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<mainDescription>&lt;h3>&#xD;
What is a Phase?&#xD;
&lt;/h3>&#xD;
&lt;p>&#xD;
While the entire purpose of a project is to produce a product, the specific goals of the team will vary substantially&#xD;
throughout the project. In the beginning, there usually is considerable latitude in the requirements for the product.&#xD;
It may not be clear whether the project is feasible or even if it is likely to be profitable. At that time, it is&#xD;
critical to bring an answer to these questions, and of little to no value to start developing the product in&#xD;
earnest.&amp;nbsp;Towards the end of the project, the product itself is usually complete, and issues of quality, delivery,&#xD;
and completeness then take center stage. At different points in time, tasks are undertaken in new ways and work&#xD;
products will have new content.&#xD;
&lt;/p>&#xD;
&lt;p>&#xD;
To coordinate the team’s efforts in a manner that takes these fundamental observations into account, the project&#xD;
lifecycle should be divided into a sequence of phases. Each phase has a defined set of goals, its own iteration style&#xD;
and customized&amp;nbsp; &lt;a class=&quot;elementLinkWithUserText&quot;&#xD;
href=&quot;./../../../core.default.uma_concept.base/guidances/termdefinitions/task_6C1FF051.html&quot;&#xD;
guid=&quot;_x459ktnmEdmO6L4XMImrsA&quot;>tasks&lt;/a>&amp;nbsp;and&amp;nbsp;&lt;a class=&quot;elementLinkWithUserText&quot;&#xD;
href=&quot;./../../../core.default.uma_concept.base/guidances/termdefinitions/work_product_826E4C22.html&quot;&#xD;
guid=&quot;_H4JXwB_SEdq6CKKKq4D7YA&quot;>work products&lt;/a> to address the unique needs of the project at that point in time.&#xD;
&lt;/p>&#xD;
&lt;p>&#xD;
We recommend&amp;nbsp;dividing the project lifecycle into&amp;nbsp;four phases: Inception, Elaboration, Construction and&#xD;
Transition.&#xD;
&lt;/p>&#xD;
&lt;h3>&#xD;
Iteration and Phases&#xD;
&lt;/h3>&#xD;
&lt;p>&#xD;
Each phase is divided into iterations. An iteration is a complete development loop resulting in a build (internal or&#xD;
external) of an executable system, usually a subset of the final product under development, which grows incrementally&#xD;
from iteration to iteration to become the final product.&lt;br />&#xD;
&lt;/p></mainDescription>
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