blob: af80531d87513a0efa5d4f12c1ded11444db850d [file] [log] [blame]
package org.eclipse.nebula.widgets.nattable.core.painter;
/**
* Instances of this class represent places on the (x, y)
* coordinate plane.
* <p>
* The coordinate space for rectangles and points is considered
* to have increasing values downward and to the right from its
* origin making this the normal, computer graphics oriented notion
* of (x, y) coordinates rather than the strict mathematical one.
* </p>
* <p>
* The hashCode() method in this class uses the values of the public
* fields to compute the hash value. When storing instances of the
* class in hashed collections, do not modify these fields after the
* object has been inserted.
* </p>
* <p>
* Application code does <em>not</em> need to explicitly release the
* resources managed by each instance when those instances are no longer
* required, and thus no <code>dispose()</code> method is provided.
* </p>
* <p>
* There might be an implementation for this in every UI toolkit, like
* org.eclipse.swt.graphics.Point or java.awt.Point, but they are
* dependent to the UI toolkit because of their package and inheritance.
* That's why we reimplemented it again to make use of it in NatTable core
* without any further dependencies.
* </p>
* <p>
* This implementation is based on org.eclipse.swt.graphics.Point.
* </p>
*/
public class Point {
/**
* the x coordinate of the point
*/
public int x;
/**
* the y coordinate of the point
*/
public int y;
/**
* Constructs a new point with the given x and y coordinates.
*
* @param x the x coordinate of the new point
* @param y the y coordinate of the new point
*/
public Point (int x, int y) {
this.x = x;
this.y = y;
}
/**
* Compares the argument to the receiver, and returns true
* if they represent the <em>same</em> object using a class
* specific comparison.
*
* @param object the object to compare with this object
* @return <code>true</code> if the object is the same as this object and <code>false</code> otherwise
*
* @see #hashCode()
*/
public boolean equals (Object object) {
if (object == this) return true;
if (!(object instanceof Point)) return false;
Point p = (Point)object;
return (p.x == this.x) && (p.y == this.y);
}
/**
* Returns an integer hash code for the receiver. Any two
* objects that return <code>true</code> when passed to
* <code>equals</code> must return the same value for this
* method.
*
* @return the receiver's hash
*
* @see #equals(Object)
*/
public int hashCode () {
return x ^ y;
}
/**
* Returns a string containing a concise, human-readable
* description of the receiver.
*
* @return a string representation of the point
*/
public String toString () {
return "Point {" + x + ", " + y + "}"; //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
}
}