contributors: |
| * E.D.Willink - Initial API and implementation |
| *******************************************************************************/ |
| package org.eclipse.qvtd.pivot.qvtschedule.utilities; |
| |
| import java.util.HashMap; |
| import java.util.Map; |
| |
| import org.eclipse.jdt.annotation.NonNull; |
| |
| /** |
| * A SymbolNameReservation ensures unique CG-friendly symbol names. |
| */ |
| public class SymbolNameReservation |
| { |
| private @NonNull Map<@NonNull String, @NonNull Object> symbolName2symbolable = new HashMap<>(); |
| |
| public @NonNull String reserveSymbolName(@NonNull SymbolNameBuilder symbolNameBuilder, @NonNull Object newObject) { |
| String symbolName = symbolNameBuilder.toString(); |
| Object oldObject = symbolName2symbolable.get(symbolName); |
| if (oldObject == newObject) { |
| return symbolName; |
| } |
| if (oldObject == null) { |
| symbolName2symbolable.put(symbolName, newObject); |
| return symbolName; |
| } |
| for (int i = 1; true; i++) { |
| String newSymbolName = symbolName + "_" + i; |
| oldObject = symbolName2symbolable.get(newSymbolName); |
| if (oldObject == null) { |
| symbolName2symbolable.put(newSymbolName, newObject); |
| return newSymbolName; |
| } |
| } |
| } |
| } |