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/*******************************************************************************
* Copyright (c) 2000, 2010 IBM Corporation and others.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* IBM Corporation - initial API and implementation
*******************************************************************************/
package org.eclipse.draw2d;
import org.eclipse.swt.graphics.Color;
import org.eclipse.draw2d.geometry.Insets;
/**
* Creates a border for a clickable type of figure, which works in conjunction
* with the Figure and its model. This border adjusts itself to the various
* states the model of the figure could be. This border uses an extended
* {@link SchemeBorder.Scheme Scheme} called {@link ButtonScheme} which provides
* more information required by border to handle the the states of the model.
*
* @see SchemeBorder.Scheme
* @see ButtonScheme
*/
public class ButtonBorder extends SchemeBorder {
/**
* Default button border.
*
* @see SCHEMES#BUTTON
*/
public static final Border BUTTON = new ButtonBorder(SCHEMES.BUTTON);
/**
* Inverted hightlight colors from BUTTON.
*
* @see SCHEMES#BUTTON_CONTRAST
*/
public static final Border BUTTON_CONTRAST = new ButtonBorder(
SCHEMES.BUTTON_CONTRAST);
/**
* Used for scrollbar buttons.
*
* @see SCHEMES#BUTTON_SCROLLBAR
*/
public static final Border BUTTON_SCROLLBAR = new ButtonBorder(
SCHEMES.BUTTON_SCROLLBAR);
/**
* Used for toolbar buttons.
*
* @see SCHEMES#TOOLBAR
*/
public static final Border TOOLBAR = new ButtonBorder(SCHEMES.TOOLBAR);
/**
* Provides for a scheme to represent the borders of clickable figures like
* buttons. Though similar to the {@link SchemeBorder.Scheme Scheme} it
* supports an extra set of borders for the pressed states.
*/
public static class ButtonScheme extends Scheme {
private Color highlightPressed[] = null, shadowPressed[] = null;
/**
* Constructs a new button scheme where the input colors are the colors
* for the top-left and bottom-right sides of the border. These colors
* serve as the colors when the border is in a pressed state too. The
* width of each side is determined by the number of colors passed in as
* input.
*
* @param highlight
* Colors for the top-left sides of the border
* @param shadow
* Colors for the bottom-right sides of the border
* @since 2.0
*/
public ButtonScheme(Color[] highlight, Color[] shadow) {
highlightPressed = this.highlight = highlight;
shadowPressed = this.shadow = shadow;
init();
}
/**
* Constructs a new button scheme where the input colors are the colors
* for the top-left and bottom-right sides of the border, for the normal
* and pressed states. The width of each side is determined by the
* number of colors passed in as input.
*
* @param hl
* Colors for the top-left sides of the border
* @param sh
* Colors for the bottom-right sides of the border
* @param hlp
* Colors for the top-left sides of the border when figure is
* pressed
* @param shp
* Colors for the bottom-right sides of the border when
* figure is pressed
* @since 2.0
*/
public ButtonScheme(Color[] hl, Color[] sh, Color[] hlp, Color[] shp) {
highlight = hl;
shadow = sh;
highlightPressed = hlp;
shadowPressed = shp;
init();
}
/**
* Calculates and returns the Insets for this border. The calculations
* are based on the number of normal and pressed, highlight and shadow
* colors.
*
* @return The insets for this border
* @since 2.0
*/
protected Insets calculateInsets() {
int br = 1 + Math.max(getShadow().length,
getHighlightPressed().length);
int tl = Math.max(getHighlight().length, getShadowPressed().length);
return new Insets(tl, tl, br, br);
}
/**
* Calculates and returns the opaque state of this border.
* <p>
* Returns false in the following conditions:
* <ul>
* <li>The number of highlight colors is different than the the number
* of shadow colors.
* <li>The number of pressed highlight colors is different than the
* number of pressed shadow colors.
* <li>Any of the highlight and shadow colors are set to
* <code>null</code>
* <li>Any of the pressed highlight and shadow colors are set to
* <code>null</code>
* </ul>
* This is done so that the entire region under the figure is properly
* covered.
*
* @return The opaque state of this border
* @since 2.0
*/
protected boolean calculateOpaque() {
if (!super.calculateOpaque())
return false;
if (getHighlight().length != getShadowPressed().length)
return false;
if (getShadow().length != getHighlightPressed().length)
return false;
Color[] colors = getHighlightPressed();
for (int i = 0; i < colors.length; i++)
if (colors[i] == null)
return false;
colors = getShadowPressed();
for (int i = 0; i < colors.length; i++)
if (colors[i] == null)
return false;
return true;
}
/**
* Returns the pressed highlight colors of this border.
*
* @return Colors as an array of Colors
* @since 2.0
*/
protected Color[] getHighlightPressed() {
return highlightPressed;
}
/**
* Returns the pressed shadow colors of this border.
*
* @return Colors as an array of Colors
* @since 2.0
*/
protected Color[] getShadowPressed() {
return shadowPressed;
}
}
/**
* Interface defining commonly used schemes for the ButtonBorder.
*/
public static interface SCHEMES {
/**
* Contrast button scheme
*/
ButtonScheme BUTTON_CONTRAST = new ButtonScheme(new Color[] { button,
buttonLightest }, DARKEST_DARKER);
/**
* Regular button scheme
*/
ButtonScheme BUTTON = new ButtonScheme(new Color[] { buttonLightest },
DARKEST_DARKER);
/**
* Toolbar button scheme
*/
ButtonScheme TOOLBAR = new ButtonScheme(new Color[] { buttonLightest },
new Color[] { buttonDarker });
/**
* Scrollbar button scheme
*/
ButtonScheme BUTTON_SCROLLBAR = new ButtonScheme(new Color[] { button,
buttonLightest }, DARKEST_DARKER, new Color[] { buttonDarker },
new Color[] { buttonDarker });
}
/**
* Constructs a ButtonBorder with a predefined button scheme set as its
* default.
*
* @since 2.0
*/
public ButtonBorder() {
setScheme(SCHEMES.BUTTON);
}
/**
* Constructs a ButtonBorder with the input ButtonScheme set as its Scheme.
*
* @param scheme
* ButtonScheme for this ButtonBorder.
* @since 2.0
*/
public ButtonBorder(ButtonScheme scheme) {
setScheme(scheme);
}
/**
* Paints this border with the help of the set scheme, the model of the
* clickable figure, and other inputs. The scheme is used in conjunction
* with the state of the model to get the appropriate colors for the border.
*
* @param figure
* The Clickable that this border belongs to
* @param graphics
* The graphics used for painting
* @param insets
* The insets
*/
public void paint(IFigure figure, Graphics graphics, Insets insets) {
Clickable clickable = (Clickable) figure;
ButtonModel model = clickable.getModel();
ButtonScheme colorScheme = (ButtonScheme) getScheme();
if (clickable.isRolloverEnabled() && !model.isMouseOver()
&& !model.isSelected())
return;
Color tl[], br[];
if (model.isSelected() || model.isArmed()) {
tl = colorScheme.getShadowPressed();
br = colorScheme.getHighlightPressed();
} else {
tl = colorScheme.getHighlight();
br = colorScheme.getShadow();
}
paint(graphics, figure, insets, tl, br);
}
}