/******************************************************************************* | |
* Copyright (c) 2010 Nokia and others. | |
* All rights reserved. This program and the accompanying materials | |
* are made available under the terms of the Eclipse Public License v1.0 | |
* which accompanies this distribution, and is available at | |
* http://www.eclipse.org/legal/epl-v10.html | |
* | |
* Contributors: | |
* Nokia - Initial API and implementation | |
*******************************************************************************/ | |
#include "TCFContext.h" | |
#include "ContextManager.h" | |
#include "AgentUtils.h" | |
#undef remove | |
/* | |
* Create a new context. | |
*/ | |
Context::Context(const ContextID& parentID, const ContextID& internalID) { | |
this->internalID = internalID; | |
this->parentID = parentID; | |
initialize(); | |
// Don't add the context to any context cache here as there are different | |
// caches for different purposes. | |
// See ContextManager for more. | |
} | |
Context::Context(const ContextID& parentID, const ContextID& internalID, Properties& props) { | |
this->internalID = internalID; | |
this->parentID = parentID; | |
this->properties = props; | |
initialize(); | |
} | |
Context::~Context() { | |
properties.clear(); | |
// delete remaining children. | |
// | |
// This makes a copy. | |
std::list<Context *> remainingKids = GetChildren(); | |
for (std::list<Context *>::iterator iter = remainingKids.begin(); | |
iter != remainingKids.end(); iter++) { | |
Context* kid = *iter; | |
delete ContextManager::findContext(kid->GetID()); | |
} | |
// Remove this context from global cache. | |
ContextManager::removeContext(GetID()); | |
} | |
void Context::initialize() | |
{ | |
SetProperty(PROP_ID, PropertyValue(internalID)); | |
SetProperty(PROP_PARENT_ID, PropertyValue(parentID)); | |
} | |
ContextID Context::GetID() { | |
return internalID; | |
} | |
ContextID Context::GetParentID() { | |
return parentID; | |
} | |
Properties& Context::GetProperties() { | |
return properties; | |
} | |
void Context::AddChild(Context* child) { | |
children_.push_back(child); | |
} | |
void Context::RemoveChild(Context* child) { | |
children_.remove(child); | |
} | |
std::list<Context*>& Context::GetChildren() { | |
return children_; | |
} | |
PropertyValue& Context::GetProperty(const std::string& key) { | |
return properties[key]; | |
} | |
void Context::SetProperty(const std::string& key, const PropertyValue& value) { | |
properties[key] = value; | |
} |