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/*******************************************************************************
* Copyright (c) 2000, 2014 IBM Corporation and others.
*
* This program and the accompanying materials
* are made available under the terms of the Eclipse Public License 2.0
* which accompanies this distribution, and is available at
* https://www.eclipse.org/legal/epl-2.0/
*
* SPDX-License-Identifier: EPL-2.0
*
* Contributors:
* IBM Corporation - initial API and implementation
* Francis Lynch (Wind River) - [301563] Save and load tree snapshots
* Broadcom Corporation - build configurations and references
*******************************************************************************/
package org.eclipse.core.resources;
import java.net.URI;
import java.util.Map;
import org.eclipse.core.runtime.*;
import org.eclipse.core.runtime.content.IContentTypeMatcher;
/**
* A project is a type of resource which groups resources
* into buildable, reusable units.
* <p>
* Features of projects include:
* </p>
* <ul>
* <li>A project collects together a set of files and folders.</li>
* <li>A project's location controls where the project's resources are
* stored in the local file system.</li>
* <li>A project's build spec controls how building is done on the project.</li>
* <li>A project can carry session and persistent properties.</li>
* <li>A project can be open or closed; a closed project is
* passive and has a minimal in-memory footprint.</li>
* <li>A project can have one or more project build configurations.</li>
* <li>A project can carry references to other project build configurations.</li>
* <li>A project can have one or more project natures.</li>
* </ul>
* <p>
* Projects implement the <code>IAdaptable</code> interface;
* extensions are managed by the platform's adapter manager.
* </p>
*
* @see Platform#getAdapterManager()
* @noimplement This interface is not intended to be implemented by clients.
* @noextend This interface is not intended to be extended by clients.
*/
public interface IProject extends IContainer, IAdaptable {
/**
* Option constant (value 1) indicating that a snapshot to be
* loaded or saved contains a resource tree (refresh information).
* @see #loadSnapshot(int, URI, IProgressMonitor)
* @see #saveSnapshot(int, URI, IProgressMonitor)
* @since 3.6
*/
int SNAPSHOT_TREE = 1;
/**
* Invokes the <code>build</code> method of the specified builder
* for this project. Does nothing if this project is closed. If this project
* has multiple builders on its build spec matching the given name, only
* the first matching builder will be run. The build is run for the project's
* active build configuration.
* <p>
* The builder name is declared in the extension that plugs in
* to the standard <code>org.eclipse.core.resources.builders</code>
* extension point. The arguments are builder specific.
* </p>
* <p>
* This method may change resources; these changes will be reported
* in a subsequent resource change event.
* </p>
* <p>
* This method is long-running; progress and cancellation are provided
* by the given progress monitor.
* </p>
*
* @param kind the kind of build being requested. Valid values are:
* <ul>
* <li>{@link IncrementalProjectBuilder#FULL_BUILD}- indicates a full build.</li>
* <li>{@link IncrementalProjectBuilder#INCREMENTAL_BUILD}- indicates a incremental build.</li>
* <li>{@link IncrementalProjectBuilder#CLEAN_BUILD}- indicates a clean request. Clean does
* not actually build anything, but rather discards all problems and build states.</li>
* </ul>
* @param builderName the name of the builder
* @param args a table of builder-specific arguments keyed by argument name
* (key type: <code>String</code>, value type: <code>String</code>);
* <code>null</code> is equivalent to an empty map
* @param monitor a progress monitor, or <code>null</code> if progress
* reporting is not desired
* @exception CoreException if the build fails.
* The status contained in the exception may be a generic {@link IResourceStatus#BUILD_FAILED}
* code, but it could also be any other status code; it might
* also be a {@link MultiStatus}.
* @exception OperationCanceledException if the operation is canceled.
* Cancelation can occur even if no progress monitor is provided.
*
* @see IProjectDescription
* @see IncrementalProjectBuilder#build(int, Map, IProgressMonitor)
* @see IncrementalProjectBuilder#FULL_BUILD
* @see IncrementalProjectBuilder#INCREMENTAL_BUILD
* @see IncrementalProjectBuilder#CLEAN_BUILD
* @see IResourceRuleFactory#buildRule()
*/
void build(int kind, String builderName, Map<String, String> args, IProgressMonitor monitor) throws CoreException;
/**
* Builds this project. Does nothing if the project is closed.
* <p>
* Building a project involves executing the commands found
* in this project's build spec. The build is run for the project's
* active build configuration.
* </p>
* <p>
* This method may change resources; these changes will be reported
* in a subsequent resource change event.
* </p>
* <p>
* This method is long-running; progress and cancellation are provided
* by the given progress monitor.
* </p>
*
* @param kind the kind of build being requested. Valid values are:
* <ul>
* <li> <code>IncrementalProjectBuilder.FULL_BUILD</code> - indicates a full build.</li>
* <li> <code>IncrementalProjectBuilder.INCREMENTAL_BUILD</code> - indicates an incremental build.</li>
* <li><code>CLEAN_BUILD</code>- indicates a clean request. Clean does
* not actually build anything, but rather discards all problems and build states.
* </ul>
* @param monitor a progress monitor, or <code>null</code> if progress
* reporting is not desired
* @exception CoreException if the build fails.
* The status contained in the exception may be a generic <code>BUILD_FAILED</code>
* code, but it could also be any other status code; it might
* also be a multi-status.
* @exception OperationCanceledException if the operation is canceled.
* Cancelation can occur even if no progress monitor is provided.
*
* @see IProjectDescription
* @see IncrementalProjectBuilder#FULL_BUILD
* @see IncrementalProjectBuilder#INCREMENTAL_BUILD
* @see IResourceRuleFactory#buildRule()
*/
void build(int kind, IProgressMonitor monitor) throws CoreException;
/**
* Builds a specific build configuration of this project. Does nothing if the project is closed
* or the build configuration does not exist.
* <p>
* Building a project involves executing the commands found
* in this project's build spec. The build is run for the specific project
* build configuration.
* </p>
* <p>
* This method may change resources; these changes will be reported
* in a subsequent resource change event.
* </p>
* <p>
* This method is long-running; progress and cancellation are provided
* by the given progress monitor.
* </p>
* @param config build configuration to build
* @param kind the kind of build being requested. Valid values are:
* <ul>
* <li> <code>IncrementalProjectBuilder.FULL_BUILD</code> - indicates a full build.</li>
* <li> <code>IncrementalProjectBuilder.INCREMENTAL_BUILD</code> - indicates an incremental build.</li>
* <li><code>CLEAN_BUILD</code>- indicates a clean request. Clean does
* not actually build anything, but rather discards all problems and build states.
* </ul>
* @param monitor a progress monitor, or <code>null</code> if progress
* reporting is not desired
* @exception CoreException if the build fails.
* The status contained in the exception may be a generic <code>BUILD_FAILED</code>
* code, but it could also be any other status code; it might
* also be a multi-status.
* @exception OperationCanceledException if the operation is canceled.
* Cancelation can occur even if no progress monitor is provided.
*
* @see IProjectDescription
* @see IncrementalProjectBuilder#FULL_BUILD
* @see IncrementalProjectBuilder#INCREMENTAL_BUILD
* @see IResourceRuleFactory#buildRule()
* @since 3.7
*/
void build(IBuildConfiguration config, int kind, IProgressMonitor monitor) throws CoreException;
/**
* Closes this project. The project need not be open. Closing
* a closed project does nothing.
* <p>
* Closing a project involves ensuring that all important project-related
* state is safely stored on disk, and then discarding the in-memory
* representation of its resources and other volatile state,
* including session properties.
* After this method, the project continues to exist in the workspace
* but its member resources (and their members, etc.) do not.
* A closed project can later be re-opened.
* </p>
* <p>
* This method changes resources; these changes will be reported
* in a subsequent resource change event that includes
* an indication that this project has been closed and its members
* have been removed.
* </p>
* <p>
* This method is long-running; progress and cancellation are provided
* by the given progress monitor.
* </p>
*
* @param monitor a progress monitor, or <code>null</code> if progress
* reporting is not desired
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> This resource does not exist.</li>
* <li> Resource changes are disallowed during certain types of resource change
* event notification. See <code>IResourceChangeEvent</code> for more details.</li>
* </ul>
* @exception OperationCanceledException if the operation is canceled.
* Cancelation can occur even if no progress monitor is provided.
* @see #open(IProgressMonitor)
* @see #isOpen()
* @see IResourceRuleFactory#modifyRule(IResource)
*/
void close(IProgressMonitor monitor) throws CoreException;
/**
* Creates a new project resource in the workspace using the given project
* description. Upon successful completion, the project will exist but be closed.
* <p>
* Newly created projects have no session or persistent properties.
* </p>
* <p>
* If the project content area given in the project description does not
* contain a project description file, a project description file is written
* in the project content area with the natures, build spec, comment, and
* referenced projects as specified in the given project description.
* If there is an existing project description file, it is not overwritten.
* In either case, this method does <b>not</b> cause natures to be configured.
* </p>
* <p>
* This method changes resources; these changes will be reported
* in a subsequent resource change event, including an indication
* that the project has been added to the workspace.
* </p>
* <p>
* This method is long-running; progress and cancellation are provided
* by the given progress monitor.
* </p>
*
* @param description the project description
* @param monitor a progress monitor, or <code>null</code> if progress
* reporting is not desired
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> This project already exists in the workspace.</li>
* <li> The name of this resource is not valid (according to
* <code>IWorkspace.validateName</code>).</li>
* <li> The project location is not valid (according to
* <code>IWorkspace.validateProjectLocation</code>).</li>
* <li> The project description file could not be created in the project
* content area.</li>
* <li> Resource changes are disallowed during certain types of resource change
* event notification. See <code>IResourceChangeEvent</code> for more details.</li>
* </ul>
* @exception OperationCanceledException if the operation is canceled.
* Cancelation can occur even if no progress monitor is provided.
*
* @see IWorkspace#validateProjectLocation(IProject, IPath)
* @see IResourceRuleFactory#createRule(IResource)
*/
void create(IProjectDescription description, IProgressMonitor monitor) throws CoreException;
/**
* Creates a new project resource in the workspace with files in the default
* location in the local file system. Upon successful completion, the project
* will exist but be closed.
* <p>
* Newly created projects have no session or persistent properties.
* </p>
* <p>
* If the project content area does not contain a project description file,
* an initial project description file is written in the project content area
* with the following information:</p>
* <ul>
* <li>no references to other projects</li>
* <li>no natures</li>
* <li>an empty build spec</li>
* <li>an empty comment</li>
* </ul>
* <p>
* If there is an existing project description file, it is not overwritten.
* </p>
* <p>
* This method changes resources; these changes will be reported
* in a subsequent resource change event, including an indication
* that this project has been added to the workspace.
* </p>
* <p>
* This method is long-running; progress and cancellation are provided
* by the given progress monitor.
* </p>
*
* @param monitor a progress monitor, or <code>null</code> if progress
* reporting is not desired
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> This project already exists in the workspace.</li>
* <li> The name of this resource is not valid (according to
* <code>IWorkspace.validateName</code>).</li>
* <li> The project location is not valid (according to
* <code>IWorkspace.validateProjectLocation</code>).</li>
* <li> The project description file could not be created in the project
* content area.</li>
* <li> Resource changes are disallowed during certain types of resource change
* event notification. See <code>IResourceChangeEvent</code> for more details.</li>
* </ul>
* @exception OperationCanceledException if the operation is canceled.
* Cancelation can occur even if no progress monitor is provided.
*
* @see IWorkspace#validateProjectLocation(IProject, IPath)
* @see IResourceRuleFactory#createRule(IResource)
*/
void create(IProgressMonitor monitor) throws CoreException;
/**
* Creates a new project resource in the workspace using the given project
* description. Upon successful completion, the project will exist but be closed.
* <p>
* Newly created projects have no session or persistent properties.
* </p>
* <p>
* If the project content area given in the project description does not
* contain a project description file, a project description file is written
* in the project content area with the natures, build spec, comment, and
* referenced projects as specified in the given project description.
* If there is an existing project description file, it is not overwritten.
* In either case, this method does <b>not</b> cause natures to be configured.
* </p>
* <p>
* This method changes resources; these changes will be reported
* in a subsequent resource change event, including an indication
* that the project has been added to the workspace.
* </p>
* <p>
* This method is long-running; progress and cancellation are provided
* by the given progress monitor.
* </p>
* <p>
* The {@link IResource#HIDDEN} update flag indicates that this resource
* should immediately be set as a hidden resource. Specifying this flag
* is equivalent to atomically calling {@link IResource#setHidden(boolean)}
* with a value of <code>true</code> immediately after creating the resource.
* </p>
* <p>
* Update flags other than those listed above are ignored.
* </p>
*
* @param description the project description
* @param monitor a progress monitor, or <code>null</code> if progress
* reporting is not desired
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> This project already exists in the workspace.</li>
* <li> The name of this resource is not valid (according to
* <code>IWorkspace.validateName</code>).</li>
* <li> The project location is not valid (according to
* <code>IWorkspace.validateProjectLocation</code>).</li>
* <li> The project description file could not be created in the project
* content area.</li>
* <li> Resource changes are disallowed during certain types of resource change
* event notification. See <code>IResourceChangeEvent</code> for more details.</li>
* </ul>
* @exception OperationCanceledException if the operation is canceled.
* Cancelation can occur even if no progress monitor is provided.
*
* @see IWorkspace#validateProjectLocation(IProject, IPath)
* @see IResourceRuleFactory#createRule(IResource)
*
* @since 3.4
*/
void create(IProjectDescription description, int updateFlags, IProgressMonitor monitor) throws CoreException;
/**
* Deletes this project from the workspace.
* No action is taken if this project does not exist.
* <p>
* This is a convenience method, fully equivalent to:
* </p>
* <pre>
* delete(
* (deleteContent ? IResource.ALWAYS_DELETE_PROJECT_CONTENT : IResource.NEVER_DELETE_PROJECT_CONTENT )
* | (force ? FORCE : IResource.NONE),
* monitor);
* </pre>
* <p>
* This method is long-running; progress and cancellation are provided
* by the given progress monitor.
* </p>
*
* @param deleteContent a flag controlling how whether content is
* aggressively deleted
* @param force a flag controlling whether resources that are not
* in sync with the local file system will be tolerated
* @param monitor a progress monitor, or <code>null</code> if progress
* reporting is not desired
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> This project could not be deleted.</li>
* <li> This project's contents could not be deleted.</li>
* <li> Resource changes are disallowed during certain types of resource change
* event notification. See <code>IResourceChangeEvent</code> for more details.</li>
* </ul>
* @exception OperationCanceledException if the operation is canceled.
* Cancelation can occur even if no progress monitor is provided.
* @see IResource#delete(int, IProgressMonitor)
* @see #open(IProgressMonitor)
* @see #close(IProgressMonitor)
* @see IResource#delete(int,IProgressMonitor)
* @see IResourceRuleFactory#deleteRule(IResource)
*/
void delete(boolean deleteContent, boolean force, IProgressMonitor monitor) throws CoreException;
/**
* Returns the active build configuration for the project.
* <p>
* If at any point the active configuration is removed from the project, for example
* when updating the list of build configurations, the active build configuration will be set to
* the first build configuration specified by {@link IProjectDescription#setBuildConfigs(String[])}.
* <p>
* If all of the build configurations are removed, the active build configuration will be set to the
* default configuration.
* </p>
* @return the active build configuration
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> This project does not exist.</li>
* <li> This project is not open.</li>
* </ul>
* @since 3.7
*/
IBuildConfiguration getActiveBuildConfig() throws CoreException;
/**
* Returns the project {@link IBuildConfiguration} with the given name for this project.
* @param configName the name of the configuration to get
* @return a project configuration
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> This project does not exist.</li>
* <li> This project is not open.</li>
* <li> The configuration does not exist in this project.</li>
* </ul>
* @see #getBuildConfigs()
* @since 3.7
*/
IBuildConfiguration getBuildConfig(String configName) throws CoreException;
/**
* Returns the build configurations for this project. A project always has at
* least one build configuration, so this will never return an empty list or null.
* The result will not contain duplicates.
* @return a list of project build configurations
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> This project does not exist.</li>
* <li> This project is not open.</li>
* </ul>
* @since 3.7
*/
IBuildConfiguration[] getBuildConfigs() throws CoreException;
/**
* Returns this project's content type matcher. This content type matcher takes
* project specific preferences and nature-content type associations into
* account.
*
* @return the content type matcher for this project
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> This project does not exist.</li>
* <li> This project is not open.</li>
* </ul>
* @see IContentTypeMatcher
* @since 3.1
*/
IContentTypeMatcher getContentTypeMatcher() throws CoreException;
/**
* Returns the description for this project.
* The returned value is a copy and cannot be used to modify
* this project. The returned value is suitable for use in creating,
* copying and moving other projects.
*
* @return the description for this project
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> This project does not exist.</li>
* <li> This project is not open.</li>
* </ul>
* @see #create(IProgressMonitor)
* @see #create(IProjectDescription, IProgressMonitor)
* @see IResource#copy(IProjectDescription, int, IProgressMonitor)
* @see #move(IProjectDescription, boolean, IProgressMonitor)
*/
IProjectDescription getDescription() throws CoreException;
/**
* Returns a handle to the file with the given name in this project.
* <p>
* This is a resource handle operation; neither the resource nor
* the result need exist in the workspace.
* The validation check on the resource name/path is not done
* when the resource handle is constructed; rather, it is done
* automatically as the resource is created.
* </p>
*
* @param name the string name of the member file
* @return the (handle of the) member file
* @see #getFolder(String)
*/
IFile getFile(String name);
/**
* Returns a handle to the folder with the given name in this project.
* <p>
* This is a resource handle operation; neither the container
* nor the result need exist in the workspace.
* The validation check on the resource name/path is not done
* when the resource handle is constructed; rather, it is done
* automatically as the resource is created.
* </p>
*
* @param name the string name of the member folder
* @return the (handle of the) member folder
* @see #getFile(String)
*/
IFolder getFolder(String name);
/**
* Returns the specified project nature for this project or <code>null</code> if
* the project nature has not been added to this project.
* Clients may downcast to a more concrete type for more nature-specific methods.
* The documentation for a project nature specifies any such additional protocol.
* <p>
* This may cause the plug-in that provides the given nature to be activated.
* </p>
*
* @param natureId the fully qualified nature extension identifier, formed
* by combining the nature extension id with the id of the declaring plug-in.
* (e.g. <code>"com.example.acmeplugin.coolnature"</code>)
* @return the project nature object
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> This project does not exist.</li>
* <li> This project is not open.</li>
* <li> The project nature extension could not be found.</li>
* </ul>
*/
IProjectNature getNature(String natureId) throws CoreException;
/**
* Returns the location in the local file system of the project-specific
* working data area for use by the given plug-in or <code>null</code>
* if the project does not exist.
* <p>
* The content, structure, and management of this area is
* the responsibility of the plug-in. This area is deleted when the
* project is deleted.
* </p><p>
* This project needs to exist but does not need to be open.
* </p>
* @param plugin the plug-in
* @return a local file system path
* @deprecated Use <code>IProject.getWorkingLocation(plugin.getUniqueIdentifier())</code>.
*/
@Deprecated
IPath getPluginWorkingLocation(IPluginDescriptor plugin);
/**
* Returns the location in the local file system of the project-specific
* working data area for use by the bundle/plug-in with the given identifier,
* or <code>null</code> if the project does not exist.
* <p>
* The content, structure, and management of this area is
* the responsibility of the bundle/plug-in. This area is deleted when the
* project is deleted.
* </p><p>
* This project needs to exist but does not need to be open.
* </p>
* @param id the bundle or plug-in's identifier
* @return a local file system path
* @since 3.0
*/
IPath getWorkingLocation(String id);
/**
* Returns the projects referenced by this project. This includes
* both the static and dynamic references of this project.
* The returned projects need not exist in the workspace.
* The result will not contain duplicates. Returns an empty
* array if there are no referenced projects.
*
* @return a list of projects
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> This project does not exist.</li>
* <li> This project is not open.</li>
* </ul>
* @see #getReferencedBuildConfigs(String, boolean)
* @see IProjectDescription#getReferencedProjects()
* @see IProjectDescription#getDynamicReferences()
*/
IProject[] getReferencedProjects() throws CoreException;
/**
* Clears the cache of dynamic project references for this project. Invoking this
* method will cause the dynamic project references to be recomputed the next time
* they are accessed (for example, in a call to {@link #getReferencedProjects()}.
* It is not necessary to hold the workspace lock when invoking this method. Plugins
* that provide an {@link IDynamicReferenceProvider} should invoke this method to
* inform the rest of the application when one or more dynamic project references
* may have changed. This will also clear any other cached data that is derived from
* the dynamic references.
*
* @since 3.12
*/
void clearCachedDynamicReferences();
/**
* Returns the list of all open projects which reference
* this project. This project may or may not exist. Returns
* an empty array if there are no referencing projects.
*
* @return a list of open projects referencing this project
*/
IProject[] getReferencingProjects();
/**
* Returns the build configurations referenced by the passed in build configuration
* on this project.
* <p>
* This includes both the static and dynamic project level references. These are
* converted to build configurations pointing at the currently active referenced
* project configuration.
* The result will not contain duplicates.
* </p>
* <p>
* References to active configurations will be translated to references to actual
* build configurations, if the project is accessible. Note that if includeMissing
* is true BuildConfigurations which can't be resolved (i.e. exist on missing projects,
* or aren't listed on the referenced project) are still included in the returned
* IBuildConfiguration array.
* </p>
* <p>
* Returns an empty array if there are no references.
* </p>
*
* @param configName the configuration to get the references for
* @param includeMissing boolean controls whether unresolved buildConfiguration should
* be included in the result
* @return an array of project build configurations
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> This project does not exist.</li>
* <li> This project is not open.</li>
* <li> The build configuration does not exist in this project.</li>
* </ul>
* @see IProjectDescription#getBuildConfigReferences(String)
* @since 3.7
*/
IBuildConfiguration[] getReferencedBuildConfigs(String configName, boolean includeMissing) throws CoreException;
/**
* Checks whether the project has the specified build configuration.
*
* @param configName the configuration
* @return <code>true</code> if the project has the specified configuration, false otherwise
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> This project does not exist.</li>
* <li> This project is not open.</li>
* </ul>
* @since 3.7
*/
boolean hasBuildConfig(String configName) throws CoreException;
/**
* Returns whether the project nature specified by the given
* nature extension id has been added to this project.
*
* @param natureId the nature extension identifier
* @return <code>true</code> if the project has the given nature
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> This project does not exist.</li>
* <li> This project is not open.</li>
* </ul>
*/
boolean hasNature(String natureId) throws CoreException;
/**
* Returns true if the project nature specified by the given
* nature extension id is enabled for this project, and false otherwise.
* <p>Reasons for a nature not to be enabled include:</p>
* <ul>
* <li> The nature is not available in the install.</li>
* <li> The nature has not been added to this project.</li>
* <li> The nature has a prerequisite that is not enabled
* for this project.</li>
* <li> The nature specifies "one-of-nature" membership in
* a set, and there is another nature on this project belonging
* to that set.</li>
* <li> The prerequisites for the nature form a cycle.</li>
* </ul>
* @param natureId the nature extension identifier
* @return <code>true</code> if the given nature is enabled for this project
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> This project does not exist.</li>
* <li> This project is not open.</li>
* </ul>
* @since 2.0
* @see IWorkspace#validateNatureSet(String[])
*/
boolean isNatureEnabled(String natureId) throws CoreException;
/**
* Returns whether this project is open.
* <p>
* A project must be opened before it can be manipulated.
* A closed project is passive and has a minimal memory
* footprint; a closed project has no members.
* </p>
*
* @return <code>true</code> if this project is open, <code>false</code> if
* this project is closed or does not exist
* @see #open(IProgressMonitor)
* @see #close(IProgressMonitor)
*/
boolean isOpen();
/**
* Loads a snapshot of project meta-data from the given location URI.
* Must be called after the project has been created, but before it is
* opened. The options constant controls what kind of snapshot information
* to load. Valid option values include:<ul>
* <li>{@link IProject#SNAPSHOT_TREE} - load resource tree (refresh info)
* </ul>
*
* @param options kind of snapshot information to load
* @param snapshotLocation URI to load from
* @param monitor a progress monitor, or <code>null</code> if progress
* reporting is not desired
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> The snapshot was not found at the specified URI.</li>
* </ul>
* @exception OperationCanceledException if the operation is canceled.
* @see #saveSnapshot(int, URI, IProgressMonitor)
* @since 3.6
*/
void loadSnapshot(int options, URI snapshotLocation, IProgressMonitor monitor) throws CoreException;
/**
* Renames this project so that it is located at the name in
* the given description.
* <p>
* This is a convenience method, fully equivalent to:
* </p>
* <pre>
* move(description, (force ? FORCE : IResource.NONE), monitor);
* </pre>
* <p>
* This method changes resources; these changes will be reported
* in a subsequent resource change event that will include
* an indication that the resource has been removed from its parent
* and that a corresponding resource has been added to its new parent.
* Additional information provided with resource delta shows that these
* additions and removals are related.
* </p>
* <p>
* This method is long-running; progress and cancellation are provided
* by the given progress monitor.
* </p>
*
* @param description the description for the destination project
* @param force a flag controlling whether resources that are not
* in sync with the local file system will be tolerated
* @param monitor a progress monitor, or <code>null</code> if progress
* reporting is not desired
* @exception CoreException if this resource could not be moved. Reasons include:
* <ul>
* <li> This resource is not accessible.</li>
* <li> This resource or one of its descendents is not local.</li>
* <li> This resource or one of its descendents is out of sync with the local file system
* and <code>force</code> is <code>false</code>.</li>
* <li> The workspace and the local file system are out of sync
* at the destination resource or one of its descendents.</li>
* <li> Resource changes are disallowed during certain types of resource change
* event notification. See <code>IResourceChangeEvent</code> for more details.</li>
* </ul>
* @exception OperationCanceledException if the operation is canceled.
* Cancelation can occur even if no progress monitor is provided.
* @see IResourceDelta#getFlags()
* @see IResource#move(IProjectDescription,int,IProgressMonitor)
* @see IResourceRuleFactory#moveRule(IResource, IResource)
*/
void move(IProjectDescription description, boolean force, IProgressMonitor monitor) throws CoreException;
/**
* Opens this project. No action is taken if the project is already open.
* <p>
* Opening a project constructs an in-memory representation
* of its resources from information stored on disk.
* </p>
* <p>
* When a project is opened for the first time, initial information about the
* project's existing resources can be obtained in the following ways:
* </p>
* <ul>
* <li>If a {@link #loadSnapshot(int, URI, IProgressMonitor)} call has been made
* before the open, resources are restored from that file (a file written by
* {@link #saveSnapshot(int, URI, IProgressMonitor)}). When the snapshot includes
* resource tree information and can be loaded without error, no refresh is initiated,
* so the project's resource tree will match what the snapshot provides.</li>
* <li>Otherwise, when the {@link IResource#BACKGROUND_REFRESH} flag is specified,
* resources on disk will be added to the project in the background after
* this method returns. Child resources of the project may not be available
* until this background refresh completes.</li>
* <li>Otherwise, resource information is obtained with a refresh operation in the
* foreground, before this method returns.</li>
* </ul>
* <p>
* This method changes resources; these changes will be reported
* in a subsequent resource change event that includes
* an indication that the project has been opened and its resources
* have been added to the tree. If the <code>BACKGROUND_REFRESH</code>
* update flag is specified, multiple resource change events may occur as
* resources on disk are discovered and added to the tree.
* </p>
* <p>
* This method is long-running; progress and cancellation are provided
* by the given progress monitor.
* </p>
*
* @param monitor a progress monitor, or <code>null</code> if progress
* reporting is not desired
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> Resource changes are disallowed during certain types of resource change
* event notification. See <code>IResourceChangeEvent</code> for more details.</li>
* </ul>
* @exception OperationCanceledException if the operation is canceled.
* Cancelation can occur even if no progress monitor is provided.
* @see #close(IProgressMonitor)
* @see IResource#BACKGROUND_REFRESH
* @see IResourceRuleFactory#modifyRule(IResource)
* @since 3.1
*/
void open(int updateFlags, IProgressMonitor monitor) throws CoreException;
/**
* Opens this project. No action is taken if the project is already open.
* <p>
* This is a convenience method, fully equivalent to
* <code>open(IResource.NONE, monitor)</code>.
* </p>
* <p>
* This method changes resources; these changes will be reported
* in a subsequent resource change event that includes
* an indication that the project has been opened and its resources
* have been added to the tree.
* </p>
* <p>
* This method is long-running; progress and cancellation are provided
* by the given progress monitor.
* </p>
*
* @param monitor a progress monitor, or <code>null</code> if progress
* reporting is not desired
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> Resource changes are disallowed during certain types of resource change
* event notification. See <code>IResourceChangeEvent</code> for more details.</li>
* </ul>
* @exception OperationCanceledException if the operation is canceled.
* Cancelation can occur even if no progress monitor is provided.
* @see #close(IProgressMonitor)
* @see IResourceRuleFactory#modifyRule(IResource)
*/
void open(IProgressMonitor monitor) throws CoreException;
/**
* Writes a snapshot of project meta-data into the given location URI.
* The options constant controls what kind of snapshot information to
* write. Valid option values include:<ul>
* <li>{@link IProject#SNAPSHOT_TREE} - save resource tree (refresh info)
* </ul>
*
* @param options kind of snapshot information to save
* @param snapshotLocation URI for saving the snapshot to
* @param monitor a progress monitor, or <code>null</code> if progress
* reporting is not desired
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> The URI is not writable or an error occurs writing the data.</li>
* </ul>
* @exception OperationCanceledException if the operation is canceled.
* @see #loadSnapshot(int, URI, IProgressMonitor)
* @since 3.6
*/
void saveSnapshot(int options, URI snapshotLocation, IProgressMonitor monitor) throws CoreException;
/**
* Changes this project resource to match the given project
* description. This project should exist and be open.
* <p>
* This is a convenience method, fully equivalent to:
* </p>
* <pre>
* setDescription(description, KEEP_HISTORY, monitor);
* </pre>
* <p>
* This method requires the {@link IWorkspaceRoot} scheduling rule.
* </p>
* <p>
* This method changes resources; these changes will be reported
* in a subsequent resource change event, including an indication
* that the project's content has changed.
* </p>
* <p>
* This method is long-running; progress and cancellation are provided
* by the given progress monitor.
* </p>
*
* @param description the project description
* @param monitor a progress monitor, or <code>null</code> if progress
* reporting is not desired
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> This project does not exist in the workspace.</li>
* <li> This project is not open.</li>
* <li> The location in the local file system corresponding to the project
* description file is occupied by a directory.</li>
* <li> The workspace is out of sync with the project description file
* in the local file system .</li>
* <li> Resource changes are disallowed during certain types of resource change
* event notification. See <code>IResourceChangeEvent</code> for more details.</li>
* <li> The file modification validator disallowed the change.</li>
* </ul>
* @exception OperationCanceledException if the operation is canceled.
* Cancelation can occur even if no progress monitor is provided.
*
* @see #getDescription()
* @see IProjectNature#configure()
* @see IProjectNature#deconfigure()
* @see #setDescription(IProjectDescription,int,IProgressMonitor)
*/
void setDescription(IProjectDescription description, IProgressMonitor monitor) throws CoreException;
/**
* Changes this project resource to match the given project
* description. This project should exist and be open.
* <p>
* The given project description is used to change the project's
* natures, build spec, comment, and referenced projects.
* The name and location of a project cannot be changed using this method;
* these settings in the project description are ignored. To change a project's
* name or location, use {@link IResource#move(IProjectDescription, int, IProgressMonitor)}.
* The project's session and persistent properties are not affected.
* </p>
* <p>
* If the new description includes nature ids of natures that the project
* did not have before, these natures will be configured in automatically,
* which involves instantiating the project nature and calling
* {@link IProjectNature#configure()} on it. An internal reference to the
* nature object is retained, and will be returned on subsequent calls to
* <code>getNature</code> for the specified nature id. Similarly, any natures
* the project had which are no longer required will be automatically
* de-configured by calling {@link IProjectNature#deconfigure}
* on the nature object and letting go of the internal reference to it.
* </p>
* <p>
* The <code>FORCE</code> update flag controls how this method deals with
* cases where the workspace is not completely in sync with the local file
* system. If <code>FORCE</code> is not specified, the method will only attempt
* to overwrite the project's description file in the local file system
* provided it is in sync with the workspace. This option ensures there is no
* unintended data loss; it is the recommended setting.
* However, if <code>FORCE</code> is specified, an attempt will be made
* to write the project description file in the local file system, overwriting
* any existing one if need be.
* </p>
* <p>
* The <code>KEEP_HISTORY</code> update flag controls whether or not a copy of
* current contents of the project description file should be captured in the
* workspace's local history. The local history mechanism serves as a safety net
* to help the user recover from mistakes that might otherwise result in data
* loss. Specifying <code>KEEP_HISTORY</code> is recommended. Note that local
* history is maintained with each individual project, and gets discarded when
* a project is deleted from the workspace.
* </p>
* <p>
* The <code>AVOID_NATURE_CONFIG</code> update flag controls whether or
* not added and removed natures should be configured or de-configured. If this
* flag is not specified, then added natures will be configured and removed natures
* will be de-configured. If this flag is specified, natures can still be added or
* removed, but they will not be configured or de-configured.
* </p>
* <p>
* The scheduling rule required for this operation depends on the
* <code>AVOID_NATURE_CONFIG</code> flag. If the flag is specified the
* {@link IResourceRuleFactory#modifyRule} is required; If the flag is not specified,
* the {@link IWorkspaceRoot} scheduling rule is required.
* </p>
* <p>
* Update flags other than <code>FORCE</code>, <code>KEEP_HISTORY</code>,
* and <code>AVOID_NATURE_CONFIG</code> are ignored.
* </p>
* <p>
* Prior to modifying the project description file, the file modification
* validator (if provided by the Team plug-in), will be given a chance to
* perform any last minute preparations. Validation is performed by calling
* <code>IFileModificationValidator.validateSave</code> on the project
* description file. If the validation fails, then this operation will fail.
* </p>
* <p>
* This method changes resources; these changes will be reported
* in a subsequent resource change event, including an indication
* that the project's content has changed.
* </p>
* <p>
* This method is long-running; progress and cancellation are provided
* by the given progress monitor.
* </p>
*
* @param description the project description
* @param updateFlags bit-wise or of update flag constants
* (<code>FORCE</code>, <code>KEEP_HISTORY</code> and
* <code>AVOID_NATURE_CONFIG</code>)
* @param monitor a progress monitor, or <code>null</code> if progress
* reporting is not desired
* @exception CoreException if this method fails. Reasons include:
* <ul>
* <li> This project does not exist in the workspace.</li>
* <li> This project is not open.</li>
* <li> The location in the local file system corresponding to the project
* description file is occupied by a directory.</li>
* <li> The workspace is not in sync with the project
* description file in the local file system and <code>FORCE</code> is not
* specified.</li>
* <li> Resource changes are disallowed during certain types of resource change
* event notification. See <code>IResourceChangeEvent</code> for more details.</li>
* <li> The file modification validator disallowed the change.</li>
* </ul>
* @exception OperationCanceledException if the operation is canceled.
* Cancelation can occur even if no progress monitor is provided.
*
* @see #getDescription()
* @see IProjectNature#configure()
* @see IProjectNature#deconfigure()
* @see IResource#FORCE
* @see IResource#KEEP_HISTORY
* @see IResource#AVOID_NATURE_CONFIG
* @see IResourceRuleFactory#modifyRule(IResource)
* @since 2.0
*/
void setDescription(IProjectDescription description, int updateFlags, IProgressMonitor monitor) throws CoreException;
}