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/*******************************************************************************
* Copyright (c) 2003, 2005 IBM Corporation and others.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* IBM Corporation - initial API and implementation
*******************************************************************************/
package org.eclipse.osgi.framework.eventmgr;
import java.util.ArrayList;
import org.eclipse.osgi.framework.eventmgr.EventListeners.ListElement;
import org.eclipse.osgi.framework.eventmgr.EventManager.EventThread;
/**
* The ListenerQueue is used to snapshot the set of listeners at the time the event
* is fired. The snapshot list is then used to dispatch
* events to those listeners. A ListenerQueue object is associated with a
* specific EventManager object. ListenerQueue objects constructed with the same
* EventManager object will get in-order delivery of events
* using asynchronous delivery. No delivery order is guaranteed for synchronous
* delivery to avoid any potential deadly embraces.
*
* <p>ListenerQueue objects are created as necesssary to build a set of listeners
* that should receive a specific event or events. Once the set is created, the event
* can then be synchronously or asynchronously delivered to the set of
* listeners. After the event has been dispatched for delivery, the
* ListenerQueue object should be discarded as it is likely the list of listeners is stale.
* A new ListenerQueue object should be created when it is time to deliver
* another event. The memory cost of a ListenerQueue object is
* low since the ListenerQueue object shares the array of listeners with the EventListeners
* object which are queued.
* EventListeners uses copy-on-write semantics for managing the array and will copy the array
* before changing it once the array has been shared with a ListenerQueue. This minimizes
* object creation while guaranteeing the snapshot list is never modified once created.
* @since 3.1
*/
public class ListenerQueue {
/**
* EventManager with which this queue is associated.
*/
protected final EventManager manager;
/**
* A list of listener lists.
*/
private final ArrayList queue;
/**
* Once the listener queue has been used to dispatch an event,
* you cannot add modify the queue.
* Access to this field must be protected by a synchronized region.
*/
private boolean readOnly;
/**
* ListenerQueue constructor. This method creates an empty snapshop list.
*
* @param manager The EventManager this queue is associated with.
* @throws IllegalArgumentException If manager is null.
*/
public ListenerQueue(EventManager manager) {
if (manager == null) {
throw new IllegalArgumentException();
}
this.manager = manager;
queue = new ArrayList();
readOnly = false;
}
/**
* Add a listener list to the snapshot list. This method can be called multiple times, prior to
* calling one of the dispatchEvent methods, to build the set of listeners for the
* delivery of a specific event. The current list of listeners in the specified EventListeners
* object is added to the snapshot list.
*
* @param listeners An EventListeners object to add to the queue. The current listeners
* in the EventListeners object will be called when an event is dispatched.
* @param dispatcher An EventDispatcher object to use when dispatching an event
* to the listeners on the specified EventListeners.
* @throws IllegalStateException If called after one of the dispatch methods has been called.
*/
public synchronized void queueListeners(EventListeners listeners, EventDispatcher dispatcher) {
if (readOnly) {
throw new IllegalStateException();
}
if (listeners != null) {
ListElement[] list = listeners.getListeners();
if (list.length > 0) {
queue.add(new EventListeners.ListElement(list, dispatcher));
}
}
}
/**
* Asynchronously dispatch an event to the snapshot list. An event dispatch thread
* maintained by the associated EventManager is used to deliver the events.
* This method may return immediately to the caller.
*
* @param eventAction This value is passed to the EventDispatcher.
* @param eventObject This object is passed to the EventDispatcher.
*/
public void dispatchEventAsynchronous(int eventAction, Object eventObject) {
synchronized (this) {
readOnly = true;
}
EventThread eventThread = manager.getEventThread();
synchronized (eventThread) { /* synchronize on the EventThread to ensure no interleaving of posting to the event thread */
int size = queue.size();
for (int i = 0; i < size; i++) { /* iterate over the list of listener lists */
ListElement list = (ListElement)queue.get(i);
eventThread.postEvent((ListElement[]) list.primary, (EventDispatcher) list.companion, eventAction, eventObject);
}
}
}
/**
* Synchronously dispatch an event to the snapshot list. The event may
* be dispatched on the current thread or an event dispatch thread
* maintained by the associated EventManager.
* This method will not return to the caller until the EventDispatcher
* has been called (and has returned) for each listener on the queue.
*
* @param eventAction This value is passed to the EventDispatcher.
* @param eventObject This object is passed to the EventDispatcher.
*/
public void dispatchEventSynchronous(int eventAction, Object eventObject) {
synchronized (this) {
readOnly = true;
}
// We can't guarantee any delivery order for synchronous events.
// Attempts to do so result in deadly embraces.
int size = queue.size();
for (int i = 0; i < size; i++) { /* iterate over the list of listener lists */
ListElement list = (ListElement)queue.get(i);
EventManager.dispatchEvent((ListElement[]) list.primary, (EventDispatcher) list.companion, eventAction, eventObject);
}
}
}