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/*******************************************************************************
* Copyright (c) 2000, 2018 IBM Corporation and others.
*
* This program and the accompanying materials
* are made available under the terms of the Eclipse Public License 2.0
* which accompanies this distribution, and is available at
* https://www.eclipse.org/legal/epl-2.0/
*
* SPDX-License-Identifier: EPL-2.0
*
* Contributors:
* IBM Corporation - initial API and implementation
*******************************************************************************/
package org.eclipse.ui;
import org.eclipse.core.runtime.IAdaptable;
import org.eclipse.core.runtime.dynamichelpers.IExtensionTracker;
import org.eclipse.jface.util.IPropertyChangeListener;
/**
* A workbench page consists of an arrangement of views and editors intended to
* be presented together to the user in a single workbench window.
* <p>
* A page can contain 0 or more views and 0 or more editors. These views and
* editors are contained wholly within the page and are not shared with other
* pages. The layout and visible action set for the page is defined by a
* perspective.
* <p>
* The number of views and editors within a page is restricted to simplify part
* management for the user. In particular:
* </p>
* <ul>
* <li>Unless a view explicitly allows for multiple instances in its plug-in
* declaration there will be only one instance in a given workbench page.</li>
* <li>Only one editor can exist for each editor input within a page.</li>
* </ul>
* <p>
* This interface is not intended to be implemented by clients.
* </p>
*
* @see IPerspectiveDescriptor
* @see IEditorPart
* @see IViewPart
* @noimplement This interface is not intended to be implemented by clients.
*/
public interface IWorkbenchPage extends IPartService, ISelectionService {
/**
* An optional attribute within a workspace marker (<code>IMarker</code>) which
* identifies the preferred editor type to be opened when
* <code>openEditor</code> is called.
*
* @see #openEditor(IEditorInput, String)
* @see #openEditor(IEditorInput, String, boolean)
* @deprecated in 3.0 since the notion of markers this is not generally
* applicable. Use the IDE-specific constant
* <code>IDE.EDITOR_ID_ATTR</code>.
*/
@Deprecated
String EDITOR_ID_ATTR = "org.eclipse.ui.editorID"; //$NON-NLS-1$
/**
* Change event id when the perspective is reset to its original state.
*
* @see IPerspectiveListener
*/
String CHANGE_RESET = "reset"; //$NON-NLS-1$
/**
* Change event id when the perspective has completed a reset to its original
* state.
*
* @since 3.0
* @see IPerspectiveListener
*/
String CHANGE_RESET_COMPLETE = "resetComplete"; //$NON-NLS-1$
/**
* Change event id when one or more views are shown in a perspective.
*
* @see IPerspectiveListener
*/
String CHANGE_VIEW_SHOW = "viewShow"; //$NON-NLS-1$
/**
* Change event id when one or more views are hidden in a perspective.
*
* @see IPerspectiveListener
*/
String CHANGE_VIEW_HIDE = "viewHide"; //$NON-NLS-1$
/**
* Change event id when one or more editors are opened in a perspective.
*
* @see IPerspectiveListener
*/
String CHANGE_EDITOR_OPEN = "editorOpen"; //$NON-NLS-1$
/**
* Change event id when one or more editors are closed in a perspective.
*
* @see IPerspectiveListener
*/
String CHANGE_EDITOR_CLOSE = "editorClose"; //$NON-NLS-1$
/**
* Change event id when the editor area is shown in a perspective.
*
* @see IPerspectiveListener
*/
String CHANGE_EDITOR_AREA_SHOW = "editorAreaShow"; //$NON-NLS-1$
/**
* Change event id when the editor area is hidden in a perspective.
*
* @see IPerspectiveListener
*/
String CHANGE_EDITOR_AREA_HIDE = "editorAreaHide"; //$NON-NLS-1$
/**
* Change event id when an action set is shown in a perspective.
*
* @see IPerspectiveListener
*/
String CHANGE_ACTION_SET_SHOW = "actionSetShow"; //$NON-NLS-1$
/**
* Change event id when an action set is hidden in a perspective.
*
* @see IPerspectiveListener
*/
String CHANGE_ACTION_SET_HIDE = "actionSetHide"; //$NON-NLS-1$
/**
* Change event id when a fast view is added in a perspective.
*
* @see IPerspectiveListener
*/
String CHANGE_FAST_VIEW_ADD = "fastViewAdd"; //$NON-NLS-1$
/**
* Change event id when a fast view is removed in a perspective.
*
* @see IPerspectiveListener
*/
String CHANGE_FAST_VIEW_REMOVE = "fastViewRemove"; //$NON-NLS-1$
/**
* Change event id when the page working set was replaced
*
* @see IPropertyChangeListener
*/
String CHANGE_WORKING_SET_REPLACE = "workingSetReplace"; //$NON-NLS-1$
/**
* Change event id when the page working set list was replaced
*
* @see IPropertyChangeListener
* @since 3.2
*/
String CHANGE_WORKING_SETS_REPLACE = "workingSetsReplace"; //$NON-NLS-1$
/**
* Show view mode that indicates the view should be made visible and activated.
* Use of this mode has the same effect as calling {@link #showView(String)}.
*
* @since 3.0
*/
int VIEW_ACTIVATE = 1;
/**
* Show view mode that indicates the view should be made visible. If the view is
* opened in the container that contains the active view then this has the same
* effect as <code>VIEW_CREATE</code>.
*
* @since 3.0
*/
int VIEW_VISIBLE = 2;
/**
* Show view mode that indicates the view should be made created but not
* necessarily be made visible. It will only be made visible in the event that
* it is opened in its own container. In other words, only if it is not stacked
* with another view.
*
* @since 3.0
*/
int VIEW_CREATE = 3;
/**
* Editor opening match mode specifying that no matching against existing
* editors should be done.
*
* @since 3.2
*/
int MATCH_NONE = 0;
/**
* Editor opening match mode specifying that the editor input should be
* considered when matching against existing editors.
*
* @since 3.2
*/
int MATCH_INPUT = 1;
/**
* Editor opening match mode specifying that the editor id should be considered
* when matching against existing editors.
*
* @since 3.2
*/
int MATCH_ID = 2;
/**
* Editor opening match mode specifying that the editor selection strategy
* should ignore file size
*
* @since 3.125
*/
int MATCH_IGNORE_SIZE = 4;
/**
* State of a view in a given page when the view stack is minimized.
*
* @since 3.2
*/
int STATE_MINIMIZED = 0;
/**
* State of a view in a given page when the page is zoomed in on the view stack.
*
* @since 3.2
*/
int STATE_MAXIMIZED = 1;
/**
* State of a view in a given page when the view stack is in it's normal state.
*
* @since 3.2
*/
int STATE_RESTORED = 2;
/**
* Activates the given part. The part will be brought to the front and given
* focus. The part must belong to this page.
*
* @param part the part to activate
*/
void activate(IWorkbenchPart part);
/**
* Adds a property change listener.
*
* @param listener the property change listener to add
* @since 2.0
* @deprecated client should register listeners on the instance of
* {@link org.eclipse.ui.IWorkingSetManager} returned by
* {@link org.eclipse.ui.IWorkbench#getWorkingSetManager()} instead.
*/
@Deprecated
void addPropertyChangeListener(IPropertyChangeListener listener);
/**
* Moves the given part forward in the Z order of this page so as to make it
* visible, without changing which part has focus. The part must belong to this
* page.
*
* @param part the part to bring forward
*/
void bringToTop(IWorkbenchPart part);
/**
* Closes this workbench page. If this page is the active one, this honor is
* passed along to one of the window's other pages if possible.
* <p>
* If the page has an open editor with unsaved content, the user will be given
* the opportunity to save it.
* </p>
*
* @return <code>true</code> if the page was successfully closed, and
* <code>false</code> if it is still open
*/
boolean close();
/**
* Closes all of the editors belonging to this workbench page.
* <p>
* If the page has open editors with unsaved content and <code>save</code> is
* <code>true</code>, the user will be given the opportunity to save them.
* </p>
*
* @param save <code>true</code> to save the editor contents if required
* (recommended), and <code>false</code> to discard any unsaved
* changes
*
* @return <code>true</code> if all editors were successfully closed, and
* <code>false</code> if at least one is still open
*/
boolean closeAllEditors(boolean save);
/**
* Closes the given <code>Array</code> of editor references. The editors must
* belong to this workbench page.
* <p>
* If any of the editors have unsaved content and <code>save</code> is
* <code>true</code>, the user will be given the opportunity to save them.
* </p>
*
* @param editorRefs the editors to close
* @param save <code>true</code> to save the editor contents if required
* (recommended), and <code>false</code> to discard any
* unsaved changes
* @return <code>true</code> if the editors were successfully closed, and
* <code>false</code> if the editors are still open
* @since 3.0
*/
boolean closeEditors(IEditorReference[] editorRefs, boolean save);
/**
* Closes the given editor. The editor must belong to this workbench page.
* <p>
* If the editor has unsaved content and <code>save</code> is <code>true</code>,
* the user will be given the opportunity to save it.
* </p>
*
* @param editor the editor to close
* @param save <code>true</code> to save the editor contents if required
* (recommended), and <code>false</code> to discard any unsaved
* changes
* @return <code>true</code> if the editor was successfully closed, and
* <code>false</code> if the editor is still open
*/
boolean closeEditor(IEditorPart editor, boolean save);
/**
* Returns the view in this page with the specified id. There is at most one
* view in the page with the specified id.
*
* @param viewId the id of the view extension to use
* @return the view, or <code>null</code> if none is found
*/
IViewPart findView(String viewId);
/**
* Returns the view reference with the specified id.
*
* @param viewId the id of the view extension to use
* @return the view reference, or <code>null</code> if none is found
* @since 3.0
*/
IViewReference findViewReference(String viewId);
/**
* Returns the view reference with the specified id and secondary id.
*
* @param viewId the id of the view extension to use
* @param secondaryId the secondary id to use, or <code>null</code> for no
* secondary id
* @return the view reference, or <code>null</code> if none is found
* @since 3.0
*/
IViewReference findViewReference(String viewId, String secondaryId);
/**
* Returns the active editor open in this page.
* <p>
* This is the visible editor on the page, or, if there is more than one visible
* editor, this is the one most recently brought to top.
* </p>
*
* @return the active editor, or <code>null</code> if no editor is active
*/
IEditorPart getActiveEditor();
/**
* Returns the editor with the specified input. Returns null if there is no
* opened editor with that input.
*
* @param input the editor input
* @return an editor with input equals to <code>input</code>
*/
IEditorPart findEditor(IEditorInput input);
/**
* Returns an array of editor references that match the given input and/or
* editor id, as specified by the given match flags. Returns an empty array if
* there are no matching editors, or if matchFlags is MATCH_NONE.
*
* @param input the editor input, or <code>null</code> if MATCH_INPUT is
* not specified in matchFlags
* @param editorId the editor id, or <code>null</code> if MATCH_ID is not
* specified in matchFlags
* @param matchFlags a bit mask consisting of zero or more of the MATCH_*
* constants OR-ed together
* @return the references for the matching editors
*
* @see #MATCH_NONE
* @see #MATCH_INPUT
* @see #MATCH_ID
* @since 3.2
*/
IEditorReference[] findEditors(IEditorInput input, String editorId, int matchFlags);
/**
* Returns a list of the editors open in this page.
* <p>
* Note that each page has its own editors; editors are never shared between
* pages.
* </p>
*
* @return a list of open editors
*
* @deprecated Clients are encouraged to use {@link #getEditorReferences()}
* instead. Calling this method has the side effect of restoring all
* the editors in the page which can cause plug-in activation.
*/
@Deprecated
IEditorPart[] getEditors();
/**
* Returns an array of references to open editors in this page.
* <p>
* Note that each page has its own editors; editors are never shared between
* pages.
* </p>
*
* @return a list of open editors
*/
IEditorReference[] getEditorReferences();
/**
* Returns a list of dirty editors in this page.
*
* @return a list of dirty editors
*/
IEditorPart[] getDirtyEditors();
/**
* Returns the input for this page.
*
* @return the input for this page, or <code>null</code> if none
*/
IAdaptable getInput();
/**
* Returns the page label. This will be a unique identifier within the
* containing workbench window.
*
* @return the page label
*/
String getLabel();
/**
* Returns the current perspective descriptor for this page, or
* <code>null</code> if there is no current perspective.
*
* @return the current perspective descriptor or <code>null</code>
* @see #setPerspective
* @see #savePerspective
*/
IPerspectiveDescriptor getPerspective();
/**
* Returns a list of the reference to views visible on this page.
* <p>
* Note that each page has its own views; views are never shared between pages.
* </p>
*
* @return a list of references to visible views
*/
IViewReference[] getViewReferences();
/**
* Returns a list of the views visible on this page.
* <p>
* Note that each page has its own views; views are never shared between pages.
* </p>
*
* @return a list of visible views
*
* @deprecated Clients are encouraged to use {@link #getViewReferences()}
* instead. Calling this method has the side effect of restoring all
* the views in the page which can cause plug-in activation.
*/
@Deprecated
IViewPart[] getViews();
/**
* Returns the workbench window of this page.
*
* @return the workbench window
*/
IWorkbenchWindow getWorkbenchWindow();
/**
* Returns the working set of this page.
*
* @return the working set of this page.
* @since 2.0
* @deprecated individual views should store a working set if needed
*/
@Deprecated
IWorkingSet getWorkingSet();
/**
* Hides an action set in this page.
* <p>
* In most cases where this method is used the caller is tightly coupled to a
* particular action set. They define it in the registry and may make it visible
* in certain scenarios by calling <code>showActionSet</code>. A static variable
* is often used to identify the action set id in caller code.
* </p>
*
* @param actionSetID the action set to hide
*/
void hideActionSet(String actionSetID);
/**
* Hides the given view. The view must belong to this page.
*
* @param view the view to hide
*/
void hideView(IViewPart view);
/**
* Hides the given view that belongs to the reference, if any.
*
* @param view the references whos view is to be hidden
* @since 3.0
*/
void hideView(IViewReference view);
/**
* Returns whether the specified part is visible.
*
* @param part the part to test
* @return boolean <code>true</code> if part is visible
*/
boolean isPartVisible(IWorkbenchPart part);
/**
* Returns whether the page's current perspective is showing the editor area.
*
* @return <code>true</code> when editor area visible, <code>false</code>
* otherwise
*/
boolean isEditorAreaVisible();
/**
* Reuses the specified editor by setting its new input.
*
* @param editor the editor to be reused
* @param input the new input for the reusable editor
*/
void reuseEditor(IReusableEditor editor, IEditorInput input);
/**
* Opens an editor on the given input.
* <p>
* If this page already has an editor open on the target input that editor is
* activated; otherwise, a new editor is opened. Two editor inputs, input1 and
* input2, are considered the same if
* </p>
*
* <pre>
* input1.equals(input2) == true
* </pre>
* <p>
* The editor type is determined by mapping <code>editorId</code> to an editor
* extension registered with the workbench. An editor id is passed rather than
* an editor object to prevent the accidental creation of more than one editor
* for the same input. It also guarantees a consistent lifecycle for editors,
* regardless of whether they are created by the user or restored from saved
* data.
* </p>
*
* @param input the editor input
* @param editorId the id of the editor extension to use
* @return an open and active editor, or <code>null</code> if an external editor
* was opened
* @exception PartInitException if the editor could not be created or
* initialized
*/
IEditorPart openEditor(IEditorInput input, String editorId) throws PartInitException;
/**
* Opens an editor on the given input.
* <p>
* If this page already has an editor open on the target input that editor is
* brought to the front; otherwise, a new editor is opened. Two editor inputs
* are considered the same if they equal. See <code>Object.equals(Object)</code>
* and <code>IEditorInput</code>. If <code>activate == true</code> the editor
* will be activated.
* </p>
* <p>
* The editor type is determined by mapping <code>editorId</code> to an editor
* extension registered with the workbench. An editor id is passed rather than
* an editor object to prevent the accidental creation of more than one editor
* for the same input. It also guarantees a consistent lifecycle for editors,
* regardless of whether they are created by the user or restored from saved
* data.
* </p>
*
* @param input the editor input
* @param editorId the id of the editor extension to use
* @param activate if <code>true</code> the editor will be activated
* @return an open editor, or <code>null</code> if an external editor was opened
* @exception PartInitException if the editor could not be created or
* initialized
*/
IEditorPart openEditor(IEditorInput input, String editorId, boolean activate) throws PartInitException;
/**
* Opens an editor on the given input.
* <p>
* If this page already has an editor open that matches the given input and/or
* editor id (as specified by the matchFlags argument), that editor is brought
* to the front; otherwise, a new editor is opened. Two editor inputs are
* considered the same if they equal. See <code>Object.equals(Object)</code> and
* <code>IEditorInput</code>. If <code>activate == true</code> the editor will
* be activated.
* </p>
* <p>
* The editor type is determined by mapping <code>editorId</code> to an editor
* extension registered with the workbench. An editor id is passed rather than
* an editor object to prevent the accidental creation of more than one editor
* for the same input. It also guarantees a consistent lifecycle for editors,
* regardless of whether they are created by the user or restored from saved
* data.
* </p>
*
* @param input the editor input
* @param editorId the id of the editor extension to use
* @param activate if <code>true</code> the editor will be activated
* @param matchFlags a bit mask consisting of zero or more of the MATCH_*
* constants OR-ed together
* @return an open editor, or <code>null</code> if an external editor was opened
* @exception PartInitException if the editor could not be created or
* initialized
*
* @see #MATCH_NONE
* @see #MATCH_INPUT
* @see #MATCH_ID
* @since 3.2
*/
IEditorPart openEditor(final IEditorInput input, final String editorId, final boolean activate,
final int matchFlags) throws PartInitException;
/**
* Removes the property change listener.
*
* @param listener the property change listener to remove
* @since 2.0
*/
void removePropertyChangeListener(IPropertyChangeListener listener);
/**
* Changes the visible views, their layout, and the visible action sets within
* the page to match the current perspective descriptor. This is a rearrangement
* of components and not a replacement. The contents of the current perspective
* descriptor are unaffected.
* <p>
* For more information on perspective change see <code>setPerspective()</code>.
* </p>
*/
void resetPerspective();
/**
* Saves the contents of all dirty editors belonging to this workbench page. If
* there are no dirty editors this method returns without effect.
* <p>
* If <code>confirm</code> is <code>true</code> the user is prompted to confirm
* the command.
* </p>
* <p>
* Note that as of 3.2, this method also saves views that implement
* ISaveablePart and are dirty.
* </p>
*
* @param confirm <code>true</code> to ask the user before saving unsaved
* changes (recommended), and <code>false</code> to save unsaved
* changes without asking
* @return <code>true</code> if the command succeeded, and <code>false</code> if
* the operation was canceled by the user or an error occurred while
* saving
*/
boolean saveAllEditors(boolean confirm);
/**
* Saves the contents of the given editor if dirty. If not, this method returns
* without effect.
* <p>
* If <code>confirm</code> is <code>true</code> the user is prompted to confirm
* the command. Otherwise, the save happens without prompt.
* </p>
* <p>
* The editor must belong to this workbench page.
* </p>
*
* @param editor the editor to close
* @param confirm <code>true</code> to ask the user before saving unsaved
* changes (recommended), and <code>false</code> to save unsaved
* changes without asking
* @return <code>true</code> if the command succeeded, and <code>false</code> if
* the editor was not saved
*/
boolean saveEditor(IEditorPart editor, boolean confirm);
/**
* Saves the visible views, their layout, and the visible action sets for this
* page to the current perspective descriptor. The contents of the current
* perspective descriptor are overwritten.
*/
void savePerspective();
/**
* Saves the visible views, their layout, and the visible action sets for this
* page to the given perspective descriptor. The contents of the given
* perspective descriptor are overwritten and it is made the current one for
* this page.
*
* @param perspective the perspective descriptor to save to
*/
void savePerspectiveAs(IPerspectiveDescriptor perspective);
/**
* Show or hide the editor area for the page's active perspective.
*
* @param showEditorArea <code>true</code> to show the editor area,
* <code>false</code> to hide the editor area
*/
void setEditorAreaVisible(boolean showEditorArea);
/**
* Changes the visible views, their layout, and the visible action sets within
* the page to match the given perspective descriptor. This is a rearrangement
* of components and not a replacement. The contents of the old perspective
* descriptor are unaffected.
* <p>
* When a perspective change occurs the old perspective is deactivated (hidden)
* and cached for future reference. Then the new perspective is activated
* (shown). The views within the page are shared by all existing perspectives to
* make it easy for the user to switch between one perspective and another
* quickly without loss of context.
* </p>
* <p>
* During activation the action sets are modified. If an action set is specified
* in the new perspective which is not visible in the old one it will be
* created. If an old action set is not specified in the new perspective it will
* be disposed.
* </p>
* <p>
* The visible views and their layout within the page also change. If a view is
* specified in the new perspective which is not visible in the old one a new
* instance of the view will be created. If an old view is not specified in the
* new perspective it will be hidden. This view may reappear if the user selects
* it from the View menu or if they switch to a perspective (which may be the
* old one) where the view is visible.
* </p>
* <p>
* The open editors are not modified by this method.
* </p>
*
* @param perspective the perspective descriptor
*/
void setPerspective(IPerspectiveDescriptor perspective);
/**
* Shows an action set in this page.
* <p>
* In most cases where this method is used the caller is tightly coupled to a
* particular action set. They define it in the registry and may make it visible
* in certain scenarios by calling <code>showActionSet</code>. A static variable
* is often used to identify the action set id in caller code.
* </p>
*
* @param actionSetID the action set to show
*/
void showActionSet(String actionSetID);
/**
* Shows the view identified by the given view id in this page and gives it
* focus. If there is a view identified by the given view id (and with no
* secondary id) already open in this page, it is given focus.
*
* @param viewId the id of the view extension to use
* @return the shown view
* @exception PartInitException if the view could not be initialized
*/
IViewPart showView(String viewId) throws PartInitException;
/**
* Shows a view in this page with the given id and secondary id. The behaviour
* of this method varies based on the supplied mode. If
* <code>VIEW_ACTIVATE</code> is supplied, the view is given focus. If
* <code>VIEW_VISIBLE</code> is supplied, then it is made visible but not given
* focus. Finally, if <code>VIEW_CREATE</code> is supplied the view is created
* and will only be made visible if it is not created in a folder that already
* contains visible views.
* <p>
* This allows multiple instances of a particular view to be created. They are
* disambiguated using the secondary id. If a secondary id is given, the view
* must allow multiple instances by having specified allowMultiple="true" in its
* extension.
* </p>
*
* @param viewId the id of the view extension to use
* @param secondaryId the secondary id to use, or <code>null</code> for no
* secondary id
* @param mode the activation mode. Must be {@link #VIEW_ACTIVATE},
* {@link #VIEW_VISIBLE} or {@link #VIEW_CREATE}
* @return a view
* @exception PartInitException if the view could not be initialized
* @exception IllegalArgumentException if the supplied mode is not valid
* @since 3.0
*/
IViewPart showView(String viewId, String secondaryId, int mode) throws PartInitException;
/**
* Returns <code>true</code> if the editor is pinned and should not be reused.
*
* @param editor the editor to test
* @return boolean whether the editor is pinned
*/
boolean isEditorPinned(IEditorPart editor);
/**
* Returns the number of open editors before reusing editors.
*
* @return a int
*
* @deprecated
*/
@Deprecated
int getEditorReuseThreshold();
/**
* Set the number of open editors before reusing editors. If &lt; 0 the user
* preference settings will be used.
*
* @param openEditors the threshold
* @deprecated use IPageLayout.setEditorReuseThreshold(int openEditors) instead.
*/
@Deprecated
void setEditorReuseThreshold(int openEditors);
/**
* Returns the navigation history which manages a list of entries keeping the
* history of places (positions, selection and editors) the user visited making
* it easier to the user to move back and forward without losing context.
*
* @return the navigation history
* @since 2.1
*/
INavigationHistory getNavigationHistory();
/**
* Returns an array of IViewParts that are stacked with the given part in the
* currently active perspective.
*
* @param part the part to test
* @return the parts that are stacked with this part, including the part in
* question. <code>null</code> is returned if the part does not belong
* to this page or the part is not contained in the active perspective.
* The parts are in LRU order.
* @since 3.0
*/
IViewPart[] getViewStack(IViewPart part);
/**
* Returns the new wizard shortcuts associated with the current perspective.
* Returns an empty array if there is no current perspective.
*
* @see IPageLayout#addNewWizardShortcut(String)
* @return an array of wizard identifiers
* @since 3.1
*/
String[] getNewWizardShortcuts();
/**
* Returns the perspective shortcuts associated with the current perspective.
* Returns an empty array if there is no current perspective.
*
* @see IPageLayout#addPerspectiveShortcut(String)
* @return an array of perspective identifiers
* @since 3.1
*/
String[] getPerspectiveShortcuts();
/**
* Returns the show view shortcuts associated with the current perspective.
* Returns an empty array if there is no current perspective.
*
* @see IPageLayout#addShowViewShortcut(String)
* @return an array of view identifiers
* @since 3.1
*/
String[] getShowViewShortcuts();
/**
* Returns the descriptors for the perspectives that are open in this page, in
* the order in which they were opened.
*
* @return the open perspective descriptors, in order of opening
* @since 3.1
*/
IPerspectiveDescriptor[] getOpenPerspectives();
/**
* Returns the descriptors for the perspectives that are open in this page, in
* the order in which they were activated (oldest first).
*
* @return the open perspective descriptors, in order of activation
* @since 3.1
*/
IPerspectiveDescriptor[] getSortedPerspectives();
/**
* Closes the specified perspective in this page. If the last perspective in
* this page is closed, then all editors are closed. Views that are not shown in
* other perspectives are closed as well. If <code>saveParts</code> is
* <code>true</code>, the user will be prompted to save any unsaved changes for
* parts that are being closed. The page itself is closed if
* <code>closePage</code> is <code>true</code>.
*
* @param desc the descriptor of the perspective to be closed
* @param saveParts whether the page's parts should be saved if closed
* @param closePage whether the page itself should be closed if last perspective
* @since 3.1
*/
void closePerspective(IPerspectiveDescriptor desc, boolean saveParts, boolean closePage);
/**
* Closes all perspectives in this page. All editors are closed, prompting to
* save any unsaved changes if <code>saveEditors</code> is <code>true</code>.
* The page itself is closed if <code>closePage</code> is <code>true</code>.
*
* @param saveEditors whether the page's editors should be saved
* @param closePage whether the page itself should be closed
* @since 3.1
*/
void closeAllPerspectives(boolean saveEditors, boolean closePage);
/**
* <p>
* Return the extension tracker for the workbench. This tracker may be used by
* plug-ins to ensure responsiveness to changes to the plug-in registry.
* </p>
* <p>
* The tracker at this level of the workbench is typically used to track
* elements that only exist over the lifespan of a page. For example,
* <code>ViewPart</code> objects fall into this category.
* </p>
*
* @return the extension tracker
* @see IWorkbench#getExtensionTracker()
* @see IWorkbenchWindow#getExtensionTracker()
* @since 3.1
*/
IExtensionTracker getExtensionTracker();
/**
* Return the visible working sets for this page. Please note that this array is
* not filtered by activities. Clients should attempt to ensure that any use of
* this method is consistant with the currently enabled activity set.
*
* @return the visible working sets for this page
* @see IWorkbench#getActivitySupport()
* @since 3.2
*/
IWorkingSet[] getWorkingSets();
/**
* Set the working sets for this page. Any duplicate entries will be removed
* from the array by this method.
*
* @param sets the new working sets for this page. The array may be empty, but
* no element in the array may be <code>null</code>.
* @since 3.2
*/
void setWorkingSets(IWorkingSet[] sets);
/**
* Return a working set that contains all of the elements contained in the array
* of working sets provided by {@link #getWorkingSets()}. Should this array or
* the underlying elements in any of the working sets change this set will be
* updated.
*
* <p>
* This working set is never <code>null</code>, even if there are no working
* sets assigned to this page via {@link #setWorkingSets(IWorkingSet[])}. It is
* recommended that any client that uses this API be aware of this and act
* accordingly. Specifically, it is recommended that any client utilizing this
* or any other IWorkingSet whose {@link IWorkingSet#isAggregateWorkingSet()}
* returns <code>true</code> act as if they are not using any working set if the
* set is empty. These clients should also maintain an awareness of the contents
* of aggregate working sets and toggle this behavior should the contents of the
* aggregate either become empty or non-empty.
* </p>
* <p>
* Example pseudocode showing how some workingset utilizing component could
* react to changes in aggregate working sets:
* </p>
*
* <pre>
* <code>
* private IWorkingSet myWorkingSet;
*
* IPropertyChangeListener workingSetListener = new IPropertyChangeListener() {
* void propertyChange(PropertyChangeEvent event) {
* if (isMyCurrentWorkingSet(event)) {
* if (isEmptyAggregate(myWorkingSet)) {
* showNoSet();
* }
* else {
* showSet();
* }
* }
* }
* };
*
* void setWorkingSet(IWorkingSet newSet) {
* myWorkingSet = newSet;
* if (myWorkingSet == null || isEmptyAggregate(myWorkingSet)){
* showNoSet();
* }
* else {
* showSet();
* }
* }
* </code>
* </pre>
*
* @return the aggregate working set for this page, this implements
* {@link IAggregateWorkingSet}
* @see IAggregateWorkingSet
* @since 3.2
*/
IWorkingSet getAggregateWorkingSet();
/**
* Returns the page "zoomed" state.
*
* @return <code>true</code> if the page is zoomed in the workbench window,
* <code>false</code> otherwise.
* @since 3.2
*/
boolean isPageZoomed();
/**
* Zooms out the zoomed-in part. If the page does not have a zoomed part, it
* does nothing.
*
* @since 3.2
*/
void zoomOut();
/**
* Zoom the page in on a part. If the part is already in zoom then zoom out.
*
* @param ref the workbench part to zoom in on. Must not be <code>null</code>.
* @since 3.2
*/
void toggleZoom(IWorkbenchPartReference ref);
/**
* Returns the maximized/minimized/restored state of the given part reference.
*
* @param ref the workbench part to query. Must not be <code>null</code>.
* @return one of the STATE_* contants.
* @since 3.2
*/
int getPartState(IWorkbenchPartReference ref);
/**
* Set the state of the given part reference. Setting the state of one part can
* effect the state of other parts.
*
* @param ref the workbench part reference. Must not be <code>null</code>.
* @param state one of the STATE_* constants.
* @since 3.2
*/
void setPartState(IWorkbenchPartReference ref, int state);
/**
* Find the part reference for the given part. A convenience method to quickly
* go from part to part reference.
*
* @param part The part to search for. It can be <code>null</code>.
* @return The reference for the given part, or <code>null</code> if no
* reference can be found.
* @since 3.2
*/
IWorkbenchPartReference getReference(IWorkbenchPart part);
/**
* Add back an open but non-participating editor
*
* @param ref the editor to re-add. Must be an editor removed using
* #hideEditor(IEditorReference), must not have been closed, and must
* not be <code>null</code>.
* @since 3.5
* @see #hideEditor(IEditorReference)
*/
void showEditor(IEditorReference ref);
/**
* Remove an open editor, turn it into a non-participating editor.
* <p>
* A non-participating editor will not be returned in the list of open editors
* ({@link #getEditorReferences()}) and will not be visible in the editor area.
* However, it will continue to participate in the save lifecycle and may still
* be closed by some workbench close events.
* </p>
* <p>
* Behaviour for hiding and showing editors from multiple stacks is not defined
* (and unsupported) at this time.
* </p>
*
* @param ref the editor reference to remove. It must be a current open editor
* belonging to this page, and must not be <code>null</code>.
* @since 3.5
* @see #showEditor(IEditorReference)
*/
void hideEditor(IEditorReference ref);
/**
* Opens editors for the given inputs. Only the editor constructed for the first
* input gets activated.
* <p>
* The editor type is determined by mapping <code>editorIDs</code> to an editor
* extension registered with the workbench. An editor id is passed rather than
* an editor object to prevent the accidental creation of more than one editor
* for the same input. It also guarantees a consistent lifecycle for editors,
* regardless of whether they are created by the user or restored from saved
* data.
* </p>
* <p>
* The length of the input array and editor ID arrays must be the same. The
* editors are opened using pairs of { input[i], editorIDs[i] }.
* </p>
*
* @param inputs the editor inputs
* @param editorIDs the IDs of the editor extensions to use, in the order of
* inputs
* @param matchFlags a bit mask consisting of zero or more of the MATCH_*
* constants OR-ed together
* @return references to the editors constructed for the inputs. The editors
* corresponding to those reference might not be materialized.
* @exception MultiPartInitException if at least one editor could not be created
* or initialized
* @see #MATCH_NONE
* @see #MATCH_INPUT
* @see #MATCH_ID
* @since 3.5
*/
IEditorReference[] openEditors(final IEditorInput[] inputs, final String[] editorIDs, final int matchFlags)
throws MultiPartInitException;
/**
* Opens editors for the given inputs. Only the editor constructed for the given
* index will be activated.
* <p>
* There are effectively two different ways to use this method based on what
* information the supplied mementos contain @see org.eclipse.ui.IWorkbenchPage
* #getEditorState(org.eclipse.ui.IEditorReference []):
* </p>
* <ol>
* <li>If the mementos contain the 'input' information then only the memento
* itself is required since it can be used to re-create the editor input and its
* editorID. If all the mementos are of this type then the inputs and editorIDs
* arrays may be null.</li>
* <li>If the supplied memento only contains the editor state then both the
* input and editorID must be non-null.</li>
* </ol>
* <p>
* The editor type is determined by mapping <code>editorIDs</code> to an editor
* extension registered with the workbench. An editor id is passed rather than
* an editor object to prevent the accidental creation of more than one editor
* for the same input. It also guarantees a consistent lifecycle for editors,
* regardless of whether they are created by the user or restored from saved
* data.
* </p>
* <p>
* The length of the input array and editor ID arrays must be the same. The
* editors are opened using pairs of { input[i], editorIDs[i] }.
* </p>
* <p>
* The mementos array mat be null but if not must match the input array in
* length. Entries in the mementos array may also be null if no state is desired
* for that particular editor.
* </p>
*
* @param inputs the editor inputs
* @param editorIDs the IDs of the editor extensions to use, in the order of
* inputs
* @param mementos the mementos representing the state to open the editor
* with. If the supplied memento contains the input's state
* as well as the editor's state then the corresponding
* entries in the 'inputs' and 'ids' arrays may be
* <code>null</code> (they will be created from the
* supplied memento).
*
* @param matchFlags a bit mask consisting of zero or more of the MATCH_*
* constants OR-ed together
* @param activateIndex the index of the editor to make active or -1 if no
* activation is desired.
* @return references to the editors constructed for the inputs. The editors
* corresponding to those reference might not be materialized.
* @exception MultiPartInitException if at least one editor could not be created
* or initialized
* @see #MATCH_NONE
* @see #MATCH_INPUT
* @see #MATCH_ID
* @since 3.8.2
*/
IEditorReference[] openEditors(final IEditorInput[] inputs, final String[] editorIDs, final IMemento[] mementos,
final int matchFlags, final int activateIndex) throws MultiPartInitException;
/**
* Return an IMemento containing the current state of the editor for each of the
* given references. These mementos may be used to determine the initial state
* of an editor on a subsequent open.
*
* @param editorRefs The array of editor references to get the state for
* @param includeInputState If <code>true</code> then the resulting memento will
* be contain the editor input's state as well as the
* editor's state.
* @return The array of mementos. The length of the array will match that of the
* refs array.
* @since 3.8.2
*/
IMemento[] getEditorState(IEditorReference[] editorRefs, boolean includeInputState);
}