blob: 705775b65e495122d799ba7d09a5006ba90663f1 [file] [log] [blame]
/*******************************************************************************
* Copyright (c) 2018 Agence spatiale canadienne / Canadian Space Agency
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* Pierre Allard,
* Regent L'Archeveque - initial API and implementation
*
* SPDX-License-Identifier: EPL-1.0
*
*******************************************************************************/
package org.eclipse.apogy.common.geometry.data3d.impl;
import java.util.ArrayList;
import java.util.List;
import javax.vecmath.Point3d;
import javax.vecmath.Vector3d;
import org.eclipse.apogy.common.geometry.data3d.ApogyCommonGeometryData3DFactory;
import org.eclipse.apogy.common.geometry.data3d.CartesianPositionCoordinates;
import org.eclipse.apogy.common.geometry.data3d.CartesianTriangularMesh;
import org.eclipse.apogy.common.geometry.data3d.NormalPointCloud;
import org.eclipse.apogy.common.geometry.data3d.TriangularMeshNormalsCalculator;
public class TriangularMeshToNormalPointCloudCustomImpl extends TriangularMeshToNormalPointCloudImpl {
@Override
public NormalPointCloud process(CartesianTriangularMesh input) throws Exception {
NormalPointCloud output = ApogyCommonGeometryData3DFactory.eINSTANCE.createNormalPointCloud();
List<Vector3d> normals = null;
// We extract the points from input.
List<Point3d> points = new ArrayList<Point3d>(input.getPoints().size());
for (CartesianPositionCoordinates point : input.getPoints()) {
points.add(point.asPoint3d());
}
// If the normals are not present, we compute the normals.
if (input.getNormals() == null || input.getNormals().size() != input.getPoints().size()) {
// We compute the normals.
TriangularMeshNormalsCalculator normalsCalculator = ApogyCommonGeometryData3DFactory.eINSTANCE
.createTriangularMeshNormalsCalculator();
input = normalsCalculator.process(input);
}
// We process the normals.
if (input.getNormals() != null && input.getNormals().size() > 0) {
normals = new ArrayList<Vector3d>(input.getNormals().size());
for (Vector3d normal : input.getNormals()) {
normals.add(new Vector3d(normal));
}
}
output.setPoints(points);
output.setNormals(normals);
return output;
}
} // TriangularMeshToNormalPointCloudImpl