| /******************************************************************************* |
| * Copyright (c) 2007, 2011 Wind River Systems, Inc. and others. |
| * All rights reserved. This program and the accompanying materials |
| * are made available under the terms of the Eclipse Public License v1.0 |
| * and Eclipse Distribution License v1.0 which accompany this distribution. |
| * The Eclipse Public License is available at |
| * http://www.eclipse.org/legal/epl-v10.html |
| * and the Eclipse Distribution License is available at |
| * http://www.eclipse.org/org/documents/edl-v10.php. |
| * |
| * Contributors: |
| * Wind River Systems - initial API and implementation |
| *******************************************************************************/ |
| |
| /* |
| * Symbols service. |
| */ |
| |
| #ifndef D_symbols |
| #define D_symbols |
| |
| #include <framework/context.h> |
| #include <framework/protocol.h> |
| |
| /* |
| * Symbol information can change at any time as result of target background activities. |
| * Clients should not cache symbol information, and should not retain the information |
| * longer then one dispatch cycle. |
| */ |
| |
| typedef struct Symbol Symbol; |
| |
| #define SYM_CLASS_UNKNOWN 0 |
| #define SYM_CLASS_VALUE 1 /* Symbol represents a constant value */ |
| #define SYM_CLASS_REFERENCE 2 /* Symbol is an address of an object (variable) in memory */ |
| #define SYM_CLASS_FUNCTION 3 /* Symbol is an address of a function */ |
| #define SYM_CLASS_TYPE 4 /* Symbol represents a type declaration */ |
| |
| #define TYPE_CLASS_UNKNOWN 0 |
| #define TYPE_CLASS_CARDINAL 1 |
| #define TYPE_CLASS_INTEGER 2 |
| #define TYPE_CLASS_REAL 3 |
| #define TYPE_CLASS_POINTER 4 |
| #define TYPE_CLASS_ARRAY 5 |
| #define TYPE_CLASS_COMPOSITE 6 |
| #define TYPE_CLASS_ENUMERATION 7 |
| #define TYPE_CLASS_FUNCTION 8 |
| |
| /* Symbol properties update policies */ |
| #define UPDATE_ON_MEMORY_MAP_CHANGES 0 |
| #define UPDATE_ON_EXE_STATE_CHANGES 1 |
| |
| typedef void EnumerateSymbolsCallBack(void *, Symbol *); |
| |
| #if ENABLE_Symbols |
| |
| /* |
| * Find symbol information for given symbol name in given context. |
| * On error, returns -1 and sets errno. |
| * On success returns 0. |
| */ |
| extern int find_symbol_by_name(Context * ctx, int frame, ContextAddress ip, char * name, Symbol ** sym); |
| |
| /* |
| * Find symbol information for given symbol name in given context and visibility scope. |
| * On error, returns -1 and sets errno. |
| * On success returns 0. |
| */ |
| extern int find_symbol_in_scope(Context * ctx, int frame, ContextAddress ip, Symbol * scope, char * name, Symbol ** sym); |
| |
| /* |
| * Find symbol information for given address in given context. |
| * On error, returns -1 and sets errno. |
| * On success returns 0. |
| */ |
| extern int find_symbol_by_addr(Context * ctx, int frame, ContextAddress addr, Symbol ** sym); |
| |
| /* |
| * Enumerate symbols in given context. |
| * If frame >= 0 enumerates local symbols and function arguments. |
| * If frame < 0 enumerates global symbols. |
| * On error returns -1 and sets errno. |
| * On success returns 0. |
| */ |
| extern int enumerate_symbols(Context * ctx, int frame, EnumerateSymbolsCallBack *, void * args); |
| |
| /* |
| * Get (relatively) permanent symbol ID that can be used across dispatch cycles. |
| */ |
| extern const char * symbol2id(const Symbol * sym); |
| |
| /* |
| * Find symbol by symbol ID. |
| * On error, returns -1 and sets errno. |
| * On success returns 0. |
| */ |
| extern int id2symbol(const char * id, Symbol ** sym); |
| |
| |
| /*************** Functions for retrieving symbol properties ***************************************/ |
| /* |
| * Each function retireves one particular attribute of an object or type. |
| * On error returns -1 and sets errno. |
| * On success returns 0. |
| */ |
| |
| /* Get symbol class */ |
| extern int get_symbol_class(const Symbol * sym, int * symbol_class); |
| |
| /* Get symbol type. |
| * If the symbol is a modified type, like "volatile int", return original (unmodified) type */ |
| extern int get_symbol_type(const Symbol * sym, Symbol ** type); |
| |
| /* Get type class, see TYPE_CLASS_* */ |
| extern int get_symbol_type_class(const Symbol * sym, int * type_class); |
| |
| /* Get symbol owner ID and update policy ID. |
| * Symbol owner can be memory space or executable context. |
| * Certain changes in owner state can invalidate cached symbol properties. |
| * Update policy ID selects a specific set of rules that a client should follow |
| * if it wants to cache symbol properties. |
| * The string returned shall not be modified by the client, |
| * and it may be overwritten by a subsequent calls to symbol functions */ |
| extern int get_symbol_update_policy(const Symbol * sym, char ** parent_id, int * policy); |
| |
| /* Get symbol name. |
| * The string returned shall not be modified by the client, |
| * and it may be overwritten by a subsequent calls to symbol functions */ |
| extern int get_symbol_name(const Symbol * sym, char ** name); |
| |
| /* Get value size of the type, in bytes */ |
| extern int get_symbol_size(const Symbol * sym, ContextAddress * size); |
| |
| /* Get base type ID */ |
| extern int get_symbol_base_type(const Symbol * sym, Symbol ** base_type); |
| |
| /* Get array index type ID */ |
| extern int get_symbol_index_type(const Symbol * sym, Symbol ** index_type); |
| |
| /* Get array length (number of elements) */ |
| extern int get_symbol_length(const Symbol * sym, ContextAddress * length); |
| |
| /* Get array index lower bound (index of first element) */ |
| extern int get_symbol_lower_bound(const Symbol * sym, int64_t * value); |
| |
| /* Get children IDs of a type (struct, union, class, function and enum). |
| * The array returned shall not be modified by the client, |
| * and it may be overwritten by a subsequent calls to symbol functions */ |
| extern int get_symbol_children(const Symbol * sym, Symbol *** children, int * count); |
| |
| /* Get offset in parent type (fields) */ |
| extern int get_symbol_offset(const Symbol * sym, ContextAddress * offset); |
| |
| /* Get value (constant objects and enums). |
| * The array returned shall not be modified by the client, |
| * and it may be overwritten by a subsequent calls to symbol functions */ |
| extern int get_symbol_value(const Symbol * sym, void ** value, size_t * size, int * big_endian); |
| |
| /* Get address (variables) */ |
| extern int get_symbol_address(const Symbol * sym, ContextAddress * address); |
| |
| /* Get register if the symbol is a register variable */ |
| extern int get_symbol_register(const Symbol * sym, Context ** ctx, int * frame, RegisterDefinition ** reg); |
| |
| /* Get a type that represents an array of elements of given base type. |
| * If 'length' is zero, returned type represents pointer to given type */ |
| extern int get_array_symbol(const Symbol * sym, ContextAddress length, Symbol ** ptr); |
| |
| /*************************************************************************************************/ |
| |
| /* |
| * Check if given address is inside a PLT section, then return address of the section. |
| * If not a PLT address return 0; |
| */ |
| extern ContextAddress is_plt_section(Context * ctx, ContextAddress addr); |
| |
| /* |
| * For given context and its registers in a stack frame, |
| * compute stack frame location and next frame register values. |
| * If frame info is not available, do nothing. |
| * Return -1 and set errno in case of an error. |
| */ |
| extern int get_next_stack_frame(StackFrame * frame, StackFrame * down); |
| |
| /* |
| * For given context and instruction address, |
| * search for stack tracing information. |
| * Return -1 and set errno in case of an error. |
| * Set 'info' to NULL if no stack tracing information found for the address. |
| */ |
| extern int get_stack_tracing_info(Context * ctx, ContextAddress addr, StackTracingInfo ** info); |
| |
| /* |
| * Initialize symbol service. |
| */ |
| extern void ini_symbols_service(Protocol * proto); |
| extern void ini_symbols_lib(void); |
| |
| #endif /* ENABLE_Symbols */ |
| |
| #endif /* D_symbols */ |