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<title>Production Aspects</title><link rel="stylesheet" href="aspectj-docs.css" type="text/css"><meta name="generator" content="DocBook XSL Stylesheets V1.44"><link rel="home" href="index.html" title="The AspectJTM Programming Guide"><link rel="up" href="examples.html" title="Chapter 3. Examples"><link rel="previous" href="examples-development.html" title="Development Aspects"><link rel="next" href="examples-reusable.html" title="Reusable Aspects"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Production Aspects</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="examples-development.html">Prev</a>&nbsp;</td><th width="60%" align="center">Chapter 3. Examples</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="examples-reusable.html">Next</a></td></tr></table><hr></div><div class="sect1"><a name="examples-production"></a><div class="titlepage"><div><h2 class="title" style="clear: both"><a name="examples-production"></a>Production Aspects</h2></div></div><div class="sect2"><a name="a-bean-aspect"></a><div class="titlepage"><div><h3 class="title"><a name="a-bean-aspect"></a>A Bean Aspect</h3></div></div><p>
(The code for this example is in
<tt><i><tt>InstallDir</tt></i>/examples/bean</tt>.)
</p><p>
This example examines an aspect that makes Point objects into
Java beans with bound properties.
</p><p>
Java beans are reusable software components that can be visually
manipulated in a builder tool. The requirements for an object to be
a bean are few. Beans must define a no-argument constructor and
must be either <tt>Serializable</tt> or
<tt>Externalizable</tt>. Any properties of the object
that are to be treated as bean properties should be indicated by
the presence of appropriate <tt>get</tt> and
<tt>set</tt> methods whose names are
<tt>get</tt><span class="emphasis"><i>property</i></span> and
<tt>set </tt><span class="emphasis"><i>property</i></span> where
<span class="emphasis"><i>property</i></span> is the name of a field in the bean
class. Some bean properties, known as bound properties, fire events
whenever their values change so that any registered listeners (such
as, other beans) will be informed of those changes. Making a bound
property involves keeping a list of registered listeners, and
creating and dispatching event objects in methods that change the
property values, such as set<span class="emphasis"><i>property</i></span>
methods.
</p><p>
<tt>Point</tt> is a simple class representing points
with rectangular coordinates. <tt>Point</tt> does not
know anything about being a bean: there are set methods for
<tt>x</tt> and <tt>y</tt> but they do not fire
events, and the class is not serializable. Bound is an aspect that
makes <tt>Point</tt> a serializable class and makes
its <tt>get</tt> and <tt>set</tt> methods
support the bound property protocol.
</p><div class="sect3"><a name="d0e2767"></a><div class="titlepage"><div><h4 class="title"><a name="d0e2767"></a>The <tt>Point</tt> class</h4></div></div><p>
The <tt>Point</tt> class is a very simple class with
trivial getters and setters, and a simple vector offset method.
</p><pre class="programlisting">
class Point {
protected int x = 0;
protected int y = 0;
public int getX() {
return x;
}
public int getY() {
return y;
}
public void setRectangular(int newX, int newY) {
setX(newX);
setY(newY);
}
public void setX(int newX) {
x = newX;
}
public void setY(int newY) {
y = newY;
}
public void offset(int deltaX, int deltaY) {
setRectangular(x + deltaX, y + deltaY);
}
public String toString() {
return "(" + getX() + ", " + getY() + ")" ;
}
}
</pre></div><div class="sect3"><a name="d0e2780"></a><div class="titlepage"><div><h4 class="title"><a name="d0e2780"></a>The <tt>BoundPoint</tt> aspect</h4></div></div><p>
The <tt>BoundPoint</tt> aspect is responsible for
<tt>Point</tt>'s "beanness". The first thing it does is
privately declare that each <tt>Point</tt> has a
<tt>support</tt> field that holds reference to an
instance of <tt>PropertyChangeSupport</tt>.
<pre class="programlisting">
private PropertyChangeSupport Point.support = new PropertyChangeSupport(this);
</pre>
The property change support object must be constructed with a
reference to the bean for which it is providing support, so it is
initialized by passing it <tt>this</tt>, an instance of
<tt>Point</tt>. Since the <tt>support</tt>
field is private declared in the aspect, only the code in the
aspect can refer to it.
</p><p>
The aspect also declares <tt>Point</tt>'s methods for
registering and managing listeners for property change events,
which delegate the work to the property change support object:
<pre class="programlisting">
public void Point.addPropertyChangeListener(PropertyChangeListener listener){
support.addPropertyChangeListener(listener);
}
public void Point.addPropertyChangeListener(String propertyName,
PropertyChangeListener listener){
support.addPropertyChangeListener(propertyName, listener);
}
public void Point.removePropertyChangeListener(String propertyName,
PropertyChangeListener listener) {
support.removePropertyChangeListener(propertyName, listener);
}
public void Point.removePropertyChangeListener(PropertyChangeListener listener) {
support.removePropertyChangeListener(listener);
}
public void Point.hasListeners(String propertyName) {
support.hasListeners(propertyName);
}
</pre>
</p><p>
The aspect is also responsible for making sure
<tt>Point</tt> implements the
<tt>Serializable</tt> interface:
<pre class="programlisting">
declare parents: Point implements Serializable;
</pre>
Implementing this interface in Java does not require any methods to
be implemented. Serialization for <tt>Point</tt>
objects is provided by the default serialization method.
</p><p>
The <tt>setters</tt> pointcut picks out calls to the
<tt>Point</tt>'s <tt>set</tt> methods: any
method whose name begins with "<tt>set</tt>" and takes
one parameter. The around advice on <tt>setters()</tt>
stores the values of the <tt>X</tt> and
<tt>Y</tt> properties, calls the original
<tt>set</tt> method and then fires the appropriate
property change event according to which set method was
called.
</p><pre class="programlisting">
aspect BoundPoint {
private PropertyChangeSupport Point.support = new PropertyChangeSupport(this);
public void Point.addPropertyChangeListener(PropertyChangeListener listener){
support.addPropertyChangeListener(listener);
}
public void Point.addPropertyChangeListener(String propertyName,
PropertyChangeListener listener){
support.addPropertyChangeListener(propertyName, listener);
}
public void Point.removePropertyChangeListener(String propertyName,
PropertyChangeListener listener) {
support.removePropertyChangeListener(propertyName, listener);
}
public void Point.removePropertyChangeListener(PropertyChangeListener listener) {
support.removePropertyChangeListener(listener);
}
public void Point.hasListeners(String propertyName) {
support.hasListeners(propertyName);
}
declare parents: Point implements Serializable;
pointcut setter(Point p): call(void Point.set*(*)) &amp;&amp; target(p);
void around(Point p): setter(p) {
String propertyName =
thisJoinPointStaticPart.getSignature().getName().substring("set".length());
int oldX = p.getX();
int oldY = p.getY();
proceed(p);
if (propertyName.equals("X")){
firePropertyChange(p, propertyName, oldX, p.getX());
} else {
firePropertyChange(p, propertyName, oldY, p.getY());
}
}
void firePropertyChange(Point p,
String property,
double oldval,
double newval) {
p.support.firePropertyChange(property,
new Double(oldval),
new Double(newval));
}
}
</pre></div><div class="sect3"><a name="d0e2865"></a><div class="titlepage"><div><h4 class="title"><a name="d0e2865"></a>The Test Program</h4></div></div><p>
The test program registers itself as a property change listener to
a <tt>Point</tt> object that it creates and then performs
simple manipulation of that point: calling its set methods and the
offset method. Then it serializes the point and writes it to a file
and then reads it back. The result of saving and restoring the
point is that a new point is created.
</p><pre class="programlisting">
class Demo implements PropertyChangeListener {
static final String fileName = "test.tmp";
public void propertyChange(PropertyChangeEvent e){
System.out.println("Property " + e.getPropertyName() + " changed from " +
e.getOldValue() + " to " + e.getNewValue() );
}
public static void main(String[] args){
Point p1 = new Point();
p1.addPropertyChangeListener(new Demo());
System.out.println("p1 =" + p1);
p1.setRectangular(5,2);
System.out.println("p1 =" + p1);
p1.setX( 6 );
p1.setY( 3 );
System.out.println("p1 =" + p1);
p1.offset(6,4);
System.out.println("p1 =" + p1);
save(p1, fileName);
Point p2 = (Point) restore(fileName);
System.out.println("Had: " + p1);
System.out.println("Got: " + p2);
}
...
}
</pre></div><div class="sect3"><a name="d0e2875"></a><div class="titlepage"><div><h4 class="title"><a name="d0e2875"></a>Compiling and Running the Example</h4></div></div><p>
To compile and run this example, go to the examples directory and type:
</p><pre class="programlisting">
ajc -argfile bean/files.lst
java bean.Demo
</pre></div></div><div class="sect2"><a name="the-subject-observer-protocol"></a><div class="titlepage"><div><h3 class="title"><a name="the-subject-observer-protocol"></a>The Subject/Observer Protocol</h3></div></div><p>
(The code for this example is in
<tt><i><tt>InstallDir</tt></i>/examples/observer</tt>.)
</p><p>
This demo illustrates how the Subject/Observer design pattern can be
coded with aspects.
</p><p>
The demo consists of the following: A colored label is a
renderable object that has a color that cycles through a set of
colors, and a number that records the number of cycles it has been
through. A button is an action item that records when it is
clicked.
</p><p>
With these two kinds of objects, we can build up a Subject/Observer
relationship in which colored labels observe the clicks of buttons;
that is, where colored labels are the observers and buttons are the
subjects.
</p><p>
The demo is designed and implemented using the Subject/Observer
design pattern. The remainder of this example explains the classes
and aspects of this demo, and tells you how to run it.
</p><div class="sect3"><a name="d0e2901"></a><div class="titlepage"><div><h4 class="title"><a name="d0e2901"></a>Generic Components</h4></div></div><p>
The generic parts of the protocol are the interfaces
<tt>Subject</tt> and <tt>Observer</tt>,
and the abstract aspect
<tt>SubjectObserverProtocol</tt>. The
<tt>Subject</tt> interface is simple, containing
methods to add, remove, and view <tt>Observer</tt>
objects, and a method for getting data about state changes:
</p><pre class="programlisting">
interface Subject {
void addObserver(Observer obs);
void removeObserver(Observer obs);
Vector getObservers();
Object getData();
}
</pre><p>
The <tt>Observer</tt> interface is just as simple,
with methods to set and get <tt>Subject</tt> objects,
and a method to call when the subject gets updated.
</p><pre class="programlisting">
interface Observer {
void setSubject(Subject s);
Subject getSubject();
void update();
}
</pre><p>
The <tt>SubjectObserverProtocol</tt> aspect contains
within it all of the generic parts of the protocol, namely, how to
fire the <tt>Observer</tt> objects' update methods
when some state changes in a subject.
</p><pre class="programlisting">
abstract aspect SubjectObserverProtocol {
abstract pointcut stateChanges(Subject s);
after(Subject s): stateChanges(s) {
for (int i = 0; i &lt; s.getObservers().size(); i++) {
((Observer)s.getObservers().elementAt(i)).update();
}
}
private Vector Subject.observers = new Vector();
public void Subject.addObserver(Observer obs) {
observers.addElement(obs);
obs.setSubject(this);
}
public void Subject.removeObserver(Observer obs) {
observers.removeElement(obs);
obs.setSubject(null);
}
public Vector Subject.getObservers() { return observers; }
private Subject Observer.subject = null;
public void Observer.setSubject(Subject s) { subject = s; }
public Subject Observer.getSubject() { return subject; }
}
</pre><p>
Note that this aspect does three things. It define an abstract
pointcut that extending aspects can override. It defines advice
that should run after the join points of the pointcut. And it
declares an inter-tpye field and two inter-type methods so that
each <tt>Observer</tt> can hold onto its <tt>Subject</tt>.
</p></div><div class="sect3"><a name="d0e2951"></a><div class="titlepage"><div><h4 class="title"><a name="d0e2951"></a>Application Classes</h4></div></div><p>
<tt>Button</tt> objects extend
<tt>java.awt.Button</tt>, and all they do is make
sure the <tt>void click()</tt> method is called whenever
a button is clicked.
</p><pre class="programlisting">
class Button extends java.awt.Button {
static final Color defaultBackgroundColor = Color.gray;
static final Color defaultForegroundColor = Color.black;
static final String defaultText = "cycle color";
Button(Display display) {
super();
setLabel(defaultText);
setBackground(defaultBackgroundColor);
setForeground(defaultForegroundColor);
addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
Button.this.click();
}
});
display.addToFrame(this);
}
public void click() {}
}
</pre><p>
Note that this class knows nothing about being a Subject.
</p><p>
ColorLabel objects are labels that support the void colorCycle()
method. Again, they know nothing about being an observer.
</p><pre class="programlisting">
class ColorLabel extends Label {
ColorLabel(Display display) {
super();
display.addToFrame(this);
}
final static Color[] colors = {Color.red, Color.blue,
Color.green, Color.magenta};
private int colorIndex = 0;
private int cycleCount = 0;
void colorCycle() {
cycleCount++;
colorIndex = (colorIndex + 1) % colors.length;
setBackground(colors[colorIndex]);
setText("" + cycleCount);
}
}
</pre><p>
Finally, the <tt>SubjectObserverProtocolImpl</tt>
implements the subject/observer protocol, with
<tt>Button</tt> objects as subjects and
<tt>ColorLabel</tt> objects as observers:
</p><pre class="programlisting">
package observer;
import java.util.Vector;
aspect SubjectObserverProtocolImpl extends SubjectObserverProtocol {
declare parents: Button implements Subject;
public Object Button.getData() { return this; }
declare parents: ColorLabel implements Observer;
public void ColorLabel.update() {
colorCycle();
}
pointcut stateChanges(Subject s):
target(s) &amp;&amp;
call(void Button.click());
}</pre><p>
It does this by assuring that <tt>Button</tt> and
<tt>ColorLabel</tt> implement the appropriate
interfaces, declaring that they implement the methods required by
those interfaces, and providing a definition for the abstract
<tt>stateChanges</tt> pointcut. Now, every time a
<tt>Button</tt> is clicked, all
<tt>ColorLabel</tt> objects observing that button
will <tt>colorCycle</tt>.
</p></div><div class="sect3"><a name="d0e3006"></a><div class="titlepage"><div><h4 class="title"><a name="d0e3006"></a>Compiling and Running</h4></div></div><p>
<tt>Demo</tt> is the top class that starts this
demo. It instantiates a two buttons and three observers and links
them together as subjects and observers. So to run the demo, go to
the <tt>examples</tt> directory and type:
</p><pre class="programlisting">
ajc -argfile observer/files.lst
java observer.Demo
</pre></div></div><div class="sect2"><a name="a-simple-telecom-simulation"></a><div class="titlepage"><div><h3 class="title"><a name="a-simple-telecom-simulation"></a>A Simple Telecom Simulation</h3></div></div><p>
(The code for this example is in
<tt><i><tt>InstallDir</tt></i>/examples/telecom</tt>.)
</p><p>
This example illustrates some ways that dependent concerns can be
encoded with aspects. It uses an example system comprising a simple
model of telephone connections to which timing and billing features
are added using aspects, where the billing feature depends upon the
timing feature.
</p><div class="sect3"><a name="d0e3032"></a><div class="titlepage"><div><h4 class="title"><a name="d0e3032"></a>The Application</h4></div></div><p>
The example application is a simple simulation of a telephony
system in which customers make, accept, merge and hang-up both
local and long distance calls. The application architecture is in
three layers.
</p><div class="itemizedlist"><ul><li><p><a name="d0e3038"></a>
The basic objects provide basic functionality to simulate
customers, calls and connections (regular calls have one
connection, conference calls have more than one).
</p></li><li><p><a name="d0e3041"></a>
The timing feature is concerned with timing the connections
and keeping the total connection time per customer. Aspects
are used to add a timer to each connection and to manage the
total time per customer.
</p></li><li><p><a name="d0e3044"></a>
The billing feature is concerned with charging customers for
the calls they make. Aspects are used to calculate a charge
per connection and, upon termination of a connection, to add
the charge to the appropriate customer's bill. The billing
aspect builds upon the timing aspect: it uses a pointcut
defined in Timing and it uses the timers that are associated
with connections.
</p></li></ul></div><p>
The simulation of system has three configurations: basic, timing
and billing. Programs for the three configurations are in classes
<tt>BasicSimulation</tt>,
<tt>TimingSimulation</tt> and
<tt>BillingSimulation</tt>. These share a common
superclass <tt>AbstractSimulation</tt>, which
defines the method run with the simulation itself and the method
wait used to simulate elapsed time.
</p></div><div class="sect3"><a name="d0e3061"></a><div class="titlepage"><div><h4 class="title"><a name="d0e3061"></a>The Basic Objects</h4></div></div><p>
The telecom simulation comprises the classes
<tt>Customer</tt>, <tt>Call</tt> and
the abstract class <tt>Connection</tt> with its two
concrete subclasses <tt>Local</tt> and
<tt>LongDistance</tt>. Customers have a name and a
numeric area code. They also have methods for managing
calls. Simple calls are made between one customer (the caller)
and another (the receiver), a <tt>Connection</tt>
object is used to connect them. Conference calls between more
than two customers will involve more than one connection. A
customer may be involved in many calls at one time.
<span class="inlinemediaobject"><img src="telecom.gif"></span>
</p></div><div class="sect3"><a name="d0e3088"></a><div class="titlepage"><div><h4 class="title"><a name="d0e3088"></a>The <tt>Customer</tt> class</h4></div></div><p>
<tt>Customer</tt> has methods
<tt>call</tt>, <tt>pickup</tt>,
<tt>hangup</tt> and <tt>merge</tt> for
managing calls.
</p><pre class="programlisting">
public class Customer {
private String name;
private int areacode;
private Vector calls = new Vector();
protected void removeCall(Call c){
calls.removeElement(c);
}
protected void addCall(Call c){
calls.addElement(c);
}
public Customer(String name, int areacode) {
this.name = name;
this.areacode = areacode;
}
public String toString() {
return name + "(" + areacode + ")";
}
public int getAreacode(){
return areacode;
}
public boolean localTo(Customer other){
return areacode == other.areacode;
}
public Call call(Customer receiver) {
Call call = new Call(this, receiver);
addCall(call);
return call;
}
public void pickup(Call call) {
call.pickup();
addCall(call);
}
public void hangup(Call call) {
call.hangup(this);
removeCall(call);
}
public void merge(Call call1, Call call2){
call1.merge(call2);
removeCall(call2);
}
}
</pre></div><div class="sect3"><a name="d0e3113"></a><div class="titlepage"><div><h4 class="title"><a name="d0e3113"></a>The <tt>Call</tt> class</h4></div></div><p>
Calls are created with a caller and receiver who are customers. If
the caller and receiver have the same area code then the call can
be established with a <tt>Local</tt> connection (see
below), otherwise a <tt>LongDistance</tt> connection
is required. A call comprises a number of connections between
customers. Initially there is only the connection between the
caller and receiver but additional connections can be added if
calls are merged to form conference calls.
</p></div><div class="sect3"><a name="d0e3127"></a><div class="titlepage"><div><h4 class="title"><a name="d0e3127"></a>The <tt>Connection</tt> class</h4></div></div><p>
The class <tt>Connection</tt> models the physical
details of establishing a connection between customers. It does
this with a simple state machine (connections are initially
<tt>PENDING</tt>, then <tt>COMPLETED</tt> and
finally <tt>DROPPED</tt>). Messages are printed to the
console so that the state of connections can be
observed. Connection is an abstract class with two concrete
subclasses: <tt>Local</tt> and
<tt>LongDistance</tt>.
</p><pre class="programlisting">
abstract class Connection {
public static final int PENDING = 0;
public static final int COMPLETE = 1;
public static final int DROPPED = 2;
Customer caller, receiver;
private int state = PENDING;
Connection(Customer a, Customer b) {
this.caller = a;
this.receiver = b;
}
public int getState(){
return state;
}
public Customer getCaller() { return caller; }
public Customer getReceiver() { return receiver; }
void complete() {
state = COMPLETE;
System.out.println("connection completed");
}
void drop() {
state = DROPPED;
System.out.println("connection dropped");
}
public boolean connects(Customer c){
return (caller == c || receiver == c);
}
}
</pre></div><div class="sect3"><a name="d0e3155"></a><div class="titlepage"><div><h4 class="title"><a name="d0e3155"></a>The <tt>Local</tt> and <tt>LongDistance</tt> classes</h4></div></div><p>
The two kinds of connections supported by our simulation are
<tt>Local</tt> and <tt>LongDistance</tt>
connections.
</p><pre class="programlisting">
class Local extends Connection {
Local(Customer a, Customer b) {
super(a, b);
System.out.println("[new local connection from " +
a + " to " + b + "]");
}
}
</pre><pre class="programlisting">
class LongDistance extends Connection {
LongDistance(Customer a, Customer b) {
super(a, b);
System.out.println("[new long distance connection from " +
a + " to " + b + "]");
}
}
</pre></div><div class="sect3"><a name="d0e3176"></a><div class="titlepage"><div><h4 class="title"><a name="d0e3176"></a>Compiling and Running the Basic Simulation</h4></div></div><p>
The source files for the basic system are listed in the file
<tt>basic.lst</tt>. To build and run the basic system,
in a shell window, type these commands:
</p><pre class="programlisting">
ajc -argfile telecom/basic.lst
java telecom.BasicSimulation
</pre></div><div class="sect3"><a name="d0e3186"></a><div class="titlepage"><div><h4 class="title"><a name="d0e3186"></a>The Timing aspect</h4></div></div><p>
The <tt>Timing</tt> aspect keeps track of total
connection time for each <tt>Customer</tt> by
starting and stopping a timer associated with each connection. It
uses some helper classes:
</p><div class="sect4"><a name="d0e3197"></a><div class="titlepage"><div><h5 class="title"><a name="d0e3197"></a>The <tt>Timer</tt> class</h5></div></div><p>
A <tt>Timer</tt> object simply records the current
time when it is started and stopped, and returns their difference
when asked for the elapsed time. The aspect
<tt>TimerLog</tt> (below) can be used to cause the
start and stop times to be printed to standard output.
</p><pre class="programlisting">
class Timer {
long startTime, stopTime;
public void start() {
startTime = System.currentTimeMillis();
stopTime = startTime;
}
public void stop() {
stopTime = System.currentTimeMillis();
}
public long getTime() {
return stopTime - startTime;
}
}
</pre></div></div><div class="sect3"><a name="d0e3213"></a><div class="titlepage"><div><h4 class="title"><a name="d0e3213"></a>The <tt>TimerLog</tt> aspect</h4></div></div><p>
The <tt>TimerLog</tt> aspect can be included in a
build to get the timer to announce when it is started and
stopped.
</p><pre class="programlisting">
public aspect TimerLog {
after(Timer t): target(t) &amp;&amp; call(* Timer.start()) {
System.err.println("Timer started: " + t.startTime);
}
after(Timer t): target(t) &amp;&amp; call(* Timer.stop()) {
System.err.println("Timer stopped: " + t.stopTime);
}
}
</pre></div><div class="sect3"><a name="d0e3226"></a><div class="titlepage"><div><h4 class="title"><a name="d0e3226"></a>The <tt>Timing</tt> aspect</h4></div></div><p>
The <tt>Timing</tt> aspect is declares an
inter-type field <tt>totalConnectTime</tt> for
<tt>Customer</tt> to store the accumulated connection
time per <tt>Customer</tt>. It also declares that
each <tt>Connection</tt> object has a timer.
<pre class="programlisting">
public long Customer.totalConnectTime = 0;
private Timer Connection.timer = new Timer();
</pre>
Two pieces of after advice ensure that the timer is started when
a connection is completed and and stopped when it is dropped. The
pointcut <tt>endTiming</tt> is defined so that it can
be used by the <tt>Billing</tt> aspect.
</p><pre class="programlisting">
public aspect Timing {
public long Customer.totalConnectTime = 0;
public long getTotalConnectTime(Customer cust) {
return cust.totalConnectTime;
}
private Timer Connection.timer = new Timer();
public Timer getTimer(Connection conn) { return conn.timer; }
after (Connection c): target(c) &amp;&amp; call(void Connection.complete()) {
getTimer(c).start();
}
pointcut endTiming(Connection c): target(c) &amp;&amp;
call(void Connection.drop());
after(Connection c): endTiming(c) {
getTimer(c).stop();
c.getCaller().totalConnectTime += getTimer(c).getTime();
c.getReceiver().totalConnectTime += getTimer(c).getTime();
}
}</pre></div><div class="sect3"><a name="d0e3260"></a><div class="titlepage"><div><h4 class="title"><a name="d0e3260"></a>The <tt>Billing</tt> aspect</h4></div></div><p>
The Billing system adds billing functionality to the telecom
application on top of timing.
</p><p>
The <tt>Billing</tt> aspect declares that each
<tt>Connection</tt> has a <tt>payer</tt>
inter-type field to indicate who initiated the call and therefore
who is responsible to pay for it. It also declares the inter-type
method <tt>callRate</tt> of
<tt>Connection</tt> so that local and long distance
calls can be charged differently. The call charge must be
calculated after the timer is stopped; the after advice on pointcut
<tt>Timing.endTiming</tt> does this, and
<tt>Billing</tt> is declared to be more precedent
than <tt>Timing</tt> to make sure that this advice
runs after <tt>Timing</tt>'s advice on the same join
point. Finally, it declares inter-type methods and fields for
<tt>Customer</tt> to handle the
<tt>totalCharge</tt>.
</p><pre class="programlisting">
public aspect Billing {
// precedence required to get advice on endtiming in the right order
declare precedence: Billing, Timing;
public static final long LOCAL_RATE = 3;
public static final long LONG_DISTANCE_RATE = 10;
public Customer Connection.payer;
public Customer getPayer(Connection conn) { return conn.payer; }
after(Customer cust) returning (Connection conn):
args(cust, ..) &amp;&amp; call(Connection+.new(..)) {
conn.payer = cust;
}
public abstract long Connection.callRate();
public long LongDistance.callRate() { return LONG_DISTANCE_RATE; }
public long Local.callRate() { return LOCAL_RATE; }
after(Connection conn): Timing.endTiming(conn) {
long time = Timing.aspectOf().getTimer(conn).getTime();
long rate = conn.callRate();
long cost = rate * time;
getPayer(conn).addCharge(cost);
}
public long Customer.totalCharge = 0;
public long getTotalCharge(Customer cust) { return cust.totalCharge; }
public void Customer.addCharge(long charge){
totalCharge += charge;
}
}
</pre></div><div class="sect3"><a name="d0e3305"></a><div class="titlepage"><div><h4 class="title"><a name="d0e3305"></a>Accessing the inter-type state</h4></div></div><p>
Both the aspects <tt>Timing</tt> and
<tt>Billing</tt> contain the definition of operations
that the rest of the system may want to access. For example, when
running the simulation with one or both aspects, we want to find
out how much time each customer spent on the telephone and how big
their bill is. That information is also stored in the classes, but
they are accessed through static methods of the aspects, since the
state they refer to is private to the aspect.
</p><p>
Take a look at the file
<tt>TimingSimulation.java</tt>. The most important
method of this class is the method
<tt>report(Customer)</tt>, which is used in the method
run of the superclass
<tt>AbstractSimulation</tt>. This method is intended
to print out the status of the customer, with respect to the
<tt>Timing</tt> feature.
</p><pre class="programlisting">
protected void report(Customer c){
Timing t = Timing.aspectOf();
System.out.println(c + " spent " + t.getTotalConnectTime(c));
}
</pre></div><div class="sect3"><a name="d0e3332"></a><div class="titlepage"><div><h4 class="title"><a name="d0e3332"></a>Compiling and Running</h4></div></div><p>
The files timing.lst and billing.lst contain file lists for the
timing and billing configurations. To build and run the application
with only the timing feature, go to the directory examples and
type:
</p><pre class="programlisting">
ajc -argfile telecom/timing.lst
java telecom.TimingSimulation
</pre><p>
To build and run the application with the timing and billing
features, go to the directory examples and type:
</p><pre class="programlisting">
ajc -argfile telecom/billing.lst
java telecom.BillingSimulation
</pre></div><div class="sect3"><a name="d0e3343"></a><div class="titlepage"><div><h4 class="title"><a name="d0e3343"></a>Discussion</h4></div></div><p>
There are some explicit dependencies between the aspects Billing
and Timing:
<div class="itemizedlist"><ul><li><p><a name="d0e3349"></a>
Billing is declared more precedent than Timing so that Billing's
after advice runs after that of Timing when they are on the
same join point.
</p></li><li><p><a name="d0e3352"></a>
Billing uses the pointcut Timing.endTiming.
</p></li><li><p><a name="d0e3355"></a>
Billing needs access to the timer associated with a connection.
</p></li></ul></div>
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