blob: 6ad80fcdba3b735d43613e75c4582881fb525fd3 [file]
#ifndef SERVER_HH
#define SERVER_HH
#include "Service.hh"
#include "umlrtcapsule.hh"
#include "umlrtcapsuleclass.hh"
#include "umlrtlogprotocol.hh"
#include "umlrtmessage.hh"
struct UMLRTCommsPort;
struct UMLRTSlot;
class Capsule_Server : public UMLRTCapsule
{
public:
Capsule_Server( const UMLRTCapsuleClass * cd, UMLRTSlot * st, const UMLRTCommsPort * * border, const UMLRTCommsPort * * internal, bool isStat );
protected:
UMLRTLogProtocol_baserole log;
Service::Base service;
public:
enum InternalPortId
{
internalport_service,
internalport_log
};
enum PartId
{
};
enum PortId
{
port_log,
port_service
};
virtual void bindPort( bool isBorder, int portId, int index );
virtual void unbindPort( bool isBorder, int portId, int index );
virtual void inject( const UMLRTMessage & message );
virtual void initialize( const UMLRTMessage & message );
const char * getCurrentStateString() const;
private:
enum State
{
WaitingForRequests,
SPECIAL_INTERNAL_STATE_UNVISITED
};
const char * stateNames[2];
State currentState;
void entryaction_____WaitingForRequests( const UMLRTMessage * msg );
void exitaction_____WaitingForRequests( const UMLRTMessage * msg );
void transitionaction_____TransitionAction1( const UMLRTMessage * msg );
void actionchain_____Initial( const UMLRTMessage * msg );
void actionchain_____TransitionAction1( const UMLRTMessage * msg );
State state_____WaitingForRequests( const UMLRTMessage * msg );
};
extern const UMLRTCapsuleClass Server;
#endif