blob: 1e5bb87baa72578828d84559e865a150a3d2c513 [file] [log] [blame]
# Copyright (c) 2009 Obeo.
# All rights reserved. This program and the accompanying materials
# are made available under the terms of the Eclipse Public License v1.0
# which accompanies this distribution, and is available at
# http://www.eclipse.org/legal/epl-v10.html
#
# Contributors:
# Obeo - initial API and implementation
#
#
# $Id: plugin.properties,v 1.1 2010/02/15 14:02:21 glefur Exp $
pluginName = Tarot Edit Support
providerName = Eclipse.org
_UI_CreateChild_text = {0}
_UI_CreateChild_text2 = {1} {0}
_UI_CreateChild_text3 = {1}
_UI_CreateChild_tooltip = Create New {0} Under {1} Feature
_UI_CreateChild_description = Create a new child of type {0} for the {1} feature of the selected {2}.
_UI_CreateSibling_description = Create a new sibling of type {0} for the selected {2}, under the {1} feature of their parent.
_UI_PropertyDescriptor_description = The {0} of the {1}
_UI_Game_type = Game
_UI_Player_type = Player
_UI_Round_type = Round
_UI_Bonus_type = Bonus
_UI_Misere_type = Misere
_UI_Handful_type = Handful
_UI_LeastAtLast_type = Least At Last
_UI_Unknown_type = Object
_UI_Unknown_datatype= Value
_UI_Game_players_feature = Players
_UI_Game_rounds_feature = Rounds
_UI_Player_name_feature = Name
_UI_Player_pics_feature = Pics
_UI_Round_bid_feature = Bid
_UI_Round_taker_feature = Taker
_UI_Round_partner_feature = Partner
_UI_Round_bonuses_feature = Bonuses
_UI_Round_slam_feature = Slam
_UI_Round_score_feature = Score
_UI_Bonus_declarer_feature = Declarer
_UI_Handful_size_feature = Size
_UI_Unknown_feature = Unspecified
_UI_BID_SMALL_literal = SMALL
_UI_BID_GUARD_literal = GUARD
_UI_BID_GUARD_WITHOUT_literal = GUARD_WITHOUT
_UI_BID_GUARD_AGAINST_literal = GUARD_AGAINST
_UI_HANDFUL_SIZE_SINGLE_literal = SINGLE
_UI_HANDFUL_SIZE_DOUBLE_literal = DOUBLE
_UI_HANDFUL_SIZE_TRIPLE_literal = TRIPLE
_UI_DeclaredBonus_type = Declared Bonus
_UI_Round_extraPoints_feature = Extra Points
_UI_LeastAtLast_side_feature = Side
_UI_DeclaredBonus_declarer_feature = Declarer
_UI_PLAYER_SIDE_ATTACK_literal = ATTACK
_UI_PLAYER_SIDE_DEFENSE_literal = DEFENSE
_UI_ScoreEntry_type = Score Entry
_UI_Slam_type = Slam
_UI_Bonus_side_feature = Side
_UI_Misere_declarer_feature = Declarer
_UI_Slam_announced_feature = Announced
_UI_Slam_achieved_feature = Achieved
_UI_Game_entries_feature = Entries
_UI_ScoreEntry_game_feature = Game
_UI_Round_won_feature = Won