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/*******************************************************************************
* Copyright (c) 2015, 2020 Dirk Fauth.
*
* This program and the accompanying materials are made
* available under the terms of the Eclipse Public License 2.0
* which is available at https://www.eclipse.org/legal/epl-2.0/
*
* SPDX-License-Identifier: EPL-2.0
*
* Contributors:
* Dirk Fauth <dirk.fauth@googlemail.com> - initial API and implementation
******************************************************************************/
package org.eclipse.nebula.widgets.nattable.painter;
import org.eclipse.nebula.widgets.nattable.NatTable;
import org.eclipse.nebula.widgets.nattable.layer.ILayer;
import org.eclipse.swt.graphics.GC;
import org.eclipse.swt.graphics.Rectangle;
/**
* An overlay painter is given a chance to paint on the canvas once the layers
* have finished rendering. Extending {@link IOverlayPainter} to add API that
* gets more detailed information about the rendering area.
*
* @see NatTable#addOverlayPainter(IOverlayPainter)
* @since 1.4
*/
public interface IOverlayPainter2 extends IOverlayPainter {
/**
* Render an overlay over the painted layers.
*
* @param layer
* The layer as base for the overlay rendering.
* @param gc
* The GC.
* @param xOffset
* The x offset.
* @param yOffset
* The y offset.
* @param rectangle
* The print bounds for the rendering action.
*/
public void paintOverlay(ILayer layer, GC gc,
int xOffset, int yOffset, Rectangle rectangle);
}