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/*******************************************************************************
* Copyright (c) 2017 protos software gmbh (http://www.protos.de).
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* CONTRIBUTORS:
* Jan Belle (initial contribution)
*
*******************************************************************************/
#ifndef SRC_COMMON_CONTAINERS_ETSTATICDEQUE_H_
#define SRC_COMMON_CONTAINERS_ETSTATICDEQUE_H_
#include <stdint.h>
/**
* etStaticDeque (static double ended queue) is a data structure for storing objects of equal size in order.
* The size of the deque is limited by the memory provided by the user.
* Pushing/Popping elements to/from the front and the back as well as arbitrary access is supported in constant time.
* The data structure relies on a circular buffer implemented as an array.
*/
typedef struct etStaticDeque {
uint8_t* memory; /* memory for the objects */
int first; /* index of the first object */
int size; /* current size of the queue */
int maxSize; /* the maximum size of the queue */
int objectSize; /* the size of the objects contained in this queue in bytes */
} etStaticDeque;
/**
* Constructs the Deque on the given memory with specified size and objectSize.
*
* \param self The pointer to the StaticDeque
* \param memory A pointer to the memory for the objects of the StaticDeque
* \param memorySize The size of the memory in bytes
* \param objectSize The size of the objects stored in the StaticDeque in bytes
*/
void etStaticDeque_construct(etStaticDeque* self, void* memory, int memorySize, int objectSize);
/**
* Clears the Deque, removes all objects.
*
* \param self The pointer to the StaticDeque
*/
void etStaticDeque_clear(etStaticDeque* self);
/**
* Returns a reference to an arbitrary object at the specified position.
*
* \param self The pointer to the StaticDeque
* \param position The position of the object to be returned
* \return The object at the specified position
*/
void* etStaticDeque_get(const etStaticDeque* self, int position);
/**
* Copies the object and stores it at the front
*
* \param self The pointer to the StaticDeque
* \param object The object to push to the front of the queue
*/
void etStaticDeque_push_front(etStaticDeque* self, void* object);
/**
* Copies the object and stores it at the end
*
* \param self The pointer to the StaticDeque
* \param object The object to push to the end of the queue
*/
void etStaticDeque_push_back(etStaticDeque* self, void* object);
/**
* Removes the first object
*
* \param self The pointer to the StaticDeque
*/
void etStaticDeque_pop_front(etStaticDeque* self);
/**
* Removes the last element
*
* \param self The pointer to the StaticDeque
*/
void etStaticDeque_pop_back(etStaticDeque* self);
/**
* Returns a reference to the first object
*
* \param self The pointer to the StaticDeque
* \return The object at the front of the queue
*/
void* etStaticDeque_front(const etStaticDeque* self);
/**
* Returns a reference to the last object
*
* \param self The pointer to the StaticDeque
* \return The object at the end of the queue
*/
void* etStaticDeque_back(const etStaticDeque* self);
#endif /* SRC_COMMON_CONTAINERS_ETSTATICDEQUE_H_ */