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//
// ========================================================================
// Copyright (c) 1995-2014 Mort Bay Consulting Pty. Ltd.
// ------------------------------------------------------------------------
// All rights reserved. This program and the accompanying materials
// are made available under the terms of the Eclipse Public License v1.0
// and Apache License v2.0 which accompanies this distribution.
//
// The Eclipse Public License is available at
// http://www.eclipse.org/legal/epl-v10.html
//
// The Apache License v2.0 is available at
// http://www.opensource.org/licenses/apache2.0.php
//
// You may elect to redistribute this code under either of these licenses.
// ========================================================================
//
package org.eclipse.jetty.websocket.client;
import static org.hamcrest.Matchers.lessThanOrEqualTo;
import java.net.URI;
import java.util.concurrent.Future;
import java.util.concurrent.TimeUnit;
import org.eclipse.jetty.toolchain.test.TestTracker;
import org.eclipse.jetty.websocket.api.Session;
import org.eclipse.jetty.websocket.api.StatusCode;
import org.eclipse.jetty.websocket.common.test.BlockheadServer;
import org.eclipse.jetty.websocket.common.test.BlockheadServer.ServerConnection;
import org.junit.After;
import org.junit.Assert;
import org.junit.Before;
import org.junit.Rule;
import org.junit.Test;
/**
* Various tests for Timeout handling
*/
public class TimeoutTest
{
@Rule
public TestTracker tt = new TestTracker();
private BlockheadServer server;
private WebSocketClient client;
@Before
public void startClient() throws Exception
{
client = new WebSocketClient();
client.getPolicy().setIdleTimeout(250); // idle timeout (for all tests here)
client.start();
}
@Before
public void startServer() throws Exception
{
server = new BlockheadServer();
server.start();
}
@After
public void stopClient() throws Exception
{
client.stop();
}
@After
public void stopServer() throws Exception
{
server.stop();
}
/**
* In a situation where the upgrade/connection is successful, and there is no activity for a while, the idle timeout triggers on the client side and
* automatically initiates a close handshake.
*/
@Test
public void testIdleDetectedByClient() throws Exception
{
JettyTrackingSocket wsocket = new JettyTrackingSocket();
URI wsUri = server.getWsUri();
client.setMaxIdleTimeout(1000);
Future<Session> future = client.connect(wsocket,wsUri);
ServerConnection ssocket = server.accept();
ssocket.upgrade();
try
{
ssocket.startEcho();
// Validate that connect occurred
future.get(500,TimeUnit.MILLISECONDS);
wsocket.waitForConnected(500,TimeUnit.MILLISECONDS);
// Wait for inactivity idle timeout.
long start = System.currentTimeMillis();
wsocket.waitForClose(2,TimeUnit.SECONDS);
long end = System.currentTimeMillis();
long dur = (end - start);
// Make sure idle timeout takes less than 5 total seconds
Assert.assertThat("Idle Timeout",dur,lessThanOrEqualTo(3000L));
// Client should see a close event, with abnormal status NO_CLOSE
wsocket.assertCloseCode(StatusCode.ABNORMAL);
}
finally
{
ssocket.stopEcho();
}
}
}