| ############################################################################### |
| # Copyright (c) 2000, 2016 QNX Software Systems and others. |
| # |
| # This program and the accompanying materials |
| # are made available under the terms of the Eclipse Public License 2.0 |
| # which accompanies this distribution, and is available at |
| # https://www.eclipse.org/legal/epl-2.0/ |
| # |
| # SPDX-License-Identifier: EPL-2.0 |
| # |
| # Contributors: |
| # QNX Software Systems - Initial API and implementation |
| # IBM Corporation |
| # Patrick Chuong (Texas Instruments) - Pin and Clone Supports (Bug 331781) |
| # Dobrin Alexiev (Texas Instruments) - initial API and implementation (bug 336876) |
| # Marc Khouzam (Ericsson) - Added support for connect command (Bug 365601) |
| # Marc Dumais (Ericsson) - Added support for reverse debug action (Bug 365776) |
| # Alvaro Sanchez-Leon (Ericsson AB) - Support for Step into selection (bug 244865) |
| # Marc Khouzam (Ericsson) - Added dynamic printf support (Bug 400628) |
| # Jonah Graham (Kichwa Coders) - Create "Add Line Breakpoint (C/C++)" action (Bug 464917) |
| # Intel Corporation - Added Reverse Debugging BTrace support |
| ############################################################################### |
| |
| pluginName=C/C++ Development Tools Debugger UI |
| providerName=Eclipse CDT |
| |
| MemoryView.name=Memory |
| SignalsView.name=Signals |
| ExecutablesView.name=Executables |
| |
| CDebuggerPage.name=C Debugger UI Page |
| MemoryPreferencePage.name=Memory View |
| CDebugPreferencePage.name=Debug |
| SourcePreferencePage.name=Source Lookup Path |
| BreakpointActionPage.name=Breakpoint Action UI Page |
| |
| RunMenu.label=&Run |
| DebugActionSet.label=C/C++ Debug |
| |
| ToggleInstructionStepModeAction.label=Instruction Stepping Mode |
| ToggleInstructionStepModeAction.tooltip=Instruction Stepping Mode |
| |
| ShowDebuggerConsoleAction.label=Show Debugger Console |
| ShowDebuggerConsoleAction.tooltip=Show Debugger Console On Target Selection |
| |
| AddBreakpoint.label=Toggle Brea&kpoint |
| AddBreakpointInteractive.label=&Add Breakpoint... |
| AddDynamicPrintfInteractive.label=Add &Dynamic-Printf... |
| EnableBreakpoint.label=&Toggle Breakpoint Enabled |
| BreakpointProperties.label=Breakpoint P&roperties... |
| RulerBreakpointProperties.label=Breakpoint P&roperties... |
| BreakpointPropertiesCommand.name=C/C++ Breakpoint Properties |
| BreakpointPropertiesCommand.description=View and edit properties for a given C/C++ breakpoint |
| ManageFunctionBreakpointAction.label=Toggle Breakpoint |
| ManageFunctionBreakpointAction.tooltip=Toggle Function/Method Breakpoint |
| ToggleWatchpointAction.label=Toggle Watchpoint |
| ToggleWatchpointAction.tooltip=Toggle Variable Watchpoint |
| BreakpointPropertiesAction.label=P&roperties... |
| AddExpressionAction.label=Add Watch Expression... |
| RunToLineAction.label=Run to &Line |
| ResumeAtLineAction.label=Resume at Li&ne |
| MoveToLineAction.label=&Move to Line\u0020 |
| GlobalResumeAtLineAction.label=Resume at Li&ne (C/C++) |
| GlobalMoveToLineAction.label=Move to Line (C/C++) |
| ShowFullPathsAction.label=Show Full &Paths |
| ShowFullPathsAction.tooltip=Show Full Paths |
| AddWatchpoint.label=Add Watchpoint (C/C++)... |
| AddWatchpoint.tooltip=Add Watchpoint (C/C++) |
| AddEventBreakpoint.label=Add Event Breakpoint (C/C++)... |
| AddEventBreakpoint.tooltip=Add Event Breakpoint (C/C++) |
| AddFunctionBreakpoint.label=Add Function Breakpoint (C/C++)... |
| AddFunctionBreakpoint.tooltip=Add Function Breakpoint (C/C++) |
| AddLineBreakpoint.label=Add Line Breakpoint (C/C++)... |
| AddLineBreakpoint.tooltip=Add Line Breakpoint (C/C++) |
| |
| AddGlobalsAction.label=Add Global Variables... |
| AddGlobalsAction.tooltip=Add Global Variables |
| RemoveGlobalsAction.label=Remove Global Variables |
| RemoveGlobalsAction.tooltip=Remove Selected Global Variables |
| RemoveAllGlobalsAction.label=Remove All Global Variables |
| RemoveAllGlobalsAction.tooltip=Remove All Global Variables |
| |
| CVariableFormatMenu.label=Format |
| HexVariableFormatAction.label=Hexadecimal |
| DecVariableFormatAction.label=Decimal |
| NaturalVariableFormatAction.label=Default |
| BinaryVariableFormatAction.label=Binary |
| |
| CDebugActionGroup.name=C/C++ Debug |
| |
| LoadSymbolsAction.label=Load Symbols |
| LoadSymbolsAction.tooltip=Load Modules' Symbols |
| LoadSymbolsForAllAction.label=Load Symbols For All |
| LoadSymbolsForAllAction.tooltip=Load Symbols For All Modules |
| |
| SignalAction.label=Resume With Signal |
| SignalAction.tooltip=Resume With Signal |
| SignalPropertiesAction.label=Signal Properties... |
| SignalPropertiesAction.tooltip=Open Signal Properties Dialog |
| |
| CastToTypeAction.label=Cast To Type... |
| CastToTypeAction.tooltip=Cast Variable To Type |
| RestoreDefaultTypeAction.label=Restore Original Type |
| RestoreDefaultTypeAction.tooltip=Restore Original Type Of Variable |
| CastToArrayAction.label=Display As Array... |
| CastToArrayAction.tooltip=Display Variable As Array |
| |
| DefaultSourceLocator.name=Default C/C++ Source Locator |
| OldDefaultSourceLocator.name=Default C/C++ Source Locator (old) |
| |
| BreakpointMarkerPreference.label=Breakpoints |
| |
| DebugPresentation.label=C/C++ Debug Appearance |
| |
| # new disassembly |
| DisassemblyCategory.name = Disassembly |
| DisassemblyCategory.description = Category for disassembly commands |
| OpenDisassembly.name = Open Disassembly |
| OpenDisassembly.description = Open disassembly window\u0020 |
| OpenDisassembly.label = Open Disassembly |
| OpenDisassembly.tooltip = Open disassembly window |
| DisassemblyEditor.name = Disassembly |
| DisassemblyRendering.name = Disassembly |
| |
| DisassemblyPreferencePage.name = Disassembly |
| # new disassembly (end) |
| |
| DebugTextHover.label=Debugger |
| DebugTextHover.description=Shows the value of the expression selected in the debug perspective. |
| |
| DebuggingCContext.name=Debugging C/C++ |
| DebuggingCContext.description=Debugging C/C++ Programs |
| |
| CommonBreakpointPage.label=Common |
| FilteringBreakpointPage.label=Filtering |
| CommonSignalPage.label=Common |
| CommonModulePage.label=Common |
| |
| ModulesDetailPaneFontDefinition.label=Modules View Detail Pane Text Font |
| ModulesDetailPaneFontDefinition.description=The text font used in the detail pane of the Modules view. |
| |
| ModulePropertiesAction.label=Properties... |
| ModulePropertiesAction.tooltip=Open Module Properties Dialog |
| |
| RegisterGroupingCategory.description=Set of commands for Register Grouping |
| RegisterGroupingCategory.name=Register Grouping commands |
| AddRegisterGroup.description=Adds a Register Group |
| AddRegisterGroup.name=Add RegisterGroup |
| AddRegisterGroup.label=Add Register Group |
| AddRegisterGroupAction.label=Add Register Group |
| AddRegisterGroupAction.tooltip=Add Register Group |
| RemoveRegisterGroups.description=Removes one or more Register Groups |
| RemoveRegisterGroups.name=Remove Register Groups |
| RemoveRegisterGroups.label=Remove Register Groups |
| RemoveRegisterGroupsAction.label=Remove Register Groups |
| RemoveRegisterGroupsAction.tooltip=Remove Register Groups |
| EditRegisterGroup.description=Edits a Register Group |
| EditRegisterGroup.name=Edit Register Group |
| EditRegisterGroup.label=Edit Register Group |
| EditRegisterGroupAction.label=Edit Register Group |
| EditRegisterGroupAction.tooltip=Edit Register Group |
| RestoreRegisterGroups.description=Restores the Default Register Groups |
| RestoreRegisterGroups.name=Restore Default Register Groups |
| RestoreRegisterGroups.label=Restore Default Register Groups |
| RestoredefaultRegisterGroupsAction.label=Restore Default Register Groups |
| RestoredefaultRegisterGroupsAction.tooltip=Restore Default Register Groups |
| |
| # Import Executable |
| importExecutableWizard.name=C/C++ Executable |
| importExecutableWizard.description=Imports a C/C++ executable file. Will create a project and launch configuration for debugging. |
| |
| BreakpointActionsPage.label=Actions |
| BreakpointActionsPrefPage.label=Breakpoint Actions |
| SoundAction.name=Sound Action |
| LogAction.name=Log Action |
| ResumeAction.name=Resume Action |
| ExternalToolAction.name=External Tool Action |
| ReverseDebugAction.name=Reverse Debug Action |
| CLICommandAction.name=Debugger Command Action |
| |
| # Breakpoint Types |
| breapointType.label=Type |
| breapointType.regular.label=Regular |
| breapointType.hardware.label=Hardware |
| breapointType.temporay.label=Temporary |
| breapointType.hardwaretemporaty.label=Hardware Temporary |
| |
| CApplicationShortcut.label=Local C/C++ Application |
| ContextualRunCApplication.description=Runs a local C/C++ application |
| ContextualDebugCApplication.description=Debugs a local C/C++ application |
| |
| #Run Control commands |
| RunControlCategory.name=Run Control Commands |
| RunControlCategory.description=Set of commands for Run Control |
| ResumeWithoutSignal.name=Resume Without Signal |
| ResumeWithoutSignal.description=Resume Without Signal |
| ResumeWithoutSignal.label=Resume Without Signal |
| ResumeWithoutSignal.tooltip=Resume Ignoring Signal |
| |
| # View memory command |
| command.viewMemory.description=View variable in memory view |
| command.viewMemory.name=View Memory |
| |
| # Reverse debugging |
| ReverseActionSet.label = Reverse Debugging |
| ReverseDebuggingCategory.name = Reverse Debugging Commands |
| ReverseDebuggingCategory.description = Set of commands for Reverse Debugging |
| ReverseToggle.name = Reverse Toggle |
| ReverseToggle.description = Toggle Reverse Debugging |
| ReverseToggle.label = Toggle Reverse Debugging |
| ReverseToggle.commandparam = TraceMethod |
| ReverseResume.name = Reverse Resume |
| ReverseResume.description = Perform Reverse Resume |
| ReverseResume.label = Reverse Resume |
| ReverseStepInto.name = Reverse Step Into |
| ReverseStepInto.description = Perform Reverse Step Into |
| ReverseStepInto.label = Reverse Step Into |
| ReverseStepOver.name = Reverse Step Over |
| ReverseStepOver.description = Perform Reverse Step Over |
| ReverseStepOver.label = Reverse Step Over |
| Uncall.name = Uncall |
| Uncall.description = Perform Uncall |
| Uncall.label = Uncall |
| SoftwareTrace.label = Enable Software Reverse Debugging |
| SoftwareTrace.description = Enable Software Reverse Debugging. Slow, but detailed. |
| HardwareTrace.label = Enable Hardware Reverse Debugging |
| HardwareTrace.description = Enable Hardware Reverse Debugging. Fast, but less detailed. |
| ReverseDisable.label = Disable Reverse Debugging |
| ReverseDisable.description = Disable Reverse Debugging |
| |
| # Connect command |
| Connect.name = Connect |
| Connect.description = Connect to a process |
| Connect.label = Connect... |
| Connect.tooltip = Connect to a process |
| |
| # Debug View layout |
| DebugViewLayoutActionSet.label = Debug View Layout |
| DebugViewLayoutCategory.name = Debug View Layout Commands |
| DebugViewLayoutCategory.description = Set of commands for controlling the Debug View Layout |
| GroupDebugContexts.name = Group |
| GroupDebugContexts.description = Groups the selected debug contexts |
| UngroupDebugContexts.name = Ungroup |
| UngroupDebugContexts.description = Ungroups the selected debug contexts |
| |
| # Menu for selecting breakpoint toggle type |
| BreakpointTypes.label=B&reakpoint Types |
| |
| # Tracepoints |
| TracepointActionSet.label=C/C++ Tracepoints |
| TracingCategory.description=Category for Tracing Commands |
| TracingCategory.name=Tracing Commands |
| StartTracing.description=Start Tracing Experiment |
| StartTracing.name=Start Tracing\u0020 |
| StopTracing.description=Stop Tracing Experiment |
| StopTracing.name=Stop Tracing\u0020 |
| SaveTraceData.description=Save Trace Data to File |
| SaveTraceData.name=Save Trace Data\u0020 |
| |
| sourceNotFoundEditor.name = C/C++ Source Not Found Editor |
| CastingCategory.description = Set of commands for displaying variables and expressions as other types or arrays. |
| CastingCategory.name = Cast to Type or Array |
| |
| # Pin & Clone |
| PinView.name = Pin to Debug Context |
| OpenNewView.name = Open New View |
| |
| # Disassembly Ruler Column extension point |
| extPoint.disassemblyRulerColumn=Disassembly Ruler Column |
| |
| # Debug New Executable Command |
| DebugNewExecutable.name=Debug New Executable |
| DebugNewExecutable.description=Debug a new executable |
| DebugNewExecutable.label=Debug New Executable... |
| DebugNewExecutable.tooltip=Debug a new executable |
| |
| # Step into selection |
| popup.stepIntoSelection.description=Step into the current selected statement |
| popup.stepIntoSelection.name=Step Into Selection |
| |
| # Debugger console view |
| DebuggerConsoleView.name=Debugger Console |
| |
| GenericTarget.name=Generic Target |