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// umlrttimerqueue.hh
/*******************************************************************************
* Copyright (c) 2014-2015 Zeligsoft (2009) Limited and others.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*******************************************************************************/
#ifndef UMLRTTIMERQUEUE_HH
#define UMLRTTIMERQUEUE_HH
#include "umlrtqueue.hh"
#include "umlrttimespec.hh"
#include "umlrttimerid.hh"
// Queue of running timers.
struct UMLRTTimer;
class UMLRTTimerQueue : public UMLRTQueue
{
public:
// Create an empty queue.
UMLRTTimerQueue();
// Remove the first timer on the queue. Returns NULL if none or the first timer has not yet expired.
UMLRTTimer * dequeue();
// Add a timer to the queue in order of when they will expire.
void enqueue( const UMLRTTimer * timer );
// Cancel a timer (remove from the queue). Return true if ok.
bool cancel( UMLRTTimerId id );
// Calculate how much time left before timer on the head of the queue is due.
UMLRTTimespec timeRemaining() const;
// Return the notification file descriptor used to indicate a command is queued for execution.
int getNotifyFd();
// Clear notifications of pending commands.
void clearNotifyFd();
private:
// Calling this causes the notification mechanism to be 'set'. Threads waiting
// for notification on this queue will receive notification.
void sendNotification();
// Notification-pipe. Those waiting for an element to be queued can wait on select() on the
// 'getNotifyFd()' (the read-end of the pipe).
// Threads enqueuing messages write a byte to the pipe to notify waiting threads.
// Clearing the notifications involves reading until the pipe is empty.
int notifyFd[2];
};
#endif // UMLRTTIMERQUEUE_HH