| |
| #include "Top.hh" |
| |
| #include "A.hh" |
| #include "C.hh" |
| #include "Control.hh" |
| #include "umlrtcapsulepart.hh" |
| #include "umlrtcommsportrole.hh" |
| #include "umlrtmessage.hh" |
| #include "umlrtslot.hh" |
| #include <cstddef> |
| #include "umlrtcapsuleclass.hh" |
| #include "umlrtcapsulerole.hh" |
| #include "umlrtcommsport.hh" |
| #include "umlrtframeservice.hh" |
| class UMLRTRtsInterface; |
| |
| Capsule_Top::Capsule_Top( const UMLRTCapsuleClass * cd, UMLRTSlot * st, const UMLRTCommsPort * * border, const UMLRTCommsPort * * internal, bool isStat ) |
| : UMLRTCapsule( NULL, cd, st, border, internal, isStat ) |
| , control( internalPorts[internalport_control] ) |
| , frame( internalPorts[internalport_frame] ) |
| , a( &slot->parts[part_a] ) |
| , c( &slot->parts[part_c] ) |
| , currentState( SPECIAL_INTERNAL_STATE_UNVISITED ) |
| { |
| stateNames[State1] = "State1"; |
| stateNames[State2] = "State2"; |
| stateNames[SPECIAL_INTERNAL_STATE_TOP] = "<top>"; |
| stateNames[SPECIAL_INTERNAL_STATE_UNVISITED] = "<uninitialized>"; |
| } |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| void Capsule_Top::bindPort( bool isBorder, int portId, int index ) |
| { |
| if( isBorder ) |
| switch( portId ) |
| { |
| } |
| else |
| UMLRTFrameService::sendBoundUnbound( internalPorts, internalport_control, index, true ); |
| } |
| |
| void Capsule_Top::unbindPort( bool isBorder, int portId, int index ) |
| { |
| if( isBorder ) |
| switch( portId ) |
| { |
| } |
| else |
| { |
| UMLRTFrameService::sendBoundUnbound( internalPorts, internalport_control, index, false ); |
| UMLRTFrameService::disconnectPort( internalPorts[internalport_control], index ); |
| } |
| } |
| |
| void Capsule_Top::inject( const UMLRTMessage & message ) |
| { |
| msg = &message; |
| switch( currentState ) |
| { |
| case State1: |
| currentState = state_____State1( &message ); |
| break; |
| case State2: |
| currentState = state_____State2( &message ); |
| break; |
| default: |
| break; |
| } |
| } |
| |
| void Capsule_Top::initialize( const UMLRTMessage & message ) |
| { |
| msg = &message; |
| actionchain_____Initial( &message ); |
| currentState = State1; |
| } |
| |
| const char * Capsule_Top::getCurrentStateString() const |
| { |
| return stateNames[currentState]; |
| } |
| |
| |
| |
| |
| void Capsule_Top::update_state( Capsule_Top::State newState ) |
| { |
| currentState = newState; |
| } |
| |
| void Capsule_Top::entryaction_____State1( const UMLRTMessage * msg ) |
| { |
| #define rtdata ( (void *)msg->getParam( 0 ) ) |
| /* UMLRTGEN-USERREGION-BEGIN platform:/resource/IncarnateSubclass/IncarnateSubclass.uml RootElement::Top::State1 entry */ |
| log.log("[Top](s:State1) incarnating part 'a'"); |
| UMLRTCapsuleId id = frame.incarnate(a, B); |
| if (id.isValid()) |
| { |
| log.log("[Top](s:State1) incarnation successful: '%s:%s'", id.getCapsule()->name(),id.getCapsule()->getTypeName()); |
| } |
| else |
| { |
| log.log("[Top](s:State1) incarnation failed: '%s:%s'", id.getCapsule()->name(),id.getCapsule()->getTypeName()); |
| } |
| /* UMLRTGEN-USERREGION-END */ |
| #undef rtdata |
| } |
| |
| void Capsule_Top::entryaction_____State2( const UMLRTMessage * msg ) |
| { |
| #define rtdata ( (void *)msg->getParam( 0 ) ) |
| /* UMLRTGEN-USERREGION-BEGIN platform:/resource/IncarnateSubclass/IncarnateSubclass.uml RootElement::Top::State2 entry */ |
| log.log("[Top](s:State2) done"); |
| exit(0); |
| /* UMLRTGEN-USERREGION-END */ |
| #undef rtdata |
| } |
| |
| void Capsule_Top::actionchain_____Initial( const UMLRTMessage * msg ) |
| { |
| update_state( State1 ); |
| entryaction_____State1( msg ); |
| } |
| |
| void Capsule_Top::actionchain_____transition1( const UMLRTMessage * msg ) |
| { |
| update_state( SPECIAL_INTERNAL_STATE_TOP ); |
| update_state( State2 ); |
| entryaction_____State2( msg ); |
| } |
| |
| Capsule_Top::State Capsule_Top::state_____State1( const UMLRTMessage * msg ) |
| { |
| switch( msg->destPort->role()->id ) |
| { |
| case port_control: |
| switch( msg->getSignalId() ) |
| { |
| case Control::signal_done: |
| actionchain_____transition1( msg ); |
| return State2; |
| default: |
| this->unexpectedMessage(); |
| break; |
| } |
| return currentState; |
| default: |
| this->unexpectedMessage(); |
| break; |
| } |
| return currentState; |
| } |
| |
| Capsule_Top::State Capsule_Top::state_____State2( const UMLRTMessage * msg ) |
| { |
| switch( msg->destPort->role()->id ) |
| { |
| default: |
| this->unexpectedMessage(); |
| break; |
| } |
| return currentState; |
| } |
| |
| |
| static const UMLRTCapsuleRole roles[] = |
| { |
| { |
| "a", |
| &A, |
| 0, |
| 1, |
| true, |
| false |
| }, |
| { |
| "c", |
| &C, |
| 0, |
| 1, |
| true, |
| false |
| } |
| }; |
| |
| static const UMLRTCommsPortRole portroles_internal[] = |
| { |
| { |
| Capsule_Top::port_control, |
| "Control", |
| "control", |
| "", |
| 2, |
| true, |
| true, |
| false, |
| false, |
| false, |
| false, |
| true |
| }, |
| { |
| Capsule_Top::port_frame, |
| "Frame", |
| "frame", |
| "", |
| 0, |
| false, |
| false, |
| false, |
| false, |
| true, |
| false, |
| false |
| }, |
| { |
| Capsule_Top::port_log, |
| "Log", |
| "log", |
| "", |
| 0, |
| false, |
| false, |
| false, |
| false, |
| true, |
| false, |
| false |
| } |
| }; |
| |
| static void instantiate_Top( const UMLRTRtsInterface * rts, UMLRTSlot * slot, const UMLRTCommsPort * * borderPorts ) |
| { |
| const UMLRTCommsPort * * internalPorts = UMLRTFrameService::createInternalPorts( slot, &Top ); |
| UMLRTFrameService::connectPorts( internalPorts[Capsule_Top::internalport_control], 0, &slot->parts[Capsule_Top::part_a].slots[0]->ports[Capsule_A::borderport_control], 0 ); |
| UMLRTFrameService::connectPorts( internalPorts[Capsule_Top::internalport_control], 1, &slot->parts[Capsule_Top::part_c].slots[0]->ports[Capsule_C::borderport_control], 0 ); |
| UMLRTFrameService::connectPorts( &slot->parts[Capsule_Top::part_a].slots[0]->ports[Capsule_A::borderport_p1], 0, &slot->parts[Capsule_Top::part_c].slots[0]->ports[Capsule_C::borderport_p1], 0 ); |
| UMLRTFrameService::connectPorts( &slot->parts[Capsule_Top::part_a].slots[0]->ports[Capsule_A::borderport_p2], 0, &slot->parts[Capsule_Top::part_c].slots[0]->ports[Capsule_C::borderport_p2], 0 ); |
| slot->capsule = new Capsule_Top( &Top, slot, borderPorts, internalPorts, false ); |
| } |
| |
| const UMLRTCapsuleClass Top = |
| { |
| "Top", |
| NULL, |
| instantiate_Top, |
| 2, |
| roles, |
| 0, |
| NULL, |
| 3, |
| portroles_internal |
| }; |
| |