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/*******************************************************************************
* Copyright (c) 2000, 2010 IBM Corporation and others.
*
* This program and the accompanying materials
* are made available under the terms of the Eclipse Public License 2.0
* which accompanies this distribution, and is available at
* https://www.eclipse.org/legal/epl-2.0/
*
* SPDX-License-Identifier: EPL-2.0
*
* Contributors:
* IBM Corporation - initial API and implementation
*******************************************************************************/
package org.eclipse.cdt.make.ui;
import org.eclipse.cdt.make.core.makefile.IMakefile;
import org.eclipse.core.runtime.CoreException;
import org.eclipse.ui.IEditorInput;
/**
* Interface for accessing working copies of <code>IMakefile</code>
* objects. The original unit is only given indirectly by means
* of an <code>IEditorInput</code>. The life cycle is as follows:
* <ul>
* <li> <code>connect</code> creates and remembers a working copy of the
* unit which is encoded in the given editor input</li>
* <li> <code>getWorkingCopy</code> returns the working copy remembered on
* <code>connect</code></li>
* <li> <code>disconnect</code> destroys the working copy remembered on
* <code>connect</code></li>
* </ul>
* <p>
* This interface is not intended to be implemented by clients.
* </p>
*
* @noextend This class is not intended to be subclassed by clients.
* @noimplement This interface is not intended to be implemented by clients.
*/
public interface IWorkingCopyManager {
/**
* Connects the given editor input to this manager. After calling
* this method, a working copy will be available for the compilation unit encoded
* in the given editor input (does nothing if there is no encoded compilation unit).
*
* @param input the editor input
* @exception CoreException if the working copy cannot be created for the
* unit
*/
void connect(IEditorInput input) throws CoreException;
/**
* Disconnects the given editor input from this manager. After calling
* this method, a working copy for the compilation unit encoded
* in the given editor input will no longer be available. Does nothing if there
* is no encoded compilation unit, or if there is no remembered working copy for
* the compilation unit.
*
* @param input the editor input
*/
void disconnect(IEditorInput input);
/**
* Returns the working copy remembered for the compilation unit encoded in the
* given editor input.
*
* @param input the editor input
* @return the working copy of the compilation unit, or <code>null</code> if the
* input does not encode an editor input, or if there is no remembered working
* copy for this compilation unit
*/
IMakefile getWorkingCopy(IEditorInput input);
/**
* Shuts down this working copy manager. All working copies still remembered
* by this manager are destroyed.
*/
void shutdown();
}