RoomModel etrice.api.annotations { | |
AnnotationType ImplementationSubclass { | |
target = ActorClass | |
mandatory attribute fqnClassName: ptCharacter | |
optional attribute includePath: ptCharacter | |
} | |
/** | |
* A SubSystemClass or ActorClass having this annotation is construed as an instance.<br> | |
* During generation the necessary instantiation (LogicalSystem, SubSystemRef etc.) and mapping will be created. | |
* <p> | |
* Must not have LogicalThreads. Globally only once allowed. Runtime execution on DefaultThread of given PhysicalSystem. | |
* </p> | |
*/ | |
AnnotationType TestInstance { | |
target = { SubSystemClass, ActorClass } | |
} | |
} |