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/*******************************************************************************
* Copyright (c) 2000, 2012 IBM Corporation and others.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* IBM Corporation - initial API and implementation
*******************************************************************************/
package org.eclipse.swt.widgets;
import org.eclipse.swt.internal.win32.*;
import org.eclipse.swt.*;
import org.eclipse.swt.graphics.*;
/**
* Instances of this class allow the user to select a font
* from all available fonts in the system.
* <dl>
* <dt><b>Styles:</b></dt>
* <dd>(none)</dd>
* <dt><b>Events:</b></dt>
* <dd>(none)</dd>
* </dl>
* <p>
* IMPORTANT: This class is <em>not</em> intended to be subclassed.
* </p>
*
* @see <a href="http://www.eclipse.org/swt/examples.php">SWT Example: ControlExample, Dialog tab</a>
* @see <a href="http://www.eclipse.org/swt/">Sample code and further information</a>
* @noextend This class is not intended to be subclassed by clients.
*/
public class FontDialog extends Dialog {
FontData fontData;
RGB rgb;
boolean effectsVisible = true;
/**
* Constructs a new instance of this class given only its parent.
*
* @param parent a shell which will be the parent of the new instance
*
* @exception IllegalArgumentException <ul>
* <li>ERROR_NULL_ARGUMENT - if the parent is null</li>
* </ul>
* @exception SWTException <ul>
* <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the parent</li>
* <li>ERROR_INVALID_SUBCLASS - if this class is not an allowed subclass</li>
* </ul>
*/
public FontDialog (Shell parent) {
this (parent, SWT.APPLICATION_MODAL);
}
/**
* Constructs a new instance of this class given its parent
* and a style value describing its behavior and appearance.
* <p>
* The style value is either one of the style constants defined in
* class <code>SWT</code> which is applicable to instances of this
* class, or must be built by <em>bitwise OR</em>'ing together
* (that is, using the <code>int</code> "|" operator) two or more
* of those <code>SWT</code> style constants. The class description
* lists the style constants that are applicable to the class.
* Style bits are also inherited from superclasses.
* </p>
*
* @param parent a shell which will be the parent of the new instance
* @param style the style of dialog to construct
*
* @exception IllegalArgumentException <ul>
* <li>ERROR_NULL_ARGUMENT - if the parent is null</li>
* </ul>
* @exception SWTException <ul>
* <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the parent</li>
* <li>ERROR_INVALID_SUBCLASS - if this class is not an allowed subclass</li>
* </ul>
*/
public FontDialog (Shell parent, int style) {
super (parent, checkStyle (parent, style));
checkSubclass ();
}
/**
* Returns <code>true</code> if the dialog's effects selection controls
* are visible, and <code>false</code> otherwise.
* <p>
* If the platform's font dialog does not have any effects selection controls,
* then this method always returns false.
* </p>
*
* @return <code>true</code> if the dialog's effects selection controls
* are visible and <code>false</code> otherwise
*
* @since 3.8
*/
public boolean getEffectsVisible () {
return effectsVisible;
}
/**
* Returns a FontData object describing the font that was
* selected in the dialog, or null if none is available.
*
* @return the FontData for the selected font, or null
* @deprecated use #getFontList ()
*/
public FontData getFontData () {
return fontData;
}
/**
* Returns a FontData set describing the font that was
* selected in the dialog, or null if none is available.
*
* @return the FontData for the selected font, or null
* @since 2.1.1
*/
public FontData [] getFontList () {
if (fontData == null) return null;
FontData [] result = new FontData [1];
result [0] = fontData;
return result;
}
/**
* Returns an RGB describing the color that was selected
* in the dialog, or null if none is available.
*
* @return the RGB value for the selected color, or null
*
* @see PaletteData#getRGBs
*
* @since 2.1
*/
public RGB getRGB () {
return rgb;
}
/**
* Makes the dialog visible and brings it to the front
* of the display.
*
* @return a FontData object describing the font that was selected,
* or null if the dialog was cancelled or an error occurred
*
* @exception SWTException <ul>
* <li>ERROR_WIDGET_DISPOSED - if the dialog has been disposed</li>
* <li>ERROR_THREAD_INVALID_ACCESS - if not called from the thread that created the dialog</li>
* </ul>
*/
public FontData open () {
if (OS.IsWinCE) error (SWT.ERROR_NOT_IMPLEMENTED);
/* Get the owner HWND for the dialog */
long /*int*/ hwndOwner = parent.handle;
long /*int*/ hwndParent = parent.handle;
/*
* Feature in Windows. There is no API to set the orientation of a
* font dialog. It is always inherited from the parent. The fix is
* to create a hidden parent and set the orientation in the hidden
* parent for the dialog to inherit.
*/
boolean enabled = false;
if (!OS.IsWinCE && OS.WIN32_VERSION >= OS.VERSION(4, 10)) {
int dialogOrientation = style & (SWT.LEFT_TO_RIGHT | SWT.RIGHT_TO_LEFT);
int parentOrientation = parent.style & (SWT.LEFT_TO_RIGHT | SWT.RIGHT_TO_LEFT);
if (dialogOrientation != parentOrientation) {
int exStyle = OS.WS_EX_NOINHERITLAYOUT;
if (dialogOrientation == SWT.RIGHT_TO_LEFT) exStyle |= OS.WS_EX_LAYOUTRTL;
hwndOwner = OS.CreateWindowEx (
exStyle,
Shell.DialogClass,
null,
0,
OS.CW_USEDEFAULT, 0, OS.CW_USEDEFAULT, 0,
hwndParent,
0,
OS.GetModuleHandle (null),
null);
enabled = OS.IsWindowEnabled (hwndParent);
if (enabled) OS.EnableWindow (hwndParent, false);
}
}
/* Open the dialog */
long /*int*/ hHeap = OS.GetProcessHeap ();
CHOOSEFONT lpcf = new CHOOSEFONT ();
lpcf.lStructSize = CHOOSEFONT.sizeof;
lpcf.hwndOwner = hwndOwner;
lpcf.Flags = OS.CF_SCREENFONTS;
if (effectsVisible) {
lpcf.Flags |= OS.CF_EFFECTS;
}
long /*int*/ lpLogFont = OS.HeapAlloc (hHeap, OS.HEAP_ZERO_MEMORY, LOGFONT.sizeof);
if (fontData != null && fontData.data != null) {
LOGFONT logFont = fontData.data;
int lfHeight = logFont.lfHeight;
long /*int*/ hDC = OS.GetDC (0);
int pixels = -(int)(0.5f + (fontData.height * OS.GetDeviceCaps(hDC, OS.LOGPIXELSY) / 72));
OS.ReleaseDC (0, hDC);
logFont.lfHeight = pixels;
lpcf.Flags |= OS.CF_INITTOLOGFONTSTRUCT;
OS.MoveMemory (lpLogFont, logFont, LOGFONT.sizeof);
logFont.lfHeight = lfHeight;
}
lpcf.lpLogFont = lpLogFont;
if (rgb != null) {
int red = rgb.red & 0xFF;
int green = (rgb.green << 8) & 0xFF00;
int blue = (rgb.blue << 16) & 0xFF0000;
lpcf.rgbColors = red | green | blue;
}
/* Make the parent shell be temporary modal */
Dialog oldModal = null;
Display display = null;
if ((style & (SWT.APPLICATION_MODAL | SWT.SYSTEM_MODAL)) != 0) {
display = parent.getDisplay ();
oldModal = display.getModalDialog ();
display.setModalDialog (this);
}
/* Open the dialog */
boolean success = OS.ChooseFont (lpcf);
/* Clear the temporary dialog modal parent */
if ((style & (SWT.APPLICATION_MODAL | SWT.SYSTEM_MODAL)) != 0) {
display.setModalDialog (oldModal);
}
/* Compute the result */
if (success) {
LOGFONT logFont = OS.IsUnicode ? (LOGFONT) new LOGFONTW () : new LOGFONTA ();
OS.MoveMemory (logFont, lpLogFont, LOGFONT.sizeof);
/*
* This will not work on multiple screens or
* for printing. Should use DC for the proper device.
*/
long /*int*/ hDC = OS.GetDC(0);
int logPixelsY = OS.GetDeviceCaps(hDC, OS.LOGPIXELSY);
int pixels = 0;
if (logFont.lfHeight > 0) {
/*
* Feature in Windows. If the lfHeight of the LOGFONT structure
* is positive, the lfHeight measures the height of the entire
* cell, including internal leading, in logical units. Since the
* height of a font in points does not include the internal leading,
* we must subtract the internal leading, which requires a TEXTMETRIC,
* which in turn requires font creation.
*/
long /*int*/ hFont = OS.CreateFontIndirect(logFont);
long /*int*/ oldFont = OS.SelectObject(hDC, hFont);
TEXTMETRIC lptm = OS.IsUnicode ? (TEXTMETRIC) new TEXTMETRICW () : new TEXTMETRICA ();
OS.GetTextMetrics(hDC, lptm);
OS.SelectObject(hDC, oldFont);
OS.DeleteObject(hFont);
pixels = logFont.lfHeight - lptm.tmInternalLeading;
} else {
pixels = -logFont.lfHeight;
}
OS.ReleaseDC(0, hDC);
float points = pixels * 72f /logPixelsY;
fontData = FontData.win32_new (logFont, points);
if (effectsVisible) {
int red = lpcf.rgbColors & 0xFF;
int green = (lpcf.rgbColors >> 8) & 0xFF;
int blue = (lpcf.rgbColors >> 16) & 0xFF;
rgb = new RGB (red, green, blue);
}
}
/* Free the OS memory */
if (lpLogFont != 0) OS.HeapFree (hHeap, 0, lpLogFont);
/* Destroy the BIDI orientation window */
if (hwndParent != hwndOwner) {
if (enabled) OS.EnableWindow (hwndParent, true);
OS.SetActiveWindow (hwndParent);
OS.DestroyWindow (hwndOwner);
}
/*
* This code is intentionally commented. On some
* platforms, the owner window is repainted right
* away when a dialog window exits. This behavior
* is currently unspecified.
*/
// if (hwndOwner != 0) OS.UpdateWindow (hwndOwner);
if (!success) return null;
return fontData;
}
/**
* Sets the effects selection controls in the dialog visible if the
* argument is <code>true</code>, and invisible otherwise.
* <p>
* By default the effects selection controls are displayed if the
* platform font dialog supports effects selection.
* </p>
*
* @param visible whether or not the dialog will show the effects selection controls
*
* @since 3.8
*/
public void setEffectsVisible(boolean visible) {
effectsVisible = visible;
}
/**
* Sets a FontData object describing the font to be
* selected by default in the dialog, or null to let
* the platform choose one.
*
* @param fontData the FontData to use initially, or null
* @deprecated use #setFontList (FontData [])
*/
public void setFontData (FontData fontData) {
this.fontData = fontData;
}
/**
* Sets the set of FontData objects describing the font to
* be selected by default in the dialog, or null to let
* the platform choose one.
*
* @param fontData the set of FontData objects to use initially, or null
* to let the platform select a default when open() is called
*
* @see Font#getFontData
*
* @since 2.1.1
*/
public void setFontList (FontData [] fontData) {
if (fontData != null && fontData.length > 0) {
this.fontData = fontData [0];
} else {
this.fontData = null;
}
}
/**
* Sets the RGB describing the color to be selected by default
* in the dialog, or null to let the platform choose one.
*
* @param rgb the RGB value to use initially, or null to let
* the platform select a default when open() is called
*
* @see PaletteData#getRGBs
*
* @since 2.1
*/
public void setRGB (RGB rgb) {
this.rgb = rgb;
}
}