blob: b8cc6c622b010cc05a7b1f35b0a3519749eef350 [file] [log] [blame]
/*******************************************************************************
* Copyright (c) 2000, 2017 IBM Corporation and others.
*
* This program and the accompanying materials
* are made available under the terms of the Eclipse Public License 2.0
* which accompanies this distribution, and is available at
* https://www.eclipse.org/legal/epl-2.0/
*
* SPDX-License-Identifier: EPL-2.0
*
* Contributors:
* IBM Corporation - initial API and implementation
*******************************************************************************/
package org.eclipse.swt.snippets;
/*
* CTabFolder example snippet: prevent an item from closing
*
* For a list of all SWT example snippets see
* http://www.eclipse.org/swt/snippets/
*
* @since 3.0
*/
import org.eclipse.swt.*;
import org.eclipse.swt.custom.*;
import org.eclipse.swt.layout.*;
import org.eclipse.swt.widgets.*;
public class Snippet82 {
public static void main(String[] args) {
Display display = new Display();
Shell shell = new Shell(display);
shell.setText("Snippet 82");
shell.setLayout(new FillLayout());
CTabFolder folder = new CTabFolder(shell, SWT.BORDER);
for (int i = 0; i < 4; i++) {
CTabItem item = new CTabItem(folder, SWT.CLOSE);
item.setText("Item "+i);
Text text = new Text(folder, SWT.MULTI);
text.setText("Content for Item "+i);
item.setControl(text);
}
final CTabItem specialItem = new CTabItem(folder, SWT.CLOSE);
specialItem.setText("Don't Close Me");
Text text = new Text(folder, SWT.MULTI);
text.setText("This tab can never be closed");
specialItem.setControl(text);
folder.addCTabFolder2Listener(CTabFolder2Listener.closeAdapter(event -> {
if (event.item.equals(specialItem)) {
event.doit = false;
}
}));
final CTabItem noCloseItem = new CTabItem(folder, SWT.NONE);
noCloseItem.setText("No Close Button");
Text text2 = new Text(folder, SWT.MULTI);
text2.setText("This tab does not have a close button");
noCloseItem.setControl(text2);
shell.pack();
shell.open();
while (!shell.isDisposed()) {
if (!display.readAndDispatch())
display.sleep();
}
display.dispose();
}
}