blob: d0ba38b554f5bf04767cce4e3bbfac71c4ecd046 [file] [log] [blame]
/*******************************************************************************
* Copyright (c) 2006, 2018 IBM Corporation and others.
*
* This program and the accompanying materials
* are made available under the terms of the Eclipse Public License 2.0
* which accompanies this distribution, and is available at
* https://www.eclipse.org/legal/epl-2.0/
*
* SPDX-License-Identifier: EPL-2.0
*
* Contributors:
* IBM Corporation - initial API and implementation
*******************************************************************************/
package org.eclipse.debug.internal.ui.launchConfigurations;
import org.eclipse.core.runtime.CoreException;
import org.eclipse.core.runtime.IStatus;
import org.eclipse.core.runtime.Status;
import org.eclipse.debug.core.ILaunchConfiguration;
import org.eclipse.debug.core.IStatusHandler;
import org.eclipse.debug.internal.ui.DebugUIPlugin;
import org.eclipse.debug.ui.DebugUITools;
import org.eclipse.debug.ui.ILaunchGroup;
import org.eclipse.swt.widgets.Shell;
/**
* This class provides a mechanism to prompt users in the UI thread from debug.core in the case where
* a launch delegate has gone missing and a new choice needs to be made in the launch dialog.
*
* @since 3.3
*/
public class LaunchDelegateNotAvailableHandler implements IStatusHandler {
/**
* @see org.eclipse.debug.core.IStatusHandler#handleStatus(org.eclipse.core.runtime.IStatus, java.lang.Object)
*/
@Override
public Object handleStatus(IStatus status, Object source) throws CoreException {
if(source instanceof Object[]) {
Object[] infos = (Object[]) source;
if(infos.length == 2) {
final ILaunchConfiguration config = (ILaunchConfiguration) infos[0];
final String mode = (String) infos[1];
final Shell shell = DebugUIPlugin.getShell();
Runnable runnable = () -> {
ILaunchGroup group = DebugUITools.getLaunchGroup(config, mode);
if (group != null) {
DebugUITools.openLaunchConfigurationDialog(shell, config, group.getIdentifier(), null);
}
};
DebugUIPlugin.getStandardDisplay().asyncExec(runnable);
}
}
return Status.OK_STATUS;
}
}